..
ovl_Arms_Hook
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Arrow_Fire
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_Arrow_Ice
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_Arrow_Light
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_Bg_Bdan_Objects
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Bdan_Switch
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Bom_Guard
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Bombwall
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Bowl_Wall
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Breakwall
Bg_Breakwall OK and documented ( #684 )
2021-02-12 20:51:59 -05:00
ovl_Bg_Ddan_Jd
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Ddan_Kd
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Dodoago
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Dy_Yoseizo
BgDyYoseizo OK and documented ( #634 )
2021-02-02 19:29:40 -05:00
ovl_Bg_Ganon_Otyuka
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Gate_Shutter
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Gjyo_Bridge
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Gnd_Darkmeiro
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Firemeiro
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Iceblock
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Nisekabe
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Soulmeiro
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Haka
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Gate
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Haka_Huta
Bg haka huta OK ( #682 )
2021-02-12 17:29:05 -05:00
ovl_Bg_Haka_Megane
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_MeganeBG
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Sgami
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Ship
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Trap
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Haka_Tubo
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Haka_Water
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Zou
Bg_Haka_Zou OK ( #598 )
2021-01-21 10:21:05 -05:00
ovl_Bg_Heavy_Block
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Hidan_Curtain
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Hidan_Dalm
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Firewall
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Fslift
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Hidan_Fwbig
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Hidan_Hamstep
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Hrock
Decompiled ovl_Bg_Hidan_Hrock ( #690 )
2021-02-15 14:33:41 -05:00
ovl_Bg_Hidan_Kousi
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Hidan_Kowarerukabe
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Hidan_Rock
ovl_Bg_Hidan_Rock OK ( #657 )
2021-02-12 17:33:03 -05:00
ovl_Bg_Hidan_Rsekizou
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Sekizou
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Sima
z_bg_hidan_sima OK ( #680 )
2021-02-13 18:31:25 -05:00
ovl_Bg_Hidan_Syoku
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Ice_Objects
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Ice_Shelter
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Ice_Shutter
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Ice_Turara
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Ingate
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_1flift
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_Amishutter
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Bigmirror
Decompile Bg Jya Cobra ( #588 )
2021-01-21 09:55:11 -05:00
ovl_Bg_Jya_Block
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Jya_Bombchuiwa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Bombiwa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Cobra
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Goroiwa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Haheniron
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_Ironobj
z_bg_jya_ironobj and object_jya_iron OK ( #676 )
2021-02-13 19:10:40 -05:00
ovl_Bg_Jya_Kanaami
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Jya_Lift
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_Megami
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_Zurerukabe
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Menkuri_Eye
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Menkuri_Kaiten
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Menkuri_Nisekabe
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Bwall
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Movebg
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Shutter
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Uzu
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Mizu_Water
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mjin
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Mori_Bigst
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Elevator
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Hashigo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Hashira4
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Hineri
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Mori_Idomizu
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Kaitenkabe
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Mori_Rakkatenjo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Po_Event
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_Bg_Po_Syokudai
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Pushbox
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Relay_Objects
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot00_Break
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot00_Hanebasi
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot01_Fusya
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot01_Idohashira
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot01_Idomizu
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot01_Idosoko
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot01_Objects2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot02_Objects
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot03_Taki
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot05_Soko
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot06_Objects
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot07_Taki
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot08_Bakudankabe
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot08_Iceblock
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot09_Obj
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot11_Bakudankabe
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Spot11_Oasis
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Spot12_Gate
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot12_Saku
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot15_Rrbox
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot15_Saku
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot16_Bombstone
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot16_Doughnut
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Spot17_Bakudankabe
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot17_Funen
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Bg_Spot18_Basket
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Spot18_Futa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot18_Obj
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Spot18_Shutter
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Sst_Floor
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Toki_Hikari
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Toki_Swd
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Treemouth
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Umajump
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Vb_Sima
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Bg_Ydan_Hasi
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Bg_Ydan_Maruta
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Bg_Ydan_Sp
bg_ydan_sp OK ( #628 )
2021-02-01 14:56:33 -05:00
ovl_Bg_Zg
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Boss_Dodongo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Fd
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Boss_Fd2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Ganon
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Ganon2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Ganondrof
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Goma
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Mo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Sst
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Boss_Tw
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Boss_Va
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Demo_6K
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Demo_Du
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Ec
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Effect
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
ovl_Demo_Ext
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Geff
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Demo_Gj
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Go
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Demo_Gt
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Ik
Demo_Ik ( #620 )
2021-01-31 15:33:48 -05:00
ovl_Demo_Im
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Demo_Kankyo
Gerudo2 OK and mostly documented ( #610 )
2021-02-01 15:12:24 -05:00
ovl_Demo_Kekkai
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Demo_Sa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Demo_Shd
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Demo_Tre_Lgt
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Door_Ana
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Door_Gerudo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Door_Killer
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Door_Shutter
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Door_Toki
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Door_Warp1
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Efc_Erupc
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Eff_Dust
ovl_Eff_Dust OK ( #655 )
2021-02-12 19:04:22 -05:00
ovl_Elf_Msg
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Elf_Msg2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Am
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Ani
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Anubice
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Anubice_Fire
ovl_En_Anubice_Fire OK ( #687 )
2021-02-14 15:37:22 -05:00
ovl_En_Anubice_Tag
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Arow_Trap
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_En_Arrow
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Attack_Niw
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Ba
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Bb
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Bdfire
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Bigokuta
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Bili
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Bird
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Blkobj
object_torch2, object_blkobj, and object_geldb ( #592 )
2021-01-30 14:16:18 -05:00
ovl_En_Bom
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Bom_Bowl_Man
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Bom_Bowl_Pit
Bombchu OK ( #647 )
2021-02-02 20:12:03 -05:00
ovl_En_Bom_Chu
Bombchu OK ( #647 )
2021-02-02 20:12:03 -05:00
ovl_En_Bombf
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Boom
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_En_Box
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Brob
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Bubble
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Butte
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Bw
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Bx
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Changer
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Clear_Tag
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Cow
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Crow
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Cs
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Daiku
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Daiku_Kakariko
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Dekubaba
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Dekunuts
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Dh
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Dha
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Diving_Game
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Dns
Gorons: En_Go & En_Go2 OK ( #556 )
2021-01-31 13:02:28 -05:00
ovl_En_Dnt_Demo
Forest Stage and related actors and objects ( #618 )
2021-02-12 17:25:02 -05:00
ovl_En_Dnt_Jiji
Forest Stage and related actors and objects ( #618 )
2021-02-12 17:25:02 -05:00
ovl_En_Dnt_Nomal
Forest Stage and related actors and objects ( #618 )
2021-02-12 17:25:02 -05:00
ovl_En_Dodojr
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Dodongo
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Dog
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Door
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Ds
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Du
ovl_En_Du ( #630 )
2021-01-31 14:01:16 -05:00
ovl_En_Dy_Extra
BgDyYoseizo OK and documented ( #634 )
2021-02-02 19:29:40 -05:00
ovl_En_Eg
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Eiyer
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Elf
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Encount1
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Encount2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Ex_Item
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
ovl_En_Ex_Ruppy
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Fd
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Fd_Fire
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_fHG
z_skin OK and z_skin_awb decomped (one barely nonmatching) ( #632 )
2021-02-12 20:41:34 +01:00
ovl_En_Fhg_Fire
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Fire_Rock
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Firefly
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Fish
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Floormas
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Fr
En_Fr Frogs 47 of 48 func decomped ( #576 )
2021-02-02 15:17:51 -05:00
ovl_En_Fu
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Fw
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Fz
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_G_Switch
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Ganon_Mant
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Ganon_Organ
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Gb
Ovl_En_Gb OK ( #691 )
2021-02-12 17:37:13 -05:00
ovl_En_Ge1
Gerudo1 OK and mostly documented ( #607 )
2021-02-01 15:20:16 -05:00
ovl_En_Ge2
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Ge3
Gerudo3 OK and documented ( #593 )
2021-01-31 18:39:41 -05:00
ovl_En_GeldB
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_GirlA
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Gm
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Go
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Go2
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Goma
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Goroiwa
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Gs
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Guest
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Hata
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Heishi1
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Heishi2
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Heishi3
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Heishi4
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Hintnuts
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Holl
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Honotrap
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Horse
En_Horse_Game_Check ( #619 )
2021-01-30 13:17:43 -05:00
ovl_En_Horse_Game_Check
En_Fz Freezard ( #519 )
2021-01-31 18:47:34 +01:00
ovl_En_Horse_Ganon
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Horse_Link_Child
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Horse_Normal
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Horse_Zelda
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Hs
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Hs2
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Hy
ovl_En_Hy ( #602 )
2021-01-20 13:28:04 -05:00
ovl_En_Ice_Hono
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Ik
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_In
ovl_En_Sa ( #625 )
2021-01-31 14:35:58 -05:00
ovl_En_Insect
Decompile en_sw ( #679 )
2021-02-12 20:52:39 -05:00
ovl_En_Ishi
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_It
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Jj
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Js
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Jsjutan
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Kakasi
En_Fr Frogs 47 of 48 func decomped ( #576 )
2021-02-02 15:17:51 -05:00
ovl_En_Kakasi2
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Kakasi3
En_Fr Frogs 47 of 48 func decomped ( #576 )
2021-02-02 15:17:51 -05:00
ovl_En_Kanban
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Karebaba
Bg_Spot00_Hanebasi (Drawbridge) OK ( #614 )
2021-01-31 15:09:04 -05:00
ovl_En_Ko
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Kusa
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Kz
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Light
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Lightbox
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_M_Fire1
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_M_Thunder
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Ma1
ovl_En_Sa ( #625 )
2021-01-31 14:35:58 -05:00
ovl_En_Ma2
ovl_En_Sa ( #625 )
2021-01-31 14:35:58 -05:00
ovl_En_Ma3
ovl_En_Sa ( #625 )
2021-01-31 14:35:58 -05:00
ovl_En_Mag
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Mb
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Md
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Mk
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Mm
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Mm2
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Ms
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Mu
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Nb
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Niw
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Niw_Girl
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Niw_Lady
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Nutsball
Forest Stage and related actors and objects ( #618 )
2021-02-12 17:25:02 -05:00
ovl_En_Nwc
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_En_Ny
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_OE2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Okarina_Effect
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Okarina_Tag
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Okuta
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Ossan
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Owl
En_Owl and En_Viewer OK ( #642 )
2021-01-18 18:52:55 -05:00
ovl_En_Part
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Peehat
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Po_Desert
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Po_Field
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Po_Relay
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Po_Sisters
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Poh
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Pu_box
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Rd
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Reeba
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_River_Sound
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Rl
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Rr
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Ru1
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Ru2
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Sa
En_Dodojr (Baby Dodongo) OK ( #609 )
2021-01-31 14:59:50 -05:00
ovl_En_Sb
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Scene_Change
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Sda
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Shopnuts
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Si
Decompile en_sw ( #679 )
2021-02-12 20:52:39 -05:00
ovl_En_Siofuki
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Skb
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Skj
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Skjneedle
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Ssh
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_St
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Sth
En_Sth OK ( #672 )
2021-02-12 18:34:37 -05:00
ovl_En_Stream
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Sw
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Syateki_Itm
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Syateki_Man
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Syateki_Niw
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Ta
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Takara_Man
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Tana
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Test
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Tg
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Tite
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Tk
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_En_Torch
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Torch2
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Toryo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Tp
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Tr
En_Fz Freezard ( #519 )
2021-01-31 18:47:34 +01:00
ovl_En_Trap
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Tubo_Trap
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Vali
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Vase
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_En_Vb_Ball
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Viewer
En_Zl4 ( #590 )
2021-02-12 17:16:40 -05:00
ovl_En_Vm
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Wall_Tubo
Bombchu OK ( #647 )
2021-02-02 20:12:03 -05:00
ovl_En_Wallmas
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Weather_Tag
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Weiyer
Armos and object_am OK ( #652 )
2021-02-15 19:41:55 +01:00
ovl_En_Wf
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Item
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Talk
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Talk2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Wood02
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Xc
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Yabusame_Mark
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Yukabyun
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Zf
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Zl1
En_Zl4 ( #590 )
2021-02-12 17:16:40 -05:00
ovl_En_Zl2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Zl3
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_En_Zl4
En_Zl4 ( #590 )
2021-02-12 17:16:40 -05:00
ovl_En_Zo
ovl_En_Sa ( #625 )
2021-01-31 14:35:58 -05:00
ovl_End_Title
En_Zl4 ( #590 )
2021-02-12 17:16:40 -05:00
ovl_Fishing
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Item_B_Heart
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Item_Etcetera
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Item_Inbox
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
ovl_Item_Ocarina
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
ovl_Item_Shield
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_kaleido_scope
Use macros for oGfxCtx accesses ( #465 )
2020-10-29 17:31:09 -04:00
ovl_Magic_Dark
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Magic_Fire
Magic Fire OK ( #662 )
2021-02-14 12:55:11 -05:00
ovl_Magic_Wind
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Mir_Ray
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Bean
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Obj_Blockstop
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Obj_Bombiwa
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Obj_Comb
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Dekujr
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Obj_Elevator
Fix most actor compiler warnings ( #656 )
2021-02-02 18:44:24 -05:00
ovl_Obj_Hamishi
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Hana
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Hsblock
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Obj_Ice_Poly
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Obj_Kibako
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Obj_Kibako2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Lift
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Lightswitch
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Makekinsuta
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Makeoshihiki
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Obj_Mure
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Mure2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Mure3
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Oshihiki
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Obj_Roomtimer
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Switch
gameplay_dangeon_keep ( #665 )
2021-02-12 18:33:55 -05:00
ovl_Obj_Syokudai
En_Arrow OK ( #648 )
2021-02-02 20:30:21 -05:00
ovl_Obj_Timeblock
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Tsubo
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Obj_Warp2block
ObjWarp2block OK ( #685 )
2021-02-13 17:51:08 -05:00
ovl_Object_Kankyo
Demo_Kekkai, its object, and its cutscenes ( #627 )
2021-02-01 14:52:23 -05:00
ovl_Oceff_Spot
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Oceff_Storm
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_Oceff_Wipe
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Oceff_Wipe2
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Oceff_Wipe3
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
ovl_Oceff_Wipe4
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
ovl_player_actor
All* Get Item objects decompiled ( #668 )
2021-02-12 22:57:06 +01:00
ovl_Shot_Sun
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00