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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
33 lines
707 B
C
33 lines
707 B
C
#include "global.h"
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void Flags_UnsetAllEnv(GlobalContext* globalCtx) {
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u8 i;
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for (i = 0; i < 20; i++) {
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globalCtx->envFlags[i] = 0;
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}
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}
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void Flags_SetEnv(GlobalContext* globalCtx, s16 flag) {
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s16 index = flag / 16;
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s16 bit = flag % 16;
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s16 mask = 1 << bit;
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globalCtx->envFlags[index] |= mask;
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}
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void Flags_UnsetEnv(GlobalContext* globalCtx, s16 flag) {
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s16 index = flag / 16;
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s16 bit = flag % 16;
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s16 mask = (1 << bit) ^ 0xFFFF;
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globalCtx->envFlags[index] &= mask;
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}
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s32 Flags_GetEnv(GlobalContext* globalCtx, s16 flag) {
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s16 index = flag / 16;
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s16 bit = flag % 16;
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s16 mask = 1 << bit;
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return globalCtx->envFlags[index] & mask;
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}
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