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ultra64
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ViMode progress (#802)
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2021-05-03 21:49:09 -04:00 |
alloca.h
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bgm.h
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color.h
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PreRender decomped and equivalent (one small non-matching) (#723)
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2021-03-20 15:10:10 -04:00 |
command_macros_base.h
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Add scene macros (#792)
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2021-05-08 17:16:21 -04:00 |
fp.h
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functions.h
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Change PreRenderContext to just be PreRender (#862)
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2021-07-04 11:58:19 -04:00 |
global.h
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First proper commit.
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2020-03-17 00:31:30 -04:00 |
ichain.h
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initvars.h
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Decompile most effect files in "code" (#144)
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2020-05-18 14:24:00 -04:00 |
macro.inc
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macros.h
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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
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2021-05-02 19:15:16 -04:00 |
math.h
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regs.h
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Interface improvements (#822)
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2021-06-15 13:29:10 -04:00 |
segment_symbols.h
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Some progress on z_vr_box.c (#838)
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2021-07-04 11:43:04 -04:00 |
sfx.h
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stdarg.h
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
stdbool.h
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stddef.h
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stdlib.h
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libultra cleanup (#215)
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2020-10-03 11:22:44 -04:00 |
ultra64.h
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unk.h
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variables.h
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Interface improvements (#822)
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2021-06-15 13:29:10 -04:00 |
vt.h
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z64.h
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Change PreRenderContext to just be PreRender (#862)
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2021-07-04 11:58:19 -04:00 |
z64actor.h
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Document BodyBreak (en_part, body part spawner) (#797)
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2021-04-27 21:32:15 -04:00 |
z64animation.h
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Add struct LegacyLimb and rename AnimationHeader2 for object_human (#849)
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2021-06-14 14:12:34 -04:00 |
z64audio.h
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Add near-matching decomped functions for SeqPlayer (#729)
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2021-04-12 12:20:46 +02:00 |
z64bgcheck.h
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z64camera.h
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OnePointDemo OK (#719)
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2021-03-31 12:18:31 -04:00 |
z64collision_check.h
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z64cutscene.h
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OnePointDemo OK (#719)
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2021-03-31 12:18:31 -04:00 |
z64cutscene_commands.h
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z64dma.h
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z64effect.h
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z64interface.h
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Interface improvements (#822)
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2021-06-15 13:29:10 -04:00 |
z64item.h
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All* Get Item objects decompiled (#668)
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2021-02-12 22:57:06 +01:00 |
z64light.h
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z64map_mark.h
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Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798)
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2021-04-28 05:10:23 -04:00 |
z64math.h
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En_anubice OK (#688)
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2021-02-15 16:27:22 -05:00 |
z64object.h
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z64player.h
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En_Horse OK (#554)
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2021-04-11 21:23:40 -04:00 |
z64save.h
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Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
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2021-05-02 19:15:16 -04:00 |
z64scene.h
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Add UNK_09 macro and other minor fixes (#813)
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2021-05-14 20:11:00 -04:00 |
z64transition.h
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