mirror of
https://github.com/zeldaret/oot.git
synced 2025-02-05 11:44:31 +00:00
ab37332793
* Reduce actor dependencies on global.h * move dependency on z64play.h into the .c files * add some missing dependencies
20 lines
549 B
C
20 lines
549 B
C
#ifndef SPEEDMETER_H
|
|
#define SPEEDMETER_H
|
|
|
|
#include "ultra64/ultratypes.h"
|
|
|
|
struct GraphicsContext;
|
|
struct GameState;
|
|
|
|
typedef struct SpeedMeter {
|
|
/* 0x00 */ char unk_00[0x18];
|
|
/* 0x18 */ s32 x; // Unused
|
|
/* 0x1C */ s32 y;
|
|
} SpeedMeter; // size = 0x20
|
|
|
|
void SpeedMeter_Init(SpeedMeter* this);
|
|
void SpeedMeter_Destroy(SpeedMeter* this);
|
|
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
|
|
void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, struct GraphicsContext* gfxCtx, struct GameState* state);
|
|
|
|
#endif
|