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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
10 lines
463 B
XML
10 lines
463 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_m_arrow" Segment="6">
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<DList Name="gGiMagicArrowDL" Offset="0x0AE0"/>
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<DList Name="gGiFireArrowColorDL" Offset="0x0CA0"/>
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<DList Name="gGiIceArrowColorDL" Offset="0x0CC0"/>
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<DList Name="gGiLightArrowColorDL" Offset="0x0CE0"/>
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<DList Name="gGiArrowMagicDL" Offset="0x0D00"/>
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</File>
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</Root>
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