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oot/assets/text/charmap.txt
Tharo baf1e8c174
Reworked text extraction + add JP text extraction (#1980)
* Reworked text extraction + add JP text extraction

* Format

* Suggested changes

* Correct address for gc-us sJpnMessageEntryTable

Co-authored-by: cadmic <cadmic24@gmail.com>

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-07-02 22:42:52 -04:00

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# Determines how certain text sequences should be encoded. The text sequence is
# converted to either the first or second tuple element based on whether the
# target encoding is the "wide" encoding. The first element is for the non-wide
# encoding, used for all languages besides JP, while the second element is for
# the wide encoding, used for JP.
{
'\n' : (0x01, 0x000A),
'[A]' : (0x9F, 0x839F),
'[B]' : (0xA0, 0x83A0),
'[C]' : (0xA1, 0x83A1),
'[L]' : (0xA2, 0x83A2),
'[R]' : (0xA3, 0x83A3),
'[Z]' : (0xA4, 0x83A4),
'[C-Up]' : (0xA5, 0x83A5),
'[C-Down]' : (0xA6, 0x83A6),
'[C-Left]' : (0xA7, 0x83A7),
'[C-Right]' : (0xA8, 0x83A8),
'▼' : (0xA9, 0x83A9),
'[Control-Pad]' : (0xAA, 0x83AA),
'[D-Pad]' : (0xAB, None),
# Possibly from a SHIFT-JIS extension, python doesn't have builtin support
'┯' : (None, 0x86D3),
'‾' : (0x7F, None),
'À' : (0x80, None),
'î' : (0x81, None),
'Â' : (0x82, None),
'Ä' : (0x83, None),
'Ç' : (0x84, None),
'È' : (0x85, None),
'É' : (0x86, None),
'Ê' : (0x87, None),
'Ë' : (0x88, None),
'Ï' : (0x89, None),
'Ô' : (0x8A, None),
'Ö' : (0x8B, None),
'Ù' : (0x8C, None),
'Û' : (0x8D, None),
'Ü' : (0x8E, None),
'ß' : (0x8F, None),
'à' : (0x90, None),
'á' : (0x91, None),
'â' : (0x92, None),
'ä' : (0x93, None),
'ç' : (0x94, None),
'è' : (0x95, None),
'é' : (0x96, None),
'ê' : (0x97, None),
'ë' : (0x98, None),
'ï' : (0x99, None),
'ô' : (0x9A, None),
'ö' : (0x9B, None),
'ù' : (0x9C, None),
'û' : (0x9D, None),
'ü' : (0x9E, None),
}