1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-25 17:54:15 +00:00
oot/assets/xml/scenes/overworld/spot06.xml
louist103 7446e5eb80
Decompile some more objects (#848)
* Object_FU limbs and skel OK

* limbs OK

* Object_FU textures OK

* Object_FU face textures OK

* Symbols in en_fu.c

* en_fu.c limb enum

* Remove Object_fu from undefined_syms, move textures to draw, and small cleanup

* Object_bird OK

* Object_Bird OK, added cutscene for shot sun, and song of storms

* Rainbow Bridge CS

* Great fairy CS

* Cutscene -> Cs

* remove '&' from Cutscenes

* Cleanup object_bird

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.c

* Update z_en_fu.h

* Update z_en_fu.h

* DC intro CS

* Zeldas lullaby CS

* Nabooru Knuckle CS

* Owl Lake Hylia CS

* Sun song CS

* Undefined sym in Boss Dodongo

* Missed a few more

* DC tex name

* Windmill man limbs
2021-06-29 19:22:36 +02:00

14 lines
516 B
XML

<Root>
<File Name="spot06_scene" Segment="2">
<Cutscene Name="gFireArrowsCS" Offset="0x7020"/>
<Cutscene Name="gLakeHyliaOwlCs" Offset="0x1B0C0"/>
<Path Name="gSpot06Path_00776C" Offset="0x776C"/>
<Scene Name="spot06_scene" Offset="0x0"/>
</File>
<File Name="spot06_room_0" Segment="3">
<DList Name="gSpot06DL_00A400" Offset="0xA400"/>
<DList Name="gSpot06DL_00A608" Offset="0xA608"/>
<Room Name="spot06_room_0" Offset="0x0"/>
</File>
</Root>