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oot/assets/xml/objects/object_xc.xml
cadmic 1b0e35c89a
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us

* Extract kanji

https://github.com/zeldaret/mm/pull/1536

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>

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Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00

33 lines
2.3 KiB
XML

<Root>
<File Name="object_xc" Segment="6">
<Skeleton Name="gSheikSkel" Type="Flex" LimbType="Standard" Offset="0x13510"/>
<Animation Name="gSheikPlayingHarpAnim" Offset="0xDB8"/>
<Animation Name="gSheikShowingTriforceOnHandAnim" Offset="0x1C58"/>
<Animation Name="gSheikShowingTriforceOnHandIdleAnim" Offset="0x1F64"/>
<Animation Name="gSheikPlayingHarp2Anim" Offset="0x2D38"/>
<Animation Name="gSheikPlayingHarp3Anim" Offset="0x3CE8"/>
<Animation Name="gSheikPlayingHarp4Anim" Offset="0x4F90"/>
<Animation Name="gSheikIdleAnim" Offset="0x5248"/>
<Texture Name="object_xc_TLUT_004A40" OutName="tlut_00004A40" Format="rgba16" Width="16" Height="16" Offset="0x5460"/>
<Animation Name="gSheikWalkingAnim" Offset="0x139F0"/>
<Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x144C4"/>
<Animation Name="gSheikFallingFromContortionsAnim" Offset="0x15404"/>
<Animation Name="gSheikContortionsAnim" Offset="0x17408"/>
<Animation Name="gSheikPlayingHarp5Anim" Offset="0x18218"/>
<Animation Name="gSheikInitialHarpAnim" Offset="0x18674"/>
<Animation Name="gSheikDefenseStanceAnim" Offset="0x19520"/>
<Animation Name="gSheikThrowingNutAnim" Offset="0x19FB8"/>
<Animation Name="gSheikKneelingAnim" Offset="0x1A650"/>
<Animation Name="gSheikHittingGroundAnim" Offset="0x1A998"/>
<Animation Name="gSheikAnim_01A048" Offset="0x1AA68"/>
<Animation Name="gSheikPullingOutHarpAnim" Offset="0x1BBBC"/>
<Animation Name="gSheikFallingFromSkyAnim" Offset="0x1CB08"/>
<Texture Name="gSheikEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x56E0" TlutOffset="0x5460"/>
<Texture Name="gSheikEyeHalfClosedTex" OutName="eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x5AE0" TlutOffset="0x5460"/>
<Texture Name="gSheikEyeShutTex" OutName="eye_shut" Format="ci8" Width="32" Height="32" Offset="0x5EE0" TlutOffset="0x5460"/>
<Texture Name="gSheikEyeSquintingTex" OutName="eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x62E0" TlutOffset="0x5460"/>
<DList Name="gSheikHarpDL" Offset="0x11B70"/>
<DList Name="gSheikDL_011620" Offset="0x12040"/>
<DList Name="gSheikDL_012970" Offset="0x13390"/>
</File>
</Root>