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* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
13 lines
457 B
XML
13 lines
457 B
XML
<Root>
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<ExternalFile OutPath="assets/objects/gameplay_keep"/>
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<File Name="object_gi_rabit_mask" Segment="6">
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<Array Name="gGiBunnyHoodVtx" Count="166" Offset="0x100">
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<Vtx/>
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</Array>
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<Array Name="gGiBunnyHoodEyesVtx" Count="6" Offset="0xB60">
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<Vtx/>
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</Array>
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<DList Name="gGiBunnyHoodDL" Offset="0x0BC0"/>
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<DList Name="gGiBunnyHoodEyesDL" Offset="0x0E58"/>
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</File>
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</Root>
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