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* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
11 lines
551 B
XML
11 lines
551 B
XML
<Root>
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<File Name="object_zg" Segment="6">
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<Texture Name="gTowerCollapseBarMetalTex" OutName="bar_metal" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
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<Texture Name="gTowerCollapseBarFlameTex" OutName="bar_flame" Format="rgba16" Width="32" Height="32" Offset="0x800"/>
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<Array Name="gTowerCollapseBarsVtx" Count="8" Offset="0x1000">
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<Vtx/>
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</Array>
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<DList Name="gTowerCollapseBarsDL" Offset="0x1080"/>
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<Collision Name="gTowerCollapseBarsCol" Offset="0x11D4"/>
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</File>
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</Root>
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