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oot/assets/xml/objects/object_oE5.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

64 lines
5.2 KiB
XML

<Root>
<File Name="object_oE5" Segment="6">
<!--<Limb Name="object_oE5_Limb_000000" LimbType="Standard" Offset="0x0" />
<Limb Name="object_oE5_Limb_00000C" LimbType="Standard" Offset="0xC" />
<Limb Name="object_oE5_Limb_000018" LimbType="Standard" Offset="0x18" />
<Limb Name="object_oE5_Limb_000024" LimbType="Standard" Offset="0x24" />
<Limb Name="object_oE5_Limb_000030" LimbType="Standard" Offset="0x30" />
<Limb Name="object_oE5_Limb_00003C" LimbType="Standard" Offset="0x3C" />
<Limb Name="object_oE5_Limb_000048" LimbType="Standard" Offset="0x48" />
<Limb Name="object_oE5_Limb_000054" LimbType="Standard" Offset="0x54" />
<Limb Name="object_oE5_Limb_000060" LimbType="Standard" Offset="0x60" />
<Limb Name="object_oE5_Limb_00006C" LimbType="Standard" Offset="0x6C" />
<Limb Name="object_oE5_Limb_000078" LimbType="Standard" Offset="0x78" />
<Limb Name="object_oE5_Limb_000084" LimbType="Standard" Offset="0x84" />
<Limb Name="object_oE5_Limb_000090" LimbType="Standard" Offset="0x90" />
<Limb Name="object_oE5_Limb_00009C" LimbType="Standard" Offset="0x9C" />
<Limb Name="object_oE5_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
<Limb Name="object_oE5_Limb_0000B4" LimbType="Standard" Offset="0xB4" />
<Limb Name="object_oE5_Limb_0000C0" LimbType="Standard" Offset="0xC0" />
<Limb Name="object_oE5_Limb_0000CC" LimbType="Standard" Offset="0xCC" />
<Limb Name="object_oE5_Limb_0000D8" LimbType="Standard" Offset="0xD8" />
<Limb Name="object_oE5_Limb_0000E4" LimbType="Standard" Offset="0xE4" />
<Limb Name="object_oE5_Limb_0000F0" LimbType="Standard" Offset="0xF0" />
<Limb Name="object_oE5_Limb_0000FC" LimbType="Standard" Offset="0xFC" />
<Limb Name="object_oE5_Limb_000108" LimbType="Standard" Offset="0x108" />
<Limb Name="object_oE5_Limb_000114" LimbType="Standard" Offset="0x114" />
<Limb Name="object_oE5_Limb_000120" LimbType="Standard" Offset="0x120" />
<Limb Name="object_oE5_Limb_00012C" LimbType="Standard" Offset="0x12C" />
<Limb Name="object_oE5_Limb_000138" LimbType="Standard" Offset="0x138" />
<Limb Name="object_oE5_Limb_000144" LimbType="Standard" Offset="0x144" />
<Limb Name="object_oE5_Limb_000150" LimbType="Standard" Offset="0x150" />
<Limb Name="object_oE5_Limb_00015C" LimbType="Standard" Offset="0x15C" />
<Limb Name="object_oE5_Limb_000168" LimbType="Standard" Offset="0x168" />
<Limb Name="object_oE5_Limb_000174" LimbType="Standard" Offset="0x174" />
<Limb Name="object_oE5_Limb_000180" LimbType="Standard" Offset="0x180" />
<Limb Name="object_oE5_Limb_00018C" LimbType="Standard" Offset="0x18C" />
<Limb Name="object_oE5_Limb_000198" LimbType="Standard" Offset="0x198" />
<Limb Name="object_oE5_Limb_0001A4" LimbType="Standard" Offset="0x1A4" />
<Limb Name="object_oE5_Limb_0001B0" LimbType="Standard" Offset="0x1B0" />
<Limb Name="object_oE5_Limb_0001BC" LimbType="Standard" Offset="0x1BC" />
<Skeleton Name="object_oE5_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260" />-->
<DList Name="object_oE5_DL_0024E8" Offset="0x24E8" />
<DList Name="object_oE5_DL_002690" Offset="0x2690" />
<DList Name="object_oE5_DL_002C60" Offset="0x2C60" />
<DList Name="object_oE5_DL_002E10" Offset="0x2E10" />
<DList Name="object_oE5_DL_002F00" Offset="0x2F00" />
<DList Name="object_oE5_DL_003050" Offset="0x3050" />
<DList Name="object_oE5_DL_003200" Offset="0x3200" />
<DList Name="object_oE5_DL_0032F0" Offset="0x32F0" />
<Texture Name="object_oE5_TLUT_003440" OutName="tlut_00003440" Format="rgb5a1" Width="16" Height="16" Offset="0x3440" />
<Texture Name="object_oE5_Tex_003640" OutName="tex_00003640" Format="ci8" Width="32" Height="32" Offset="0x3640" />
<Blob Name="object_oE5_Blob_003A40" Size="0x800" Offset="0x3A40" />
<Texture Name="object_oE5_TLUT_004240" OutName="tlut_00004240" Format="rgb5a1" Width="16" Height="16" Offset="0x4240" />
<Texture Name="object_oE5_Tex_004440" OutName="tex_00004440" Format="ci8" Width="8" Height="8" Offset="0x4440" />
<Texture Name="object_oE5_Tex_004480" OutName="tex_00004480" Format="ci8" Width="16" Height="16" Offset="0x4480" />
<Texture Name="object_oE5_Tex_004580" OutName="tex_00004580" Format="ci8" Width="16" Height="16" Offset="0x4580" />
<Texture Name="object_oE5_Tex_004680" OutName="tex_00004680" Format="rgb5a1" Width="32" Height="16" Offset="0x4680" />
<Texture Name="object_oE5_Tex_004A80" OutName="tex_00004A80" Format="rgb5a1" Width="8" Height="16" Offset="0x4A80" />
<Texture Name="object_oE5_Tex_004B80" OutName="tex_00004B80" Format="i4" Width="16" Height="8" Offset="0x4B80" />
<Texture Name="object_oE5_Tex_004BC0" OutName="tex_00004BC0" Format="rgb5a1" Width="32" Height="32" Offset="0x4BC0" />
<Texture Name="object_oE5_Tex_0053C0" OutName="tex_000053C0" Format="rgb5a1" Width="16" Height="8" Offset="0x53C0" />
<Texture Name="object_oE5_Tex_0054C0" OutName="tex_000054C0" Format="i4" Width="16" Height="32" Offset="0x54C0" />
</File>
</Root>