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oot/assets/xml/objects/object_rs.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

30 lines
2.2 KiB
XML

<Root>
<File Name="object_rs" Segment="6">
<Animation Name="object_rs_Anim_00065C" Offset="0x65C"/>
<DList Name="object_rs_DL_001FA0" Offset="0x1FA0"/>
<DList Name="object_rs_DL_0021F8" Offset="0x21F8"/>
<DList Name="object_rs_DL_0025F8" Offset="0x25F8"/>
<DList Name="object_rs_DL_002730" Offset="0x2730"/>
<DList Name="object_rs_DL_002860" Offset="0x2860"/>
<DList Name="object_rs_DL_002A70" Offset="0x2A70"/>
<DList Name="object_rs_DL_002BA8" Offset="0x2BA8"/>
<DList Name="object_rs_DL_002CD8" Offset="0x2CD8"/>
<Texture Name="object_rs_TLUT_002EE8" OutName="tlut_00002EE8" Format="rgb5a1" Width="16" Height="16" Offset="0x2EE8"/>
<Texture Name="object_rs_Tex_0030E8" OutName="tex_000030E8" Format="ci8" Width="8" Height="8" Offset="0x30E8"/>
<Texture Name="object_rs_Tex_003128" OutName="tex_00003128" Format="ci8" Width="8" Height="8" Offset="0x3128"/>
<Texture Name="object_rs_Tex_003168" OutName="tex_00003168" Format="ci8" Width="32" Height="64" Offset="0x3168"/>
<Blob Name="object_rs_Blob_003968" Size="0xC00" Offset="0x3968"/>
<Texture Name="object_rs_Tex_004568" OutName="tex_00004568" Format="ci8" Width="16" Height="16" Offset="0x4568"/>
<Texture Name="object_rs_Tex_004668" OutName="tex_00004668" Format="i8" Width="8" Height="16" Offset="0x4668"/>
<Texture Name="object_rs_Tex_0046E8" OutName="tex_000046E8" Format="ci8" Width="8" Height="32" Offset="0x46E8"/>
<Limb Name="object_rs_Limb_0047E8" LimbType="Standard" Offset="0x47E8"/>
<Limb Name="object_rs_Limb_0047F4" LimbType="Standard" Offset="0x47F4"/>
<Limb Name="object_rs_Limb_004800" LimbType="Standard" Offset="0x4800"/>
<Limb Name="object_rs_Limb_00480C" LimbType="Standard" Offset="0x480C"/>
<Limb Name="object_rs_Limb_004818" LimbType="Standard" Offset="0x4818"/>
<Limb Name="object_rs_Limb_004824" LimbType="Standard" Offset="0x4824"/>
<Limb Name="object_rs_Limb_004830" LimbType="Standard" Offset="0x4830"/>
<Limb Name="object_rs_Limb_00483C" LimbType="Standard" Offset="0x483C"/>
<Skeleton Name="object_rs_Skel_004868" Type="Flex" LimbType="Standard" Offset="0x4868"/>
</File>
</Root>