mirror of
https://github.com/zeldaret/oot.git
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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
85 lines
6.7 KiB
XML
85 lines
6.7 KiB
XML
<Root>
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<File Name="object_gla" Segment="6">
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<!-- Purple-clothed Gerudo Skeleton -->
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<Skeleton Name="gGerudoPurpleSkel" Type="Flex" LimbType="Standard" Offset="0x8968"/>
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<!-- Purple-clothed Gerudo Limbs -->
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<Limb Name="gGerudoPurpleRootLimb" Type="Standard" Offset="0x8818"/>
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<Limb Name="gGerudoPurpleTorsoLimb" Type="Standard" Offset="0x8824"/>
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<Limb Name="gGerudoPurpleNeckLimb" Type="Standard" Offset="0x8830"/>
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<Limb Name="gGerudoPurplePonytailLimb" Type="Standard" Offset="0x883C"/>
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<Limb Name="gGerudoPurpleVeilLimb" Type="Standard" Offset="0x8848"/>
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<Limb Name="gGerudoPurpleHeadLimb" Type="Standard" Offset="0x8854"/>
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<Limb Name="gGerudoPurpleRightUpperArmLimb" Type="Standard" Offset="0x8860"/>
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<Limb Name="gGerudoPurpleRightForearmLimb" Type="Standard" Offset="0x886C"/>
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<Limb Name="gGerudoPurpleRightWristLimb" Type="Standard" Offset="0x8878"/>
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<Limb Name="gGerudoPurpleRightHandLimb" Type="Standard" Offset="0x8884"/>
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<Limb Name="gGerudoPurpleGlaiveLimb" Type="Standard" Offset="0x8890"/>
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<Limb Name="gGerudoPurpleLeftUpperArmLimb" Type="Standard" Offset="0x889C"/>
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<Limb Name="gGerudoPurpleLeftForearmLimb" Type="Standard" Offset="0x88A8"/>
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<Limb Name="gGerudoPurpleLeftHandLimb" Type="Standard" Offset="0x88B4"/>
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<Limb Name="gGerudoPurpleLeftThighLimb" Type="Standard" Offset="0x88C0"/>
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<Limb Name="gGerudoPurpleLeftShinLimb" Type="Standard" Offset="0x88CC"/>
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<Limb Name="gGerudoPurpleLeftFootLimb" Type="Standard" Offset="0x88D8"/>
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<Limb Name="gGerudoPurpleRightThighLimb" Type="Standard" Offset="0x88E4"/>
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<Limb Name="gGerudoPurpleRightShinLimb" Type="Standard" Offset="0x88F0"/>
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<Limb Name="gGerudoPurpleRightFootLimb" Type="Standard" Offset="0x88FC"/>
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<Limb Name="gGerudoPurpleWaistLimb" Type="Standard" Offset="0x8908"/>
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<!-- Purple-clothed Gerudo Limb DisplayLists -->
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<DList Name="gGerudoPurpleTorsoDL" Offset="0x3540"/>
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<DList Name="gGerudoPurplePonytailDL" Offset="0x8270"/>
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<DList Name="gGerudoPurpleVeilDL" Offset="0x81B8"/>
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<DList Name="gGerudoPurpleHeadDL" Offset="0x8360"/>
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<DList Name="gGerudoPurpleRightUpperArmDL" Offset="0x39E0"/>
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<DList Name="gGerudoPurpleRightForearmDL" Offset="0x3B18"/>
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<DList Name="gGerudoPurpleRightHandDL" Offset="0x7E60"/>
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<DList Name="gGerudoPurpleGlaiveDL" Offset="0x7FC8"/>
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<DList Name="gGerudoPurpleLeftUpperArmDL" Offset="0x3D18"/>
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<DList Name="gGerudoPurpleLeftForearmDL" Offset="0x3E50"/>
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<DList Name="gGerudoPurpleLeftHandDL" Offset="0x7CF8"/>
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<DList Name="gGerudoPurpleLeftThighDL" Offset="0x44B8"/>
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<DList Name="gGerudoPurpleLeftShinDL" Offset="0x45C8"/>
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<DList Name="gGerudoPurpleLeftFootDL" Offset="0x7978"/>
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<DList Name="gGerudoPurpleRightThighDL" Offset="0x41E8"/>
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<DList Name="gGerudoPurpleRightShinDL" Offset="0x42F8"/>
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<DList Name="gGerudoPurpleRightFootDL" Offset="0x7B38"/>
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<DList Name="gGerudoPurpleWaistDL" Offset="0x4050"/>
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<!-- Purple-clothed Gerudo palettes -->
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<Texture Name="gGerudoPurple1TLUT" OutName="gerudo_purple_1_tlut" Format="rgba16" Width="16" Height="16" Offset="0x4788"/>
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<Texture Name="gGerudoPurple2TLUT" OutName="gerudo_purple_2_tlut" Format="rgba16" Width="18" Height="12" Offset="0x4D08"/>
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<!-- Purple-clothed Gerudo Displaylist textures -->
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<Texture Name="gGerudoPurpleSkinShadowTex" OutName="gerudo_purple_skin_shadow" Format="ci8" Width="8" Height="8" Offset="0x4988" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleNavelTex" OutName="gerudo_purple_navel" Format="ci8" Width="16" Height="16" Offset="0x4A08" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleChestJewelTex" OutName="gerudo_purple_chest_jewel" Format="ci8" Width="16" Height="16" Offset="0x4B08" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleSkinEdgeTex" OutName="gerudo_purple_skin_edge" Format="ci8" Width="8" Height="8" Offset="0x4EB8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEarTex" OutName="gerudo_purple_ear" Format="ci8" Width="8" Height="16" Offset="0x4EF8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleDarkFabricTex" OutName="gerudo_purple_dark_fabric" Format="ci8" Width="8" Height="8" Offset="0x49C8" TlutOffset="0x4788"/>
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<Texture Name="gGerudoPurpleFabricFoldTex" OutName="gerudo_purple_fabric_fold" Format="i8" Width="16" Height="16" Offset="0x4C08"/>
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<Texture Name="gGerudoPurpleGlaiveGuard" OutName="gerudo_purple_glaive_guard" Format="i8" Width="8" Height="8" Offset="0x5378"/>
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<Texture Name="gGerudoPurpleGlaiveBladeFabricPatternTex" OutName="gerudo_purple_fabric_pattern" Format="i8" Width="16" Height="16" Offset="0x53B8"/>
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<Texture Name="gGerudoPurpleShoeUpperTex" OutName="gerudo_purple_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x54B8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleGlaiveHaftShoeSoleTex" OutName="gerudo_purple_glaive_haft_shoe_upper" Format="ci8" Width="8" Height="8" Offset="0x5538" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleMetalTex" OutName="gerudo_purple_metal" Format="i8" Width="8" Height="16" Offset="0x5978"/>
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<Texture Name="gGerudoPurpleHairTex" OutName="gerudo_purple_hair" Format="ci8" Width="16" Height="16" Offset="0x59F8" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleLipsFingersTex" OutName="gerudo_purple_lips_fingers" Format="i8" Width="16" Height="16" Offset="0x5AF8"/>
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<!-- Purple-clothed Gerudo Eye Textures -->
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<Texture Name="gGerudoPurpleEyeOpenTex" OutName="gerudo_purple_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4F78" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEyeHalfTex" OutName="gerudo_purple_eye_half" Format="ci8" Width="32" Height="32" Offset="0x5578" TlutOffset="0x4D08"/>
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<Texture Name="gGerudoPurpleEyeClosedTex" OutName="gerudo_purple_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x5BF8" TlutOffset="0x4D08"/>
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<!-- Purple-clothed Gerudo Animations -->
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<Animation Name="gGerudoPurpleUnusedHorizontalSlashAnim" Offset="0x0324"/>
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<Animation Name="gGerudoPurpleUnusedSlashToStandingAnim" Offset="0x0780"/>
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<Animation Name="gGerudoPurpleFallingToGroundAnim" Offset="0x11F4"/>
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<Animation Name="gGerudoPurpleUnusedStandingToCrouchAnim" Offset="0x15D0"/>
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<Animation Name="gGerudoPurpleUnusedCrouchingLookAroundAnim" Offset="0x1B3C"/>
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<Animation Name="gGerudoPurpleChargingAnim" Offset="0x8D60"/>
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<Animation Name="gGerudoPurpleLookingAboutAnim" Offset="0x98AC"/>
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<Animation Name="gGerudoPurpleWalkingAnim" Offset="0x9ED4"/>
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</File>
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</Root>
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