1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-13 12:59:59 +00:00
oot/assets/xml/objects/object_oE5.xml
louist103 665283432b
Even more objects (#913)
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00

64 lines
5.3 KiB
XML

<Root>
<File Name="object_oE5" Segment="6">
<!--<Limb Name="object_oE5_Limb_000000" LimbType="Standard" Offset="0x0" />
<Limb Name="object_oE5_Limb_00000C" LimbType="Standard" Offset="0xC" />
<Limb Name="object_oE5_Limb_000018" LimbType="Standard" Offset="0x18" />
<Limb Name="object_oE5_Limb_000024" LimbType="Standard" Offset="0x24" />
<Limb Name="object_oE5_Limb_000030" LimbType="Standard" Offset="0x30" />
<Limb Name="object_oE5_Limb_00003C" LimbType="Standard" Offset="0x3C" />
<Limb Name="object_oE5_Limb_000048" LimbType="Standard" Offset="0x48" />
<Limb Name="object_oE5_Limb_000054" LimbType="Standard" Offset="0x54" />
<Limb Name="object_oE5_Limb_000060" LimbType="Standard" Offset="0x60" />
<Limb Name="object_oE5_Limb_00006C" LimbType="Standard" Offset="0x6C" />
<Limb Name="object_oE5_Limb_000078" LimbType="Standard" Offset="0x78" />
<Limb Name="object_oE5_Limb_000084" LimbType="Standard" Offset="0x84" />
<Limb Name="object_oE5_Limb_000090" LimbType="Standard" Offset="0x90" />
<Limb Name="object_oE5_Limb_00009C" LimbType="Standard" Offset="0x9C" />
<Limb Name="object_oE5_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
<Limb Name="object_oE5_Limb_0000B4" LimbType="Standard" Offset="0xB4" />
<Limb Name="object_oE5_Limb_0000C0" LimbType="Standard" Offset="0xC0" />
<Limb Name="object_oE5_Limb_0000CC" LimbType="Standard" Offset="0xCC" />
<Limb Name="object_oE5_Limb_0000D8" LimbType="Standard" Offset="0xD8" />
<Limb Name="object_oE5_Limb_0000E4" LimbType="Standard" Offset="0xE4" />
<Limb Name="object_oE5_Limb_0000F0" LimbType="Standard" Offset="0xF0" />
<Limb Name="object_oE5_Limb_0000FC" LimbType="Standard" Offset="0xFC" />
<Limb Name="object_oE5_Limb_000108" LimbType="Standard" Offset="0x108" />
<Limb Name="object_oE5_Limb_000114" LimbType="Standard" Offset="0x114" />
<Limb Name="object_oE5_Limb_000120" LimbType="Standard" Offset="0x120" />
<Limb Name="object_oE5_Limb_00012C" LimbType="Standard" Offset="0x12C" />
<Limb Name="object_oE5_Limb_000138" LimbType="Standard" Offset="0x138" />
<Limb Name="object_oE5_Limb_000144" LimbType="Standard" Offset="0x144" />
<Limb Name="object_oE5_Limb_000150" LimbType="Standard" Offset="0x150" />
<Limb Name="object_oE5_Limb_00015C" LimbType="Standard" Offset="0x15C" />
<Limb Name="object_oE5_Limb_000168" LimbType="Standard" Offset="0x168" />
<Limb Name="object_oE5_Limb_000174" LimbType="Standard" Offset="0x174" />
<Limb Name="object_oE5_Limb_000180" LimbType="Standard" Offset="0x180" />
<Limb Name="object_oE5_Limb_00018C" LimbType="Standard" Offset="0x18C" />
<Limb Name="object_oE5_Limb_000198" LimbType="Standard" Offset="0x198" />
<Limb Name="object_oE5_Limb_0001A4" LimbType="Standard" Offset="0x1A4" />
<Limb Name="object_oE5_Limb_0001B0" LimbType="Standard" Offset="0x1B0" />
<Limb Name="object_oE5_Limb_0001BC" LimbType="Standard" Offset="0x1BC" />
<Skeleton Name="object_oE5_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260" />-->
<DList Name="object_oE5_DL_0024E8" Offset="0x24E8" />
<DList Name="object_oE5_DL_002690" Offset="0x2690" />
<DList Name="object_oE5_DL_002C60" Offset="0x2C60" />
<DList Name="object_oE5_DL_002E10" Offset="0x2E10" />
<DList Name="object_oE5_DL_002F00" Offset="0x2F00" />
<DList Name="object_oE5_DL_003050" Offset="0x3050" />
<DList Name="object_oE5_DL_003200" Offset="0x3200" />
<DList Name="object_oE5_DL_0032F0" Offset="0x32F0" />
<Texture Name="object_oE5_TLUT_003440" OutName="tlut_00003440" Format="rgba16" Width="16" Height="16" Offset="0x3440" />
<Texture Name="object_oE5_Tex_003640" OutName="tex_00003640" Format="ci8" Width="32" Height="32" Offset="0x3640" TlutOffset="0x3440"/>
<Blob Name="object_oE5_Blob_003A40" Size="0x800" Offset="0x3A40" />
<Texture Name="object_oE5_TLUT_004240" OutName="tlut_00004240" Format="rgba16" Width="16" Height="16" Offset="0x4240" />
<Texture Name="object_oE5_Tex_004440" OutName="tex_00004440" Format="ci8" Width="8" Height="8" Offset="0x4440" TlutOffset="0x4240"/>
<Texture Name="object_oE5_Tex_004480" OutName="tex_00004480" Format="ci8" Width="16" Height="16" Offset="0x4480" TlutOffset="0x4240"/>
<Texture Name="object_oE5_Tex_004580" OutName="tex_00004580" Format="ci8" Width="16" Height="16" Offset="0x4580" TlutOffset="0x4240"/>
<Texture Name="object_oE5_Tex_004680" OutName="tex_00004680" Format="rgba16" Width="32" Height="16" Offset="0x4680" />
<Texture Name="object_oE5_Tex_004A80" OutName="tex_00004A80" Format="rgba16" Width="8" Height="16" Offset="0x4A80" />
<Texture Name="object_oE5_Tex_004B80" OutName="tex_00004B80" Format="i4" Width="16" Height="8" Offset="0x4B80" />
<Texture Name="object_oE5_Tex_004BC0" OutName="tex_00004BC0" Format="rgba16" Width="32" Height="32" Offset="0x4BC0" />
<Texture Name="object_oE5_Tex_0053C0" OutName="tex_000053C0" Format="rgba16" Width="16" Height="8" Offset="0x53C0" />
<Texture Name="object_oE5_Tex_0054C0" OutName="tex_000054C0" Format="i4" Width="16" Height="32" Offset="0x54C0" />
</File>
</Root>