mirror of
https://github.com/zeldaret/oot.git
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4d5d1fd079
* it's crashing * fix stuff * fix xmls * problematic objects * fix tabs * Fix suffixes * add missing new lines * Add comments to the problematic objects * Find and replace fixes * Add Fig's objects * I forgot to add a Name in a cutscene, so I'm adding it here * Update object decomp tutorial a little bit * Update problematic objects * Update docs/tutorial/object_decomp.md Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Change comments * comment out a few blobs * dammit tluts * Change a bunch of objects * update the last bunch * update comments on oA11 and oB2 * Ninja-edit to fix compatibility with ZAPD's PR 142 Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
65 lines
5.4 KiB
XML
65 lines
5.4 KiB
XML
<Root>
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<File Name="object_ma2" Segment="6">
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<Animation Name="object_ma2_Anim_0007D4" Offset="0x7D4"/>
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<Texture Name="object_ma2_TLUT_0007F0" OutName="tlut_000007F0" Format="rgb5a1" Width="16" Height="16" Offset="0x7F0"/>
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<Texture Name="object_ma2_Tex_0009F0" OutName="tex_000009F0" Format="rgb5a1" Width="16" Height="16" Offset="0x9F0"/>
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<Texture Name="object_ma2_Tex_000BF0" OutName="tex_00000BF0" Format="ci8" Width="16" Height="16" Offset="0xBF0"/>
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<Texture Name="object_ma2_Tex_000CF0" OutName="tex_00000CF0" Format="ci8" Width="8" Height="16" Offset="0xCF0"/>
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<Texture Name="object_ma2_Tex_000D70" OutName="tex_00000D70" Format="ci8" Width="8" Height="8" Offset="0xD70"/>
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<Texture Name="object_ma2_Tex_000DB0" OutName="tex_00000DB0" Format="rgb5a1" Width="16" Height="32" Offset="0xDB0"/>
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<Texture Name="object_ma2_Tex_0011B0" OutName="tex_000011B0" Format="ci8" Width="16" Height="16" Offset="0x11B0"/>
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<Texture Name="object_ma2_Tex_0012B0" OutName="tex_000012B0" Format="rgb5a1" Width="16" Height="32" Offset="0x12B0"/>
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<Texture Name="object_ma2_Tex_0016B0" OutName="tex_000016B0" Format="ci8" Width="16" Height="32" Offset="0x16B0"/>
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<Texture Name="object_ma2_Tex_0018B0" OutName="tex_000018B0" Format="ci8" Width="64" Height="16" Offset="0x18B0"/>
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<Texture Name="object_ma2_Tex_001CB0" OutName="tex_00001CB0" Format="ci8" Width="32" Height="16" Offset="0x1CB0"/>
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<Texture Name="object_ma2_TLUT_001EB0" OutName="tlut_00001EB0" Format="rgb5a1" Width="96" Height="1" Offset="0x1EB0"/><!--Blob Name="object_ma2_Blob_0020B0" Size="0xC0" Offset="0x20B0" /-->
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<Limb Name="object_ma2_Limb_008C70" LimbType="Standard" Offset="0x8C70"/>
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<Limb Name="object_ma2_Limb_008D0C" LimbType="Standard" Offset="0x8D0C"/>
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<Limb Name="object_ma2_Limb_008D3C" LimbType="Standard" Offset="0x8D3C"/>
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<Skeleton Name="object_ma2_Skel_008D90" Type="Flex" LimbType="Standard" Offset="0x8D90"/>
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<Animation Name="object_ma2_Anim_0092F0" Offset="0x92F0"/>
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<Animation Name="object_ma2_Anim_0093BC" Offset="0x93BC"/>
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<Blob Name="object_ma2_Blob_0093CC" Size="0xB24" Offset="0x93CC"/>
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</File>
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</Root>
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