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oot/assets/xml/objects/object_oE12.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

16 lines
1.3 KiB
XML

<Root>
<File Name="object_oE12" Segment="6">
<DList Name="object_oE12_DL_001020" Offset="0x1020"/>
<Texture Name="object_oE12_TLUT_001600" OutName="tlut_00001600" Format="rgb5a1" Width="16" Height="16" Offset="0x1600"/>
<Texture Name="object_oE12_Tex_001800" OutName="tex_00001800" Format="ci8" Width="32" Height="32" Offset="0x1800"/>
<Blob Name="object_oE12_Blob_001C00" Size="0x800" Offset="0x1C00"/>
<Texture Name="object_oE12_Tex_002400" OutName="tex_00002400" Format="rgb5a1" Width="8" Height="8" Offset="0x2400"/>
<Texture Name="object_oE12_Tex_002480" OutName="tex_00002480" Format="rgb5a1" Width="32" Height="16" Offset="0x2480"/>
<Texture Name="object_oE12_Tex_002880" OutName="tex_00002880" Format="rgb5a1" Width="8" Height="16" Offset="0x2880"/>
<Texture Name="object_oE12_Tex_002980" OutName="tex_00002980" Format="rgb5a1" Width="16" Height="16" Offset="0x2980"/>
<Texture Name="object_oE12_Tex_002B80" OutName="tex_00002B80" Format="rgb5a1" Width="32" Height="32" Offset="0x2B80"/>
<Texture Name="object_oE12_Tex_003380" OutName="tex_00003380" Format="rgb5a1" Width="32" Height="16" Offset="0x3380"/>
<Texture Name="object_oE12_Tex_003780" OutName="tex_00003780" Format="i4" Width="16" Height="8" Offset="0x3780"/>
</File>
</Root>