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a53e084cd2
* Decompile ovl_kaleido_scope + minor cleanups * Add a common header for ovl_kaleido_scope * Start cleaning up and documenting kaleido_scope (+ some interface docs) * Improve and fix some kaleido_scope non matchings * Match KaleidoSetup_Init * Extract icon_item_fra/ger_static files * Add more documentation and matches to kaleido_scope * Improve the z_kaleido_collect.c non matching * Rename z_kaleido_8081EFF0.c to z_kaleido_prompt.c * Update most kaleido variables to be static * Improve GS flag macros * Improve z_lmap_mark.c and extract z_lmap_mark_data.c with a script * Various minor fixes and improvements * Minor fixes and review changes * Review changes part 2 * Rename gSetTileCustom to gDPSetTileCustom * Review changes part 3
35 lines
3.7 KiB
XML
35 lines
3.7 KiB
XML
<Root>
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<File Name="icon_item_nes_static" Segment="13">
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<Texture Name="gPauseDekuTitleENGTex" OutName="pause_deku_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseDodongoTitleENGTex" OutName="pause_dodongo_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseJabuTitleENGTex" OutName="pause_inside_jabu_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseForestTitleENGTex" OutName="pause_forest_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseFireTitleENGTex" OutName="pause_fire_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseWaterTitleENGTex" OutName="pause_water_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseSpiritTitleENGTex" OutName="pause_spirit_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseShadowTitleENGTex" OutName="pause_shadow_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseBotWTitleENGTex" OutName="pause_botw_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseIceCavernTitleENGTex" OutName="pause_ice_cavern_title_eng" Format="ia8" Width="96" Height="16"/>
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<Texture Name="gPauseToEquipENGTex" OutName="pause_to_equip_eng" Format="ia8" Width="56" Height="16"/>
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<Texture Name="gPauseToDecideENGTex" OutName="pause_to_decide_eng" Format="ia8" Width="64" Height="16"/>
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<Texture Name="gPauseToPlayMelodyENGTex" OutName="pause_to_play_melody_eng" Format="ia8" Width="80" Height="16"/>
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<Texture Name="gPauseToSelectItemENGTex" OutName="pause_to_select_item_eng" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToMapENGTex" OutName="pause_to_map_eng" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToQuestStatusENGTex" OutName="pause_to_quest_status_eng" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseToEquipmentENGTex" OutName="pause_to_equipment_eng" Format="ia8" Width="128" Height="16"/>
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<Texture Name="gPauseSavePromptENGTex" OutName="pause_save_prompt_eng" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseSaveConfirmationENGTex" OutName="pause_save_confirmation_eng" Format="ia8" Width="152" Height="16"/>
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<Texture Name="gPauseYesENGTex" OutName="pause_yes_eng" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseNoENGTex" OutName="pause_no_eng" Format="ia8" Width="48" Height="16"/>
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<Texture Name="gPauseCurrentPositionENGTex" OutName="pause_current_position_eng" Format="i4" Width="64" Height="8"/>
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<Texture Name="gPauseEquipment10ENGTex" OutName="pause_equipment_1_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem00ENGTex" OutName="pause_select_item_0_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem10ENGTex" OutName="pause_select_item_1_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSelectItem20ENGTex" OutName="pause_select_item_2_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseMap10ENGTex" OutName="pause_map_1_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseQuestStatus00ENGTex" OutName="pause_quest_status_0_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseQuestStatus10ENGTex" OutName="pause_quest_status_1_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseQuestStatus20ENGTex" OutName="pause_quest_status_2_0_eng" Format="ia8" Width="80" Height="32"/>
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<Texture Name="gPauseSave10ENGTex" OutName="pause_save_1_0_eng" Format="ia8" Width="80" Height="32"/>
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</File>
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</Root>
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