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oot/assets/textures/xml/icon_item_24_static.xml
2020-03-17 00:31:30 -04:00

24 lines
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1.6 KiB
XML

<Root>
<File Name="icon_item_24_static">
<Texture Name="Forest_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Fire_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Water_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Spirit_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Shadow_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Light_Medallion" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Kokiri_Emerald" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Goron_Ruby" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Zora_Saphire" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Stone_of_Agony" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Gerudos_Card" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Gold_Skulltula" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Heart_Container" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Piece_of_Heart_Unused" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Boss_Key" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Compass" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Dungeon_Map" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Small_Key" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Small_Magic_Jar" Format="rgba32" Width="24" Height="24"/>
<Texture Name="Big_Magic_Jar" Format="rgba32" Width="24" Height="24"/>
</File>
</Root>