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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
11 lines
534 B
XML
11 lines
534 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="object_gi_scale" Segment="6">
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<DList Name="gGiSilverScaleWaterColorDL" Offset="0x0A20"/>
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<DList Name="gGiGoldenScaleWaterColorDL" Offset="0x0A40"/>
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<DList Name="gGiSilverScaleColorDL" Offset="0x0A60"/>
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<DList Name="gGiGoldenScaleColorDL" Offset="0x0A80"/>
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<DList Name="gGiScaleWaterDL" Offset="0x0AA0"/>
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<DList Name="gGiScaleDL" Offset="0x0CC8"/>
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</File>
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</Root>
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