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98ba7ad2ab
* Add T macro for translated debug strings * Hyral -> Hyrule * put some more care into z_std_dma
18 lines
477 B
C
18 lines
477 B
C
#include "global.h"
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void Setup_InitImpl(SetupState* this) {
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PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initalization\n"));
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SaveContext_Init();
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this->state.running = false;
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SET_NEXT_GAMESTATE(&this->state, ConsoleLogo_Init, ConsoleLogoState);
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}
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void Setup_Destroy(GameState* thisx) {
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}
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void Setup_Init(GameState* thisx) {
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SetupState* this = (SetupState*)thisx;
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this->state.destroy = Setup_Destroy;
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Setup_InitImpl(this);
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}
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