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mirror of https://github.com/zeldaret/oot.git synced 2024-09-22 05:14:47 +00:00
oot/asm/non_matchings/overlays/actors
EllipticEllipsis fbc4071cc8
Match last function in EnTp (#968)
* Data imported, 8 easy functions matched

* Init only remaining nonmatching, data in

* some renaming & fiddling with Init, still nonmatching

* fix colours

* Init still not matching

* Decompile object_tp

* renames

* Rename func_80B20DE0

* Horrible new idea

* Known equivalent, docs next

* Another attempt

* Finished naming in object_tp

* Named functions, more enums

* DrawBridge -> Drawbridge

* skulltulla -> Skulltula

* Name almost all struct variables

* Named most of the temps

* delete asm

* spec

* Missed data file, whoops

* Review

* More review changes

* Match EnTp_Init

* spec

* Delete asm
2021-09-15 19:03:47 -04:00
..
ovl_Bg_Hidan_Sekizou object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Jya_Cobra three more matches in BgJyaCobra (#758) 2021-04-09 19:02:16 -04:00
ovl_Bg_Mizu_Movebg Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840) 2021-06-02 19:25:27 -04:00
ovl_Boss_Ganon ovl_Boss_Ganon2 (2 nonmatching) (#874) 2021-08-06 20:30:31 +02:00
ovl_Boss_Ganon2 Cleanup symbols from undefined_syms.txt (2nd round) (#934) 2021-08-31 19:00:55 -04:00
ovl_En_M_Thunder Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Torch2 Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Wf EnMb documented (Moblins) (#861) 2021-08-08 07:28:28 -04:00
ovl_En_Yabusame_Mark Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Zf EnMb documented (Moblins) (#861) 2021-08-08 07:28:28 -04:00
ovl_kaleido_scope Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Object_Kankyo Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00