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b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
12 lines
588 B
XML
12 lines
588 B
XML
<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
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<File Name="ovl_Oceff_Wipe4" BaseAddress="0x80BACC10" RangeStart="0x460" RangeEnd="0xF48">
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<Texture Name="sTex" OutName="scarecrow_song_effect" Format="i8" Width="32" Height="64" Offset="0x460"/>
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<Array Name="sFrustumVtx" Count="22" Offset="0xC60">
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<Vtx/>
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</Array>
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<DList Name="sMaterialDL" Offset="0xDC0"/>
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<DList Name="sUnusedMaterialDL" Offset="0xE28"/>
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<DList Name="sMaterial2DL" Offset="0xE90"/>
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</File>
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</Root>
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