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https://github.com/zeldaret/oot.git
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232fdb75d8
* Use intptr in most remaining code files * Fix missing uintptr_t in actor * Use u8* casts for texture pointer arithmetic * Use bg + 1 instead of casting in Room_DrawBackground2D
107 lines
3.8 KiB
C
107 lines
3.8 KiB
C
#include "global.h"
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#include "terminal.h"
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#define KALEIDO_OVERLAY(name, nameString) \
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{ \
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NULL, (uintptr_t)_ovl_##name##SegmentRomStart, (uintptr_t)_ovl_##name##SegmentRomEnd, \
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_ovl_##name##SegmentStart, _ovl_##name##SegmentEnd, 0, nameString, \
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}
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KaleidoMgrOverlay gKaleidoMgrOverlayTable[] = {
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KALEIDO_OVERLAY(kaleido_scope, "kaleido_scope"),
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KALEIDO_OVERLAY(player_actor, "player_actor"),
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};
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void* sKaleidoAreaPtr = NULL;
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KaleidoMgrOverlay* gKaleidoMgrCurOvl = NULL;
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u8 gBossMarkState = 0;
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void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl) {
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LogUtils_CheckNullPointer("KaleidoArea_allocp", sKaleidoAreaPtr, "../z_kaleido_manager.c", 99);
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ovl->loadedRamAddr = sKaleidoAreaPtr;
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Overlay_Load(ovl->vromStart, ovl->vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr);
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("OVL(k):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr,
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(uintptr_t)ovl->loadedRamAddr + (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart,
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(uintptr_t)ovl->vramStart - (uintptr_t)ovl->loadedRamAddr, ovl->name);
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osSyncPrintf(VT_RST);
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ovl->offset = (uintptr_t)ovl->loadedRamAddr - (uintptr_t)ovl->vramStart;
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gKaleidoMgrCurOvl = ovl;
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}
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void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl) {
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if (ovl->loadedRamAddr != NULL) {
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ovl->offset = 0;
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bzero(ovl->loadedRamAddr, (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart);
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ovl->loadedRamAddr = NULL;
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gKaleidoMgrCurOvl = NULL;
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}
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}
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void KaleidoManager_Init(PlayState* play) {
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s32 largestSize = 0;
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s32 size;
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u32 i;
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for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
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size = (uintptr_t)gKaleidoMgrOverlayTable[i].vramEnd - (uintptr_t)gKaleidoMgrOverlayTable[i].vramStart;
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if (size > largestSize) {
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largestSize = size;
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}
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}
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("KaleidoArea の最大サイズは %d バイトを確保します\n", largestSize);
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osSyncPrintf(VT_RST);
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sKaleidoAreaPtr = GameState_Alloc(&play->state, largestSize, "../z_kaleido_manager.c", 150);
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LogUtils_CheckNullPointer("KaleidoArea_allocp", sKaleidoAreaPtr, "../z_kaleido_manager.c", 151);
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osSyncPrintf(VT_FGCOL(GREEN));
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osSyncPrintf("KaleidoArea %08x - %08x\n", sKaleidoAreaPtr, (uintptr_t)sKaleidoAreaPtr + largestSize);
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osSyncPrintf(VT_RST);
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gKaleidoMgrCurOvl = NULL;
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}
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void KaleidoManager_Destroy(void) {
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if (gKaleidoMgrCurOvl != NULL) {
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KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
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gKaleidoMgrCurOvl = NULL;
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}
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sKaleidoAreaPtr = NULL;
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}
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// NOTE: this function looks messed up and probably doesn't work how it was intended to
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void* KaleidoManager_GetRamAddr(void* vram) {
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KaleidoMgrOverlay* iter = gKaleidoMgrCurOvl;
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KaleidoMgrOverlay* ovl = iter;
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u32 i;
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if (ovl == NULL) {
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iter = &gKaleidoMgrOverlayTable[0];
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for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
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if (((uintptr_t)vram >= (uintptr_t)iter->vramStart) && ((uintptr_t)iter->vramEnd >= (uintptr_t)vram)) {
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KaleidoManager_LoadOvl(iter);
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ovl = iter;
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goto KaleidoManager_GetRamAddr_end;
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}
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//! @bug Probably missing iter++ here
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}
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osSyncPrintf("異常\n"); // "Abnormal"
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return NULL;
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}
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KaleidoManager_GetRamAddr_end:
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if ((ovl == NULL) || ((uintptr_t)vram < (uintptr_t)ovl->vramStart) ||
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((uintptr_t)vram >= (uintptr_t)ovl->vramEnd)) {
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return NULL;
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}
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return (void*)((uintptr_t)vram + ovl->offset);
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}
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