1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-14 05:19:36 +00:00
oot/assets/xml/objects/object_niw.xml
Lucas Shaw 0f644b7545
Decompiled A LOT of objects (#815)
* .

* remove tools/ZAP2 from origin master

* object_spot04_objects

* remove accidentally added xml

* object_spot00_objects

* object_bombf ok

* object_dy_obj

* object_masterzoora

* object_mastergolon and object_masterkokirihead

* object_aob

* object_gt

* object_gt

* object_geff

* object_mag kinda

* object_gjyo_objects OK

* object_ani OK

* object_door_gerudo

* object_md and object_trap

* object_js OK

* object_goroiwa

* object_gs

* object_nwc

* object_niw

* object_ane

* object_os_anime OK

* object_d_hsblock OK

* object_fz OK

* object_ru2 OK

* fixed object_mag

* object_cow OK

* object_spot01_objects OK

* object_spot15_obj

* object_umajump OK

* object_spot18_obj

* object_spot12_obj

* fix symbols in z_item_b_heart

* object_bdan_objects & object_bowl

* object_ddan_objects

* object_owl OK

* object_spot01_matoyab.xml OK

* object_haka OK

* object_heavy_object

* object_ingate and objet_menkuri_objects

* objet_spot00_break & object_relay_objects OK

* object_spot01_matoya OK

* object_spot06_objects OK

* undefined_syms

* object_spot08_obj OK

* object_efc_doughnut & object_zg

* object_ik OK

* object_vm

* object_ei OK

* object_ds OK

* updated spec

* map_48x85_static OK

* object_zl1 & object_peehat ok

* some z_parameter naming and other undefined symbol stuff, object_yukabyun OK

* object_bubble & object_fw ok

* object_shopnuts

* restore delete file

* object_timeblock OK

* object_d_lift OK

* object_kibako2 OK

* object_mamenoki OK

* matches

* remove unused asm

* object_mag ok now

* fixed object_ani

* done for now, im tired

* object_bdan_objects fixed up

* fix bdan

* object_bombf fixed

* object_bowl fixed up

* object_cow fixed

* did more, im tired

* fixed some stuff in object_ddan_objects

* fix object_ddan_object

* object_door_gerudo fixed

* object_ds fix

* object_dy progress

* fixed great fairy

* some more

* more

* object_haka fix

* progress

* ingo_gate fixed

* object_js

* forgot collision

* object_relay_objects fixed

* object_kibako2

* object_mag fixed

* u64* to void*

* more u64* to void*

* object_mamenoki fix

* object_mastergolon & object_masterkokirihead fix

* mido is weird

* fixed build

* fix object_menkuri_objects

* add missing textures in object_menkuri_objects

* object_ms

* fixed object_peehat

* some cleanup stuff

* object_zg fix

* object_spot00_break fix

* object_niw fix

* object_nwc fixed

* object_ru2 object_rr and some of object_owl fix

* object_spot15_obj fix

* business scrub

* object_spot01_matoya fixed

* object_spot18_obj fix

* object_spot01_objects fix

* object_spot04_objects fix

* object_spot04_objects actually fixed

* object_spot12_obj fix

* object_timeblock fix

* object_spot06_objects fixed

* object_spot08_obj fix

* spot01_matoyab fix

* object_trap fix

* object_umajump fix

* object_vm fix

* z_en_niw_lady fix

* object_yukabyun fix

* object_zl1 fixed

* added offsets to object_os_anime

* object_md fix

* object_ane fix

* object_aob fix

* add palette comment

* object_spot00_objects fix

* spot00 fix

* remove unused asm

* updates

* Add TlutOffset to objects added in https://github.com/zeldaret/oot/pull/815

* Updated object_bdan_objects, ran format.sh

* Change rgb5a1 to rgba16 in my object xmls

* Addressed Anghelo's comments

* review

Co-authored-by: Lucas Shaw <lucas.shaw1123@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-08-05 11:53:58 -04:00

49 lines
2.9 KiB
XML

<Root>
<File Name="object_niw" Segment="6">
<!-- Cucco Skeleton -->
<Skeleton Name="gCuccoSkel" Type="Flex" LimbType="Standard" Offset="0x2530"/>
<!-- Cucco Limbs -->
<Limb Name="gCuccoRootLimb" Type="Standard" Offset="0x2440"/>
<Limb Name="gCuccoLimb_244C" Type="Standard" Offset="0x244C"/>
<Limb Name="gCuccoLimb_2458" Type="Standard" Offset="0x2458"/>
<Limb Name="gCuccoTailAndUndersideLimb" Type="Standard" Offset="0x2464"/>
<Limb Name="gCuccoLeftFootRootLimb" Type="Standard" Offset="0x2470"/>
<Limb Name="gCuccoLeftFootLimb" Type="Standard" Offset="0x247C"/>
<Limb Name="gCuccoLeftWingRootLimb" Type="Standard" Offset="0x2488"/>
<Limb Name="gCuccoLeftWingLimb" Type="Standard" Offset="0x2494"/>
<Limb Name="gCuccoRightFootRootLimb" Type="Standard" Offset="0x24A0"/>
<Limb Name="gCuccoRightFootLimb" Type="Standard" Offset="0x24AC"/>
<Limb Name="gCuccoRightWingRootLimb" Type="Standard" Offset="0x24B8"/>
<Limb Name="gCuccoRightWingLimb" Type="Standard" Offset="0x24C4"/>
<Limb Name="gCuccoUpperBodyRootLimb" Type="Standard" Offset="0x24D0"/>
<Limb Name="gCuccoNeckLimb" Type="Standard" Offset="0x24DC"/>
<Limb Name="gCuccoHeadLimb" Type="Standard" Offset="0x24E8"/>
<!-- Cucco Limb DisplayLists -->
<DList Name="gCuccoTailAndUndersideDL" Offset="0x0DF0"/>
<DList Name="gCuccoLeftFootDL" Offset="0x11E0"/>
<DList Name="gCuccoLeftWingDL" Offset="0x1128"/>
<DList Name="gCuccoRightFootDL" Offset="0x1088"/>
<DList Name="gCuccoRightWingDL" Offset="0x0FD0"/>
<DList Name="gCuccoNeckDL" Offset="0x09C0"/>
<DList Name="gCuccoHeadDL" Offset="0x0A98"/>
<!-- Other Cucco DisplayLists -->
<DList Name="gCuccoParticleAppearDL" Offset="0x23B0"/>
<DList Name="gCuccoParticleAliveDL" Offset="0x2428"/>
<!-- Cucco DisplayList Textures -->
<Texture Name="gCuccoEyeTex" OutName="eye" Format="rgba16" Width="16" Height="16" Offset="0x1280"/>
<Texture Name="gCuccoHeadFeathersTex" OutName="head_feathers" Format="rgba16" Width="8" Height="16" Offset="0x1480"/>
<Texture Name="gCuccoBaseFeathersTex" OutName="base_feathers" Format="rgba16" Width="8" Height="8" Offset="0x1580"/>
<Texture Name="gCuccoBeakTex" OutName="beak" Format="rgba16" Width="8" Height="8" Offset="0x1600"/>
<Texture Name="gCuccoCombTex" OutName="comb" Format="rgba16" Width="16" Height="16" Offset="0x1680"/>
<Texture Name="gCuccoTailFeathersTex" OutName="tail_feathers" Format="rgba16" Width="32" Height="32" Offset="0x1880"/>
<Texture Name="gCuccoClawTex" OutName="claw" Format="rgba16" Width="8" Height="16" Offset="0x2080"/>
<Texture Name="gCuccoTex_2180" OutName="tex_2180" Format="rgba16" Width="16" Height="16" Offset="0x2180"/>
<!-- Cucco Animations -->
<Animation Name="gCuccoAnim" Offset="0xE8"/>
</File>
</Root>