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oot/tools/spec.h
cadmic eb660765b1
Change linker script so gGameOverTimer can be in z_game_over.c (#1939)
* Change linker script so gGameOverTimer can be in z_game_over.c

* gGameOverTimer -> sGameOverTimer

* include_data_only_with_rodata -> include_data_only_within_rodata
2024-06-10 10:07:51 -04:00

67 lines
1.3 KiB
C

#ifndef SPEC_H
#define SPEC_H
#include <stdint.h>
#include <stdbool.h>
typedef enum {
STMT_address,
STMT_after,
STMT_align,
STMT_beginseg,
STMT_compress,
STMT_endseg,
STMT_entry,
STMT_flags,
STMT_include,
STMT_include_data_only_within_rodata,
STMT_include_no_data,
STMT_name,
STMT_number,
STMT_romalign,
STMT_stack,
STMT_increment,
STMT_pad_text,
} STMTId;
enum {
FLAG_BOOT = (1 << 0),
FLAG_OBJECT = (1 << 1),
FLAG_RAW = (1 << 2),
FLAG_NOLOAD = (1 << 3),
FLAG_SYMS = (1 << 4)
};
struct Include {
char* fpath;
int linkerPadding;
bool dataOnlyWithinRodata;
bool noData;
};
typedef struct Segment {
uint32_t fields;
char* name;
char* after;
uint32_t flags;
uint32_t address;
uint32_t stack;
uint32_t align;
uint32_t romalign;
uint32_t increment;
uint32_t entry;
uint32_t number;
struct Include* includes;
int includesCount;
bool compress;
} Segment;
void parse_rom_spec(char* spec, struct Segment** segments, int* segment_count);
bool get_single_segment_by_name(struct Segment* dstSegment, char *spec, const char *segmentName);
void free_single_segment_elements(struct Segment *segment);
void free_rom_spec(struct Segment* segments, int segment_count);
#endif