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oot/asm/non_matchings/code/z_play
petrie911 8fa6cb6ff9
Consistent naming for Math_ functions (#542)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* maths

* Factoriali -> Factorial

* soon, soon

* renames

* rand

* docs

* merged

* formatting

* little more cleanup

* asm crept back in

* changes to MathF

* smooth criminal

* functions.h
2020-12-26 05:44:53 -05:00
..
func_800BC5E0.s Decompiles most FBDemo and transition functions (#92) 2020-04-30 14:41:09 -04:00
Gameplay_Draw.s decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
Gameplay_Init.s Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
Gameplay_Update.s decompile z_camera (#398) 2020-12-06 17:39:47 -05:00