re3/src/render/Lights.h

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2019-05-15 14:52:37 +00:00
void SetLightsWithTimeOfDayColour(RpWorld *);
void SetAmbientAndDirectionalColours(float f);
void SetBrightMarkerColours(float f);
void ReSetAmbientAndDirectionalColours(void);
void DeActivateDirectional(void);
void ActivateDirectional(void);
void SetAmbientColours(void);
void SetAmbientColoursForPedsCarsAndObjects(void);
void SetAmbientColoursToIndicateRoadGroup(int i);