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https://github.com/GTAmodding/re3.git
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198 lines
5.5 KiB
C++
198 lines
5.5 KiB
C++
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#include "common.h"
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#include "patcher.h"
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#include "NodeName.h"
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#include "VisibilityPlugins.h"
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#include "ModelInfo.h"
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void
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CPedModelInfo::DeleteRwObject(void)
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{
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CClumpModelInfo::DeleteRwObject();
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if(m_hitColModel)
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delete m_hitColModel;
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m_hitColModel = nil;
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}
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RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[12] = {
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{ "Smid", PED_TORSO, 0, }, // that is strange...
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{ "Shead", PED_HEAD, 0, },
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{ "Supperarml", PED_UPPERARML, 0, },
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{ "Supperarmr", PED_UPPERARMR, 0, },
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{ "SLhand", PED_HANDL, 0, },
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{ "SRhand", PED_HANDR, 0, },
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{ "Supperlegl", PED_UPPERLEGL, 0, },
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{ "Supperlegr", PED_UPPERLEGR, 0, },
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{ "Sfootl", PED_FOOTL, 0, },
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{ "Sfootr", PED_FOOTR, 0, },
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{ "Slowerlegr", PED_LOWERLEGR, 0, },
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{ NULL, 0, 0, },
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};
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void
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CPedModelInfo::SetClump(RpClump *clump)
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{
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CClumpModelInfo::SetClump(clump);
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SetFrameIds(m_pPedIds);
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if(m_hitColModel == nil)
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CreateHitColModel();
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if(strncmp(GetName(), "player", 7) == 0)
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPlayerCB);
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}
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RpAtomic*
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CountAtomicsCB(RpAtomic *atomic, void *data)
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{
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(*(int32*)data)++;
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return atomic;
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}
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RpAtomic*
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GetAtomicListCB(RpAtomic *atomic, void *data)
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{
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**(RpAtomic***)data = atomic;
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(*(RpAtomic***)data)++;
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return atomic;
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}
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RwFrame*
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FindPedFrameFromNameCB(RwFrame *frame, void *data)
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{
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RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
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if(_strcmpi(GetFrameNodeName(frame)+1, assoc->name+1) != 0){
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RwFrameForAllChildren(frame, FindPedFrameFromNameCB, assoc);
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return assoc->frame ? nil : frame;
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}else{
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assoc->frame = frame;
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return nil;
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}
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}
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void
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CPedModelInfo::SetLowDetailClump(RpClump *lodclump)
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{
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RpAtomic *atomics[16];
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RpAtomic **pAtm;
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int32 numAtm, numLodAtm;
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int i;
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RwObjectNameAssociation assoc;
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numAtm = 0;
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numLodAtm = 0;
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RpClumpForAllAtomics(m_clump, CountAtomicsCB, &numAtm); // actually unused
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RpClumpForAllAtomics(lodclump, CountAtomicsCB, &numLodAtm);
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RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedHiDetailCB);
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RpClumpForAllAtomics(lodclump, SetAtomicRendererCB, CVisibilityPlugins::RenderPedLowDetailCB);
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pAtm = atomics;
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RpClumpForAllAtomics(lodclump, GetAtomicListCB, &pAtm);
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for(i = 0; i < numLodAtm; i++){
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assoc.name = GetFrameNodeName(RpAtomicGetFrame(atomics[i]));
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assoc.frame = nil;
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RwFrameForAllChildren(RpClumpGetFrame(m_clump), FindPedFrameFromNameCB, &assoc);
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if(assoc.frame){
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RpAtomicSetFrame(atomics[i], assoc.frame);
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RpClumpRemoveAtomic(lodclump, atomics[i]);
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RpClumpAddAtomic(m_clump, atomics[i]);
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}
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}
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}
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struct ColNodeInfo
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{
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char *name;
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int pedNode;
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int pieceType;
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float x, z;
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float radius;
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};
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// TODO: find out piece types
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#define NUMPEDINFONODES 8
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ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = {
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{ NULL, PED_HEAD, 6, 0.0f, 0.05f, 0.2f },
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{ "Storso", 0, 0, 0.0f, 0.15f, 0.2f },
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{ "Storso", 0, 0, 0.0f, -0.05f, 0.3f },
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{ NULL, PED_TORSO, 1, 0.0f, -0.07f, 0.3f },
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{ NULL, PED_UPPERARML, 2, 0.07f, -0.1f, 0.2f },
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{ NULL, PED_UPPERARMR, 3, -0.07f, -0.1f, 0.2f },
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{ "Slowerlegl", 0, 4, 0.0f, 0.07f, 0.25f },
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{ NULL, PED_LOWERLEGR, 5, 0.0f, 0.07f, 0.25f },
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};
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RwObject*
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FindHeadRadiusCB(RwObject *object, void *data)
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{
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RpAtomic *atomic = (RpAtomic*)object;
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*(float*)data = RpAtomicGetBoundingSphere(atomic)->radius;
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return nil;
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}
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void
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CPedModelInfo::CreateHitColModel(void)
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{
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RwObjectNameAssociation nameAssoc;
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RwObjectIdAssociation idAssoc;
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CVector center;
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RwFrame *nodeFrame;
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CColModel *colmodel = new CColModel;
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CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere));
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RwFrame *root = RpClumpGetFrame(m_clump);
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RwMatrix *mat = RwMatrixCreate();
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for(int i = 0; i < NUMPEDINFONODES; i++){
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nodeFrame = nil;
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if(m_pColNodeInfos[i].name){
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nameAssoc.name = m_pColNodeInfos[i].name;
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nameAssoc.frame = nil;
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RwFrameForAllChildren(root, FindFrameFromNameCB, &nameAssoc);
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nodeFrame = nameAssoc.frame;
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}else{
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idAssoc.id = m_pColNodeInfos[i].pedNode;
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idAssoc.frame = nil;
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RwFrameForAllChildren(root, FindFrameFromIdCB, &idAssoc);
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nodeFrame = idAssoc.frame;
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}
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if(nodeFrame){
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float radius = m_pColNodeInfos[i].radius;
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if(m_pColNodeInfos[i].pieceType == 6)
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RwFrameForAllObjects(nodeFrame, FindHeadRadiusCB, &radius);
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RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEREPLACE);
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const char *name = GetFrameNodeName(nodeFrame);
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for(nodeFrame = RwFrameGetParent(nodeFrame);
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nodeFrame;
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nodeFrame = RwFrameGetParent(nodeFrame)){
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name = GetFrameNodeName(nodeFrame);
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RwMatrixTransform(mat, RwFrameGetMatrix(nodeFrame), rwCOMBINEPOSTCONCAT);
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if(RwFrameGetParent(nodeFrame) == root)
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break;
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}
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center.x = mat->pos.x + m_pColNodeInfos[i].x;
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center.y = mat->pos.y + 0.0f;
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center.z = mat->pos.z + m_pColNodeInfos[i].z;
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spheres[i].Set(radius, center, 17, m_pColNodeInfos[i].pieceType);
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}
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}
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RwMatrixDestroy(mat);
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colmodel->spheres = spheres;
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colmodel->numSpheres = NUMPEDINFONODES;
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center.x = center.y = center.z = 0.0f;
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colmodel->boundingSphere.Set(2.0f, center, 0, 0);
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CVector min, max;
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min.x = min.y = -0.5f;
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min.z = -1.2f;
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max.x = max.y = 0.5f;
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max.z = 1.2f;
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colmodel->boundingBox.Set(min, max, 0, 0);
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colmodel->level = 0;
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m_hitColModel = colmodel;
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}
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STARTPATCHES
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InjectHook(0x510210, &CPedModelInfo::SetClump_, PATCH_JUMP);
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InjectHook(0x510280, &CPedModelInfo::DeleteRwObject_, PATCH_JUMP);
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InjectHook(0x510390, &CPedModelInfo::SetLowDetailClump, PATCH_JUMP);
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InjectHook(0x5104D0, &CPedModelInfo::CreateHitColModel, PATCH_JUMP);
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ENDPATCHES
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