re3/src/RwHelper.h

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#pragma once
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void DefinedState(void);
RwFrame *GetFirstChild(RwFrame *frame);
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RwObject *GetFirstObject(RwFrame *frame);
RpAtomic *GetFirstAtomic(RpClump *clump);
void CameraSize(RwCamera *camera,
RwRect *rect,
RwReal viewWindow,
RwReal aspectRatio);
void CameraDestroy(RwCamera *camera);
RwCamera *CameraCreate(RwInt32 width,
RwInt32 height,
RwBool zBuffer);