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153 lines
4 KiB
C++
153 lines
4 KiB
C++
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#include "common.h"
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#include "Camera.h"
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#include "DMAudio.h"
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#include "General.h"
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#include "Ped.h"
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// Corresponds to ped sounds (from SOUND_PED_DEATH to SOUND_PED_TAXI_CALL)
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PedAudioData CommentWaitTime[39] = {
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{500, 800, 500, 2},
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{500, 800, 500, 2},
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{500, 800, 500, 2},
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{500, 800, 500, 2},
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{100, 2, 100, 2},
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{700, 500, 1000, 500},
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{700, 500, 1000, 500},
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{5000, 2000, 15000, 3000},
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{5000, 2000, 15000, 3000},
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{5000, 2000, 15000, 3000},
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{6000, 6000, 6000, 6000},
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{1000, 1000, 2000, 2000},
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{1000, 500, 2000, 1500},
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{1000, 500, 2000, 1500},
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{800, 200, 1000, 500},
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{800, 200, 1000, 500},
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{800, 400, 2000, 1000},
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{800, 400, 2000, 1000},
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{400, 300, 2000, 1000},
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{2000, 1000, 2500, 1500},
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{200, 200, 200, 200},
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{6000, 3000, 5000, 6000},
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{6000, 3000, 9000, 5000},
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{6000, 3000, 9000, 5000},
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{6000, 3000, 9000, 5000},
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{400, 300, 4000, 1000},
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{400, 300, 4000, 1000},
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{400, 300, 4000, 1000},
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{1000, 500, 3000, 1000},
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{1000, 500, 1000, 1000},
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{3000, 2000, 3000, 2000},
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{1000, 500, 3000, 6000},
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{1000, 500, 2000, 4000},
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{1000, 500, 2000, 5000},
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{1000, 500, 3000, 2000},
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{1600, 1000, 2000, 2000},
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{3000, 2000, 5000, 3000},
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{1000, 1000, 1000, 1000},
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{1000, 1000, 5000, 5000},
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};
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bool
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CPed::ServiceTalkingWhenDead(void)
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{
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return m_queuedSound == SOUND_PED_DEATH;
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}
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void
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CPed::ServiceTalking(void)
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{
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if (!bBodyPartJustCameOff || m_bodyPartBleeding != PED_HEAD) {
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if (!CGeneral::faststricmp(CModelInfo::GetModelInfo(GetModelIndex())->GetName(), "bomber"))
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m_queuedSound = SOUND_PED_BOMBER;
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else if (m_nPedState == PED_ON_FIRE)
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m_queuedSound = SOUND_PED_BURNING;
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if (m_queuedSound != SOUND_NO_SOUND) {
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if (m_queuedSound == SOUND_PED_DEATH)
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m_soundStart = CTimer::GetTimeInMilliseconds() - 1;
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if (CTimer::GetTimeInMilliseconds() > m_soundStart) {
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DMAudio.PlayOneShot(m_audioEntityId, m_queuedSound, 1.0f);
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m_lastSoundStart = CTimer::GetTimeInMilliseconds();
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m_soundStart =
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CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nFixedDelayTime
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+ CTimer::GetTimeInMilliseconds()
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+ CGeneral::GetRandomNumberInRange(0, CommentWaitTime[m_queuedSound - SOUND_PED_DEATH].m_nOverrideFixedDelayTime);
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m_lastQueuedSound = m_queuedSound;
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m_queuedSound = SOUND_NO_SOUND;
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}
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}
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}
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}
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void
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CPed::Say(uint16 audio)
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{
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uint16 audioToPlay = audio;
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if (IsPlayer()) {
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// Ofc this part isn't in VC.
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switch (audio) {
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case SOUND_PED_DEATH:
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audioToPlay = SOUND_PED_DAMAGE;
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break;
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case SOUND_PED_DAMAGE:
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case SOUND_PED_HIT:
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case SOUND_PED_LAND:
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break;
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case SOUND_PED_BULLET_HIT:
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case SOUND_PED_CAR_JACKED:
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case SOUND_PED_DEFEND:
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audioToPlay = SOUND_PED_HIT;
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break;
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default:
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return;
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}
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} else {
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if (TheCamera.GetPosition().z + 3.0f < GetPosition().z)
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return;
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if (TheCamera.m_CameraAverageSpeed > 1.65f) {
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#ifdef VC_PED_PORTS
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if (audio != SOUND_PED_DAMAGE && audio != SOUND_PED_HIT && audio != SOUND_PED_LAND)
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#endif
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return;
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} else if (TheCamera.m_CameraAverageSpeed > 1.25f) {
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if (audio != SOUND_PED_DEATH &&
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#ifdef VC_PED_PORTS
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audio != SOUND_PED_DAMAGE && audio != SOUND_PED_HIT && audio != SOUND_PED_LAND &&
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#endif
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audio != SOUND_PED_TAXI_WAIT && audio != SOUND_PED_EVADE)
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return;
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} else if (TheCamera.m_CameraAverageSpeed > 0.9f) {
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switch (audio) {
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case SOUND_PED_DEATH:
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#ifdef VC_PED_PORTS
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case SOUND_PED_DAMAGE:
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case SOUND_PED_HIT:
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case SOUND_PED_LAND:
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#endif
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case SOUND_PED_BURNING:
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case SOUND_PED_FLEE_SPRINT:
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case SOUND_PED_TAXI_WAIT:
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case SOUND_PED_EVADE:
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case SOUND_PED_CAR_COLLISION:
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break;
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default:
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return;
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}
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}
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}
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if (audioToPlay < m_queuedSound) {
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if (audioToPlay != m_lastQueuedSound || audioToPlay == SOUND_PED_DEATH
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|| CommentWaitTime[audioToPlay - SOUND_PED_DEATH].m_nOverrideMaxRandomDelayTime
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+ m_lastSoundStart
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+ (uint32) CGeneral::GetRandomNumberInRange(0, CommentWaitTime[audioToPlay - SOUND_PED_DEATH].m_nMaxRandomDelayTime) <= CTimer::GetTimeInMilliseconds()) {
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m_queuedSound = audioToPlay;
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}
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}
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}
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