re3/src/control/Replay.cpp

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#include "common.h"
#include "patcher.h"
#include "Replay.h"
2019-06-07 20:31:03 +00:00
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }