2019-05-15 14:52:37 +00:00
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#pragma once
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#define _CRT_SECURE_NO_WARNINGS
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#define _USE_MATH_DEFINES
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#pragma warning(disable: 4244) // int to float
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#pragma warning(disable: 4800) // int to bool
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#pragma warning(disable: 4838) // narrowing conversion
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2019-05-24 17:58:32 +00:00
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#pragma warning(disable: 4996) // POSIX names
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2019-05-15 14:52:37 +00:00
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#include <stdint.h>
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#include <math.h>
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#include <assert.h>
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#include <new>
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#include <rwcore.h>
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#include <rpworld.h>
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#define rwVENDORID_ROCKSTAR 0x0253F2
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typedef uint8_t uint8;
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typedef int8_t int8;
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typedef uint16_t uint16;
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typedef int16_t int16;
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typedef uint32_t uint32;
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typedef int32_t int32;
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typedef uintptr_t uintptr;
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2019-05-29 00:52:30 +00:00
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typedef char Int8;
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typedef unsigned char UInt8;
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typedef signed char SInt8;
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typedef short Int16;
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typedef unsigned short UInt16;
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typedef signed short SInt16;
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typedef int Int32;
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typedef unsigned int UInt32;
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typedef signed int SInt32;
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typedef float Float;
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typedef double Double;
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typedef Int8 Bool; //typedef bool Bool;
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typedef char Char;
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2019-05-15 14:52:37 +00:00
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#define nil NULL
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#include "config.h"
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#define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1))
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// little hack
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extern void **rwengine;
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#define RwEngineInstance (*rwengine)
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// TODO
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struct RsInputDevice
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{
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int inputDeviceType;
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int used;
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void *inputEventHandler;
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};
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struct RsGlobalType
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{
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const char *appName;
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int width;
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int height;
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int maximumWidth;
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int maximumHeight;
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int maxFPS;
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int quit;
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void *ps;
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RsInputDevice keyboard;
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RsInputDevice mouse;
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RsInputDevice pad;
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};
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extern RsGlobalType &RsGlobal;
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#define SCREENW (RsGlobal.maximumWidth)
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#define SCREENH (RsGlobal.maximumHeight)
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2019-05-29 00:52:30 +00:00
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#define DEFAULT_SCREEN_WIDTH (640)
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#define DEFAULT_SCREEN_HEIGHT (448)
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#define SCREEN_WIDTH Float(RsGlobal.width)
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#define SCREEN_HEIGHT Float(RsGlobal.height)
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#define SCREEN_STRETCH_X(a) Float( a * ( SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH) ) )
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#define SCREEN_STRETCH_Y(a) Float( a * ( SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT) ) )
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#define SCREEN_FROM_RIGHT(a) Float( SCREEN_WIDTH - SCREEN_STRETCH_X(a) )
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#define SCREEN_FROM_BOTTOM(a) Float( SCREEN_HEIGHT - SCREEN_STRETCH_Y(a) )
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2019-05-24 17:58:32 +00:00
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char *GetUserDirectory(void);
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2019-05-15 14:52:37 +00:00
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struct GlobalScene
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{
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RpWorld *world;
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RwCamera *camera;
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};
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extern GlobalScene &Scene;
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#include "math/Vector.h"
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#include "math/Vector2D.h"
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#include "math/Matrix.h"
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#include "math/Rect.h"
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class CRGBA
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{
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public:
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2019-05-29 00:52:30 +00:00
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union
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{
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uint32 color32;
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struct { uint8 r, g, b, a; };
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struct { uint8 red, green, blue, alpha; };
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#ifdef RWCORE_H
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struct { RwRGBA rwRGBA; };
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#endif
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};
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2019-05-15 14:52:37 +00:00
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CRGBA(void) { }
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CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { }
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2019-05-29 00:52:30 +00:00
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#ifdef RWCORE_H
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operator RwRGBA &(void)
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{
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return rwRGBA;
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}
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operator RwRGBA *(void)
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{
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return &rwRGBA;
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}
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operator RwRGBA (void) const
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{
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return rwRGBA;
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}
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#endif
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2019-05-15 14:52:37 +00:00
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};
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2019-05-29 00:52:30 +00:00
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// inline float clamp(float v, float min, float max){ return v<min ? min : v>max ? max : v; }
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2019-05-15 14:52:37 +00:00
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inline float
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sq(float x) { return x*x; }
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2019-05-29 00:52:30 +00:00
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#define SQR(x) ( x * x )
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2019-05-15 14:52:37 +00:00
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#define PI M_PI
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2019-05-29 00:52:30 +00:00
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#define DEGTORAD(x) ((x) * PI / 180.0f)
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#define RADTODEG(x) ((x) * 180.0f / PI)
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2019-05-15 14:52:37 +00:00
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int myrand(void);
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void mysrand(unsigned int seed);
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#define debug printf
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2019-05-29 00:52:30 +00:00
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#define ASSERT assert
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2019-05-15 14:52:37 +00:00
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2019-05-29 00:52:30 +00:00
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#define clamp(v, a, b) (max(min(v, b), a))
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2019-05-15 14:52:37 +00:00
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//#define min(a, b) ((a) < (b) ? (a) : (b))
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//#define max(a, b) ((a) > (b) ? (a) : (b))
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2019-05-29 00:52:30 +00:00
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#define PERCENT(x, p) ( ( Float(x) * ( Float(p) / 100.0f ) ) )
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#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
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#define BIT(num) (1<<(num))
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