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https://github.com/GTAmodding/re3.git
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62 lines
1.7 KiB
C
62 lines
1.7 KiB
C
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/***************************************************************************
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* *
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* Module : rtray.h *
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* *
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* Purpose : Picking with rays *
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* *
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**************************************************************************/
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#ifndef RTRAY_H
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#define RTRAY_H
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/**
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* \defgroup rtray RtRay
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* \ingroup rttool
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*
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* Line Toolkit for RenderWare.
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*/
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/****************************************************************************
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Includes
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*/
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#include "rwcore.h"
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#include "rtray.rpe" /* automatically generated header file */
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/****************************************************************************
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Defines
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*/
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/****************************************************************************
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Global Types
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*/
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/* RWPUBLIC */
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/****************************************************************************
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Function prototypes
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/* Line intersections */
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extern RwReal RtLineTriangleIntersectionTest(RwLine *line, RwV3d *normal,
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RwV3d *v0, RwV3d *v1, RwV3d *v2);
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extern RwReal RtLineSphereIntersectionTest(RwLine *line, RwSphere *sphere);
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/* Line clipping */
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extern RwLine *RtLineClipPlane(RwLine *line, RwPlane *plane);
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extern RwLine *RtLineClipBBox(RwLine *line, RwBBox *box);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/* RWPUBLICEND */
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#endif /* RTRAY_H */
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