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45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
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#include "common.h"
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#include "patcher.h"
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#include "SurfaceTable.h"
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int
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CSurfaceTable::GetAdhesionGroup(uint8 surfaceType)
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{
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switch(surfaceType){
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case SURFACE_0: return ADHESIVE_ROAD;
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case SURFACE_1: return ADHESIVE_ROAD;
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case SURFACE_2: return ADHESIVE_LOOSE;
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case SURFACE_3: return ADHESIVE_LOOSE;
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case SURFACE_4: return ADHESIVE_HARD;
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case SURFACE_5: return ADHESIVE_ROAD;
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case SURFACE_6: return ADHESIVE_HARD;
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case SURFACE_7: return ADHESIVE_HARD;
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case SURFACE_8: return ADHESIVE_HARD;
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case SURFACE_9: return ADHESIVE_HARD;
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case SURFACE_10: return ADHESIVE_HARD;
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case SURFACE_11: return ADHESIVE_HARD;
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case SURFACE_12: return ADHESIVE_HARD;
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case SURFACE_13: return ADHESIVE_HARD;
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case SURFACE_14: return ADHESIVE_HARD;
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case SURFACE_15: return ADHESIVE_HARD;
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case SURFACE_16: return ADHESIVE_HARD;
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case SURFACE_17: return ADHESIVE_RUBBER;
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case SURFACE_18: return ADHESIVE_LOOSE;
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case SURFACE_19: return ADHESIVE_WET;
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case SURFACE_20: return ADHESIVE_ROAD;
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case SURFACE_21: return ADHESIVE_ROAD;
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case SURFACE_22: return ADHESIVE_ROAD;
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case SURFACE_23: return ADHESIVE_RUBBER;
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case SURFACE_24: return ADHESIVE_HARD;
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case SURFACE_25: return ADHESIVE_LOOSE;
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case SURFACE_26: return ADHESIVE_LOOSE;
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case SURFACE_27: return ADHESIVE_HARD;
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case SURFACE_28: return ADHESIVE_HARD;
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case SURFACE_29: return ADHESIVE_RUBBER;
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case SURFACE_30: return ADHESIVE_LOOSE;
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case SURFACE_31: return ADHESIVE_HARD;
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case SURFACE_32: return ADHESIVE_HARD;
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default: return ADHESIVE_ROAD;
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}
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}
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