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100 lines
1.3 KiB
C
100 lines
1.3 KiB
C
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#pragma once
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enum
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{
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SURFACE_0,
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SURFACE_1,
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SURFACE_2,
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SURFACE_3,
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SURFACE_4,
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SURFACE_5,
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SURFACE_6,
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SURFACE_7,
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SURFACE_8,
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SURFACE_9,
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SURFACE_10,
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SURFACE_11,
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SURFACE_12,
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SURFACE_13,
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SURFACE_14,
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SURFACE_15,
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SURFACE_16,
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SURFACE_17,
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SURFACE_18,
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SURFACE_19,
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SURFACE_20,
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SURFACE_21,
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SURFACE_22,
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SURFACE_23,
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SURFACE_24,
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SURFACE_25,
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SURFACE_26,
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SURFACE_27,
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SURFACE_28,
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SURFACE_29,
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SURFACE_30,
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SURFACE_31,
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SURFACE_32,
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NUMSURFACETYPES
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};
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// From nick
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// TODO: check and use this
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enum eSurfaceType
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{
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SURFACE_ROAD0,
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SURFACE_ROAD1,
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SURFACE_GRASS,
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SURFACE_DIRT,
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SURFACE_MUD,
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SURFACE_PAVEMENT,
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SURFACE_METAL6,
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SURFACE_GLASS,
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SURFACE_HARD8,
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SURFACE_METAL_DOOR,
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SURFACE_METAL10,
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SURFACE_METAL11,
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SURFACE_METAL12,
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SURFACE_METAL13,
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SURFACE_METAL14,
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SURFACE_METAL15,
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SURFACE_METAL_FENCE,
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SURFACE_FLESH,
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SURFACE_SAND18,
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SURFACE_WATER,
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SURFACE_WOOD,
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SURFACE_WOOD_BOX,
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SURFACE_WOOD_PLANK,
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SURFACE_TIRE,
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SURFACE_HARD24,
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SURFACE_HEDGE,
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SURFACE_STONE,
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SURFACE_METAL27,
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SURFACE_METAL28,
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SURFACE_RUBBER29,
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SURFACE_LOOSE30,
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SURFACE_BOLLARD,
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SURFACE_GATE,
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SURFACE_SAND33,
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SURFACE_ROAD34,
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};
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enum
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{
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ADHESIVE_RUBBER,
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ADHESIVE_HARD,
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ADHESIVE_ROAD,
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ADHESIVE_LOOSE,
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ADHESIVE_WET,
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NUMADHESIVEGROUPS
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};
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class CSurfaceTable
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{
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public:
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static int GetAdhesionGroup(uint8 surfaceType);
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};
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