mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-29 13:15:42 +00:00
99 lines
5.4 KiB
C
99 lines
5.4 KiB
C
|
/*==========================================================================;
|
||
|
*
|
||
|
* Copyright (C) Microsoft Corporation. All Rights Reserved.
|
||
|
*
|
||
|
* File: dx7todx8.h
|
||
|
* Content: DX7 to DX8 Direct3D aliases to aid porting DX7 apps to DX8
|
||
|
*
|
||
|
***************************************************************************/
|
||
|
|
||
|
#ifndef _DX7TODX8_H_
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// d3d8types.h
|
||
|
//
|
||
|
///////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#define D3DTRANSFORMSTATE_WORLD D3DTS_WORLD
|
||
|
#define D3DTRANSFORMSTATE_VIEW D3DTS_VIEW
|
||
|
#define D3DTRANSFORMSTATE_PROJECTION D3DTS_PROJECTION
|
||
|
#define D3DTRANSFORMSTATE_WORLD1 D3DTS_WORLD1
|
||
|
#define D3DTRANSFORMSTATE_WORLD2 D3DTS_WORLD2
|
||
|
#define D3DTRANSFORMSTATE_WORLD3 D3DTS_WORLD3
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE0 D3DTS_TEXTURE0
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE1 D3DTS_TEXTURE1
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE2 D3DTS_TEXTURE2
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE3 D3DTS_TEXTURE3
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE4 D3DTS_TEXTURE4
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE5 D3DTS_TEXTURE5
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE6 D3DTS_TEXTURE6
|
||
|
#define D3DTRANSFORMSTATE_TEXTURE7 D3DTS_TEXTURE7
|
||
|
#define D3DTRANSFORMSTATE_FORCE_DWORD D3DTS_FORCE_DWORD
|
||
|
|
||
|
#define D3DRENDERSTATE_ZENABLE D3DRS_ZENABLE
|
||
|
#define D3DRENDERSTATE_FILLMODE D3DRS_FILLMODE
|
||
|
#define D3DRENDERSTATE_SHADEMODE D3DRS_SHADEMODE
|
||
|
#define D3DRENDERSTATE_LINEPATTERN D3DRS_LINEPATTERN
|
||
|
#define D3DRENDERSTATE_ZWRITEENABLE D3DRS_ZWRITEENABLE
|
||
|
#define D3DRENDERSTATE_ALPHATESTENABLE D3DRS_ALPHATESTENABLE
|
||
|
#define D3DRENDERSTATE_LASTPIXEL D3DRS_LASTPIXEL
|
||
|
#define D3DRENDERSTATE_SRCBLEND D3DRS_SRCBLEND
|
||
|
#define D3DRENDERSTATE_DESTBLEND D3DRS_DESTBLEND
|
||
|
#define D3DRENDERSTATE_CULLMODE D3DRS_CULLMODE
|
||
|
#define D3DRENDERSTATE_ZFUNC D3DRS_ZFUNC
|
||
|
#define D3DRENDERSTATE_ALPHAREF D3DRS_ALPHAREF
|
||
|
#define D3DRENDERSTATE_ALPHAFUNC D3DRS_ALPHAFUNC
|
||
|
#define D3DRENDERSTATE_DITHERENABLE D3DRS_DITHERENABLE
|
||
|
#define D3DRENDERSTATE_ALPHABLENDENABLE D3DRS_ALPHABLENDENABLE
|
||
|
#define D3DRENDERSTATE_FOGENABLE D3DRS_FOGENABLE
|
||
|
#define D3DRENDERSTATE_SPECULARENABLE D3DRS_SPECULARENABLE
|
||
|
#define D3DRENDERSTATE_ZVISIBLE D3DRS_ZVISIBLE
|
||
|
#define D3DRENDERSTATE_FOGCOLOR D3DRS_FOGCOLOR
|
||
|
#define D3DRENDERSTATE_FOGTABLEMODE D3DRS_FOGTABLEMODE
|
||
|
#define D3DRENDERSTATE_FOGSTART D3DRS_FOGSTART
|
||
|
#define D3DRENDERSTATE_FOGEND D3DRS_FOGEND
|
||
|
#define D3DRENDERSTATE_FOGDENSITY D3DRS_FOGDENSITY
|
||
|
#define D3DRENDERSTATE_EDGEANTIALIAS D3DRS_EDGEANTIALIAS
|
||
|
#define D3DRENDERSTATE_ZBIAS D3DRS_ZBIAS
|
||
|
#define D3DRENDERSTATE_RANGEFOGENABLE D3DRS_RANGEFOGENABLE
|
||
|
#define D3DRENDERSTATE_STENCILENABLE D3DRS_STENCILENABLE
|
||
|
#define D3DRENDERSTATE_STENCILFAIL D3DRS_STENCILFAIL
|
||
|
#define D3DRENDERSTATE_STENCILZFAIL D3DRS_STENCILZFAIL
|
||
|
#define D3DRENDERSTATE_STENCILPASS D3DRS_STENCILPASS
|
||
|
#define D3DRENDERSTATE_STENCILFUNC D3DRS_STENCILFUNC
|
||
|
#define D3DRENDERSTATE_STENCILREF D3DRS_STENCILREF
|
||
|
#define D3DRENDERSTATE_STENCILMASK D3DRS_STENCILMASK
|
||
|
#define D3DRENDERSTATE_STENCILWRITEMASK D3DRS_STENCILWRITEMASK
|
||
|
#define D3DRENDERSTATE_TEXTUREFACTOR D3DRS_TEXTUREFACTOR
|
||
|
#define D3DRENDERSTATE_WRAP0 D3DRS_WRAP0
|
||
|
#define D3DRENDERSTATE_WRAP1 D3DRS_WRAP1
|
||
|
#define D3DRENDERSTATE_WRAP2 D3DRS_WRAP2
|
||
|
#define D3DRENDERSTATE_WRAP3 D3DRS_WRAP3
|
||
|
#define D3DRENDERSTATE_WRAP4 D3DRS_WRAP4
|
||
|
#define D3DRENDERSTATE_WRAP5 D3DRS_WRAP5
|
||
|
#define D3DRENDERSTATE_WRAP6 D3DRS_WRAP6
|
||
|
#define D3DRENDERSTATE_WRAP7 D3DRS_WRAP7
|
||
|
#define D3DRENDERSTATE_CLIPPING D3DRS_CLIPPING
|
||
|
#define D3DRENDERSTATE_LIGHTING D3DRS_LIGHTING
|
||
|
#define D3DRENDERSTATE_EXTENTS D3DRS_EXTENTS
|
||
|
#define D3DRENDERSTATE_AMBIENT D3DRS_AMBIENT
|
||
|
#define D3DRENDERSTATE_FOGVERTEXMODE D3DRS_FOGVERTEXMODE
|
||
|
#define D3DRENDERSTATE_COLORVERTEX D3DRS_COLORVERTEX
|
||
|
#define D3DRENDERSTATE_LOCALVIEWER D3DRS_LOCALVIEWER
|
||
|
#define D3DRENDERSTATE_NORMALIZENORMALS D3DRS_NORMALIZENORMALS
|
||
|
#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE D3DRS_DIFFUSEMATERIALSOURCE
|
||
|
#define D3DRENDERSTATE_SPECULARMATERIALSOURCE D3DRS_SPECULARMATERIALSOURCE
|
||
|
#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE D3DRS_AMBIENTMATERIALSOURCE
|
||
|
#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE D3DRS_EMISSIVEMATERIALSOURCE
|
||
|
#define D3DRENDERSTATE_VERTEXBLEND D3DRS_VERTEXBLEND
|
||
|
#define D3DRENDERSTATE_CLIPPLANEENABLE D3DRS_CLIPPLANEENABLE
|
||
|
|
||
|
#define RGBA_MAKE D3DCOLOR_RGBA
|
||
|
#define RGB_MAKE D3DCOLOR_XRGB
|
||
|
#define D3DRGBA D3DCOLOR_COLORVALUE
|
||
|
#define D3DRGB(_r,_g,_b) D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)
|
||
|
|
||
|
#define _DX7TODX8_H_
|
||
|
#endif //_DX7TODX8_H_
|