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131 lines
2.4 KiB
C
131 lines
2.4 KiB
C
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#pragma once
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#include "Treadable.h"
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struct CPathNode
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{
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CVector pos;
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CPathNode *prev; //?
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CPathNode *next;
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int16 unknown;
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int16 objectIndex;
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int16 firstLink;
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uint8 numLinks;
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uint8 flags;
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uint8 group;
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/* VC:
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int16 unk1;
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int16 nextIndex;
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int16 x;
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int16 y;
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int16 z;
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int16 unknown;
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int16 firstLink;
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int8 width;
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int8 group;
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int8 numLinks : 4;
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int8 bDeadEnd : 1;
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int8 bTurnedOff : 1; // flag 8 in node info
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int8 flagA40 : 1; // flag 20 in node info
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int8 flagA80 : 1; // flag 4 in node info
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int8 flagB1 : 1; // flag 10 in node info
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int8 flagB2 : 1; // flag 2 in node info
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int8 flagB4 : 1;
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int8 speedLimit : 2; // speed limit
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int8 flagB20 : 1;
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int8 flagB40 : 1;
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int8 flagB80 : 1;
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int8 spawnRate : 4;
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int8 flagsC : 4;
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*/
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};
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// TODO: name?
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struct NaviNode
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{
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float posX;
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float posY;
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float dirX;
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float dirY;
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int16 pathNodeIndex;
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int8 numLeftLanes;
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int8 numRightLanes;
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int8 trafficLightType;
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// probably only padding
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int8 field15;
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int8 field16;
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int8 field17;
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};
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struct CPathInfoForObject
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{
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int16 x;
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int16 y;
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int16 z;
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int8 type;
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int8 next;
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int8 numLeftLanes;
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int8 numRightLanes;
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uint8 flag;
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};
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struct CTempNode
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{
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CVector pos;
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float dirX;
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float dirY;
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int16 link1;
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int16 link2;
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int8 numLeftLanes;
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int8 numRightLanes;
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int8 linkState;
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// probably padding
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int8 field1B;
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};
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struct CTempDetachedNode // unused
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{
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uint8 foo[20];
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};
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class CPathFind
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{
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public:
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/* For reference VC:
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CPathNode pathNodes[9650];
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NaviNode naviNodes[3500];
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CBuilding *mapObjects[1250];
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// 0x8000 is cross road flag
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// 0x4000 is traffic light flag
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uint16 linkTo[20400];
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uint8 distTo[20400];
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int16 naviNodeLinks[20400];
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*/
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CPathNode m_pathNodes[4930];
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NaviNode m_naviNodes[2076];
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CTreadable *m_mapObjects[1250];
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uint8 m_objectFlags[1250];
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int16 m_linkTo[10260];
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int16 m_distTo[10260];
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uint8 m_linkFlags[10260];
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int16 m_naviNodeLinks[10260];
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int32 m_numPathNodes;
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int32 m_numCarPathNodes;
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int32 m_numPedPathNodes;
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int16 m_numMapObjects;
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int16 m_numLinks;
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int32 m_numNaviNodes;
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int32 h;
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uint8 m_numGroups[2];
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CPathNode m_aExtraPaths[872];
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void PreparePathData(void);
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void CountFloodFillGroups(uint8 type);
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void PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo,
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float unk, CTempDetachedNode *detachednodes, int unused);
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void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out);
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};
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static_assert(sizeof(CPathFind) == 0x4c8f4, "CPathFind: error");
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extern CPathFind &ThePaths;
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