mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-16 20:48:58 +00:00
99 lines
2.5 KiB
C++
99 lines
2.5 KiB
C++
|
#include "common.h"
|
||
|
#include <Windows.h>
|
||
|
#include "patcher.h"
|
||
|
#include "Renderer.h"
|
||
|
#include "debugmenu_public.h"
|
||
|
|
||
|
void **rwengine = *(void***)0x5A10E1;
|
||
|
|
||
|
RsGlobalType &RsGlobal = *(RsGlobalType*)0x8F4360;
|
||
|
|
||
|
GlobalScene &Scene = *(GlobalScene*)0x726768;
|
||
|
|
||
|
DebugMenuAPI gDebugMenuAPI;
|
||
|
|
||
|
WRAPPER void *gtanew(uint32 sz) { EAXJMP(0x5A0690); }
|
||
|
WRAPPER void gtadelete(void *p) { EAXJMP(0x5A07E0); }
|
||
|
|
||
|
// overload our own new/delete with GTA's functions
|
||
|
void *operator new(size_t sz) { return gtanew(sz); }
|
||
|
void operator delete(void *ptr) noexcept { gtadelete(ptr); }
|
||
|
|
||
|
// Use our own implementation of rand, stolen from PS2
|
||
|
|
||
|
unsigned __int64 myrand_seed = 1;
|
||
|
|
||
|
int
|
||
|
myrand(void)
|
||
|
{
|
||
|
myrand_seed = 0x5851F42D4C957F2D * myrand_seed + 1;
|
||
|
return ((myrand_seed >> 32) & 0x7FFFFFFF);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
mysrand(unsigned int seed)
|
||
|
{
|
||
|
myrand_seed = seed;
|
||
|
}
|
||
|
|
||
|
|
||
|
int (*open_script_orig)(const char *path, const char *mode);
|
||
|
int
|
||
|
open_script(const char *path, const char *mode)
|
||
|
{
|
||
|
if(GetAsyncKeyState('D') & 0x8000)
|
||
|
return open_script_orig("main_d.scm", mode);
|
||
|
// if(GetAsyncKeyState('R') & 0x8000)
|
||
|
return open_script_orig("main_freeroam.scm", mode);
|
||
|
return open_script_orig(path, mode);
|
||
|
}
|
||
|
|
||
|
int (*RsEventHandler_orig)(int a, int b);
|
||
|
int
|
||
|
delayedPatches10(int a, int b)
|
||
|
{
|
||
|
if(DebugMenuLoad()){
|
||
|
DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Show Collision Polys", (int8*)&gbShowCollisionPolys, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Don't render Buildings", (int8*)&gbDontRenderBuildings, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Don't render Big Buildings", (int8*)&gbDontRenderBigBuildings, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Don't render Peds", (int8*)&gbDontRenderPeds, nil);
|
||
|
DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil);
|
||
|
}
|
||
|
|
||
|
return RsEventHandler_orig(a, b);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
patch()
|
||
|
{
|
||
|
StaticPatcher::Apply();
|
||
|
|
||
|
Patch<float>(0x46BC61+6, 1.0f); // car distance
|
||
|
InjectHook(0x59E460, printf, PATCH_JUMP);
|
||
|
|
||
|
InterceptCall(&open_script_orig, open_script, 0x438869);
|
||
|
|
||
|
InterceptCall(&RsEventHandler_orig, delayedPatches10, 0x58275E);
|
||
|
}
|
||
|
|
||
|
BOOL WINAPI
|
||
|
DllMain(HINSTANCE hInst, DWORD reason, LPVOID)
|
||
|
{
|
||
|
if(reason == DLL_PROCESS_ATTACH){
|
||
|
|
||
|
AllocConsole();
|
||
|
freopen("CONIN$", "r", stdin);
|
||
|
freopen("CONOUT$", "w", stdout);
|
||
|
freopen("CONOUT$", "w", stderr);
|
||
|
|
||
|
if (*(DWORD*)0x5C1E75 == 0xB85548EC) // 1.0
|
||
|
patch();
|
||
|
else
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|