2019-05-30 19:24:47 +00:00
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#pragma once
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2020-04-08 14:35:23 +00:00
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class CSkidmark
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{
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public:
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uint8 m_state;
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bool m_wasUpdated;
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bool m_isBloody;
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bool m_isMuddy;
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uintptr m_id;
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int16 m_last;
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uint32 m_lastUpdate;;
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uint32 m_fadeStart;
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uint32 m_fadeEnd;
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CVector m_pos[16];
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CVector m_side[16];
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};
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2019-05-30 19:24:47 +00:00
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class CSkidmarks
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{
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2020-04-08 14:35:23 +00:00
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static CSkidmark aSkidmarks[NUMSKIDMARKS];
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2019-05-30 19:24:47 +00:00
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public:
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2020-04-08 14:35:23 +00:00
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static void Init(void);
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static void Shutdown(void);
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2019-06-24 22:42:23 +00:00
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static void Clear(void);
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2019-10-18 22:23:40 +00:00
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static void Update(void);
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2019-05-30 19:24:47 +00:00
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static void Render(void);
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2020-04-08 14:35:23 +00:00
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static void RegisterOne(uintptr id, CVector pos, float fwdX, float fwdY, bool *isMuddy, bool *isBloody);
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2019-05-30 19:24:47 +00:00
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};
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