re3/src/control/CarCtrl.h

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#pragma once
class CVehicle;
class CCarCtrl
{
public:
static void SwitchVehicleToRealPhysics(CVehicle*);
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static void AddToCarArray(int id, int vehclass);
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static void UpdateCarCount(CVehicle*, bool);
static int32 &NumLawEnforcerCars;
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};