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71059e6a59
re3
/
src
/
control
/
Replay.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
2019-05-30 19:24:47 +00:00
#
pragma once
class
CReplay
{
public
:
static
void
Display
(
void
)
;
RE more stuff from COnscreenTimer
2019-06-07 20:31:03 +00:00
static
uint8
&
Mode
;
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
2019-05-30 19:24:47 +00:00
}
;
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