2019-05-15 14:52:37 +00:00
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#pragma once
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#include "CutsceneObject.h"
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class CCutsceneHead : public CCutsceneObject
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{
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public:
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RwFrame *m_pHeadNode;
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2019-06-12 18:07:37 +00:00
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CCutsceneHead(CObject *obj);
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void CreateRwObject(void);
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void DeleteRwObject(void);
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void ProcessControl(void);
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void Render(void);
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void PlayAnimation(const char *animName);
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void CreateRwObject_(void) { CCutsceneHead::CreateRwObject(); }
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void DeleteRwObject_(void) { CCutsceneHead::DeleteRwObject(); }
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void ProcessControl_(void) { CCutsceneHead::ProcessControl(); }
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void Render_(void) { CCutsceneHead::Render(); }
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2019-05-15 14:52:37 +00:00
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};
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static_assert(sizeof(CCutsceneHead) == 0x19C, "CCutsceneHead: error");
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