mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-16 01:39:01 +00:00
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
|
#include "common.h"
|
||
|
#include "patcher.h"
|
||
|
#include "Quaternion.h"
|
||
|
|
||
|
// TODO: move more stuff into here
|
||
|
|
||
|
void
|
||
|
CQuaternion::Slerp(const CQuaternion &q1, const CQuaternion &q2, float theta, float invSin, float t)
|
||
|
{
|
||
|
if(theta == 0.0f)
|
||
|
*this = q2;
|
||
|
else{
|
||
|
float w1, w2;
|
||
|
if(theta > PI/2){
|
||
|
theta = PI - theta;
|
||
|
w1 = sin((1.0f - t) * theta) * invSin;
|
||
|
w2 = -sin(t * theta) * invSin;
|
||
|
}else{
|
||
|
w1 = sin((1.0f - t) * theta) * invSin;
|
||
|
w2 = sin(t * theta) * invSin;
|
||
|
}
|
||
|
*this = w1*q1 + w2*q2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CQuaternion::Get(RwMatrix *matrix)
|
||
|
{
|
||
|
float x2 = x+x;
|
||
|
float y2 = y+y;
|
||
|
float z2 = z+z;
|
||
|
|
||
|
float x_2x = x * x2;
|
||
|
float x_2y = x * y2;
|
||
|
float x_2z = x * z2;
|
||
|
float y_2y = y * y2;
|
||
|
float y_2z = y * z2;
|
||
|
float z_2z = z * z2;
|
||
|
float w_2x = w * x2;
|
||
|
float w_2y = w * y2;
|
||
|
float w_2z = w * z2;
|
||
|
|
||
|
matrix->right.x = 1.0f - (y_2y + z_2z);
|
||
|
matrix->up.x = x_2y - w_2z;
|
||
|
matrix->at.x = x_2z + w_2y;
|
||
|
matrix->right.y = x_2y + w_2z;
|
||
|
matrix->up.y = 1.0f - (x_2x + z_2z);
|
||
|
matrix->at.y = y_2z - w_2x;
|
||
|
matrix->right.z = x_2z - w_2y;
|
||
|
matrix->up.z = y_2z + w_2x;
|
||
|
matrix->at.z = 1.0f - (x_2x + y_2y);
|
||
|
}
|
||
|
|
||
|
STARTPATCHES
|
||
|
InjectHook(0x4BA1C0, &CQuaternion::Slerp, PATCH_JUMP);
|
||
|
InjectHook(0x4BA0D0, &CQuaternion::Get, PATCH_JUMP);
|
||
|
ENDPATCHES
|