2019-10-16 21:53:25 +00:00
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#pragma once
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2020-01-07 15:26:23 +00:00
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class CEntity;
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2019-10-16 21:53:25 +00:00
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class CObject;
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2020-01-07 15:26:23 +00:00
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class CProjectile;
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enum eWeaponType;
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2019-10-16 21:53:25 +00:00
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class CProjectileInfo
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{
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public:
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2020-01-07 15:26:23 +00:00
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eWeaponType m_eWeaponType;
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CEntity* m_pSource;
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2020-01-11 11:30:17 +00:00
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uint32 m_nExplosionTime;
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bool m_bInUse;
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2020-01-07 15:26:23 +00:00
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CVector m_vecPos;
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public:
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static CProjectileInfo* GetProjectileInfo(int32 id);
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static CProjectile* (&ms_apProjectile)[32];
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2020-01-11 11:30:17 +00:00
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static void Initialise();
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static void Shutdown();
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static bool AddProjectile(CEntity *ped, eWeaponType weapon, CVector pos, float a4);
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static void RemoveProjectile(CProjectileInfo*, CProjectile*);
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static void RemoveNotAdd(CEntity *entity, eWeaponType weaponType, CVector pos);
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2019-10-16 21:53:25 +00:00
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static bool RemoveIfThisIsAProjectile(CObject *pObject);
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2019-12-02 20:02:32 +00:00
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static void RemoveAllProjectiles(void);
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2020-01-11 11:30:17 +00:00
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static void Update();
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2019-12-31 23:35:54 +00:00
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static bool IsProjectileInRange(float x1, float x2, float y1, float y2, float z1, float z2, bool remove);
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2020-01-07 15:26:23 +00:00
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};
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2020-01-11 11:30:17 +00:00
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extern CProjectileInfo (&gaProjectileInfo)[32];
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