re3/src/control/OnscreenTimer.h

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#pragma once
enum
{
COUNTER_DISPLAY_NUMBER,
COUNTER_DISPLAY_BAR,
};
class COnscreenTimerEntry
{
public:
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uint32 m_nClockOffset;
char m_aClockText[10];
char m_aClockBuffer[40];
bool m_bClockProcessed;
bool m_bClockGoingDown;
void Process();
void ProcessForDisplayClock();
};
VALIDATE_SIZE(COnscreenTimerEntry, 0x3C);
class COnscreenCounterEntry
{
public:
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uint32 m_nCounterOffset;
char m_aCounterText[10];
uint16 m_nType;
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char m_aCounterBuffer[40];
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bool m_bCounterProcessed;
void ProcessForDisplayCounter();
};
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VALIDATE_SIZE(COnscreenCounterEntry, 0x3C);
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class COnscreenTimer
{
public:
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COnscreenTimerEntry m_sClocks[NUMONSCREENCLOCKS];
COnscreenCounterEntry m_sCounters[NUMONSCREENCOUNTERS];
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bool m_bProcessed;
bool m_bDisabled;
void Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
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void AddCounter(uint32 offset, uint16 type, char* text, uint16 pos);
void AddClock(uint32 offset, char* text, bool bGoingDown);
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};
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VALIDATE_SIZE(COnscreenTimer, 0xF4);