mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-27 09:25:40 +00:00
30 lines
651 B
C
30 lines
651 B
C
|
//------------------------------------------------------------------------------
|
||
|
// File: DMO.h
|
||
|
//
|
||
|
// Desc: Headers needed by almost all DMOs.
|
||
|
//
|
||
|
// Copyright (c) 1999 - 2001, Microsoft Corporation. All rights reserved.
|
||
|
//------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
#ifndef __DMO_H__
|
||
|
#define __DMO_H__
|
||
|
|
||
|
|
||
|
#include "mediaerr.h"
|
||
|
|
||
|
// When using ATL we get collisions on Lock, so in this case rename
|
||
|
// IMediaObject::Lock to IMediaObject::DMOLock
|
||
|
|
||
|
#ifdef FIX_LOCK_NAME
|
||
|
#define Lock DMOLock
|
||
|
#endif
|
||
|
#include "mediaobj.h"
|
||
|
#ifdef FIX_LOCK_NAME
|
||
|
#undef Lock
|
||
|
#endif
|
||
|
#include "dmoreg.h"
|
||
|
#include "dmort.h"
|
||
|
|
||
|
#endif //__DMO_H__
|