2020-05-05 15:14:31 +00:00
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#include "common.h"
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#include "templates.h"
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#include "General.h"
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#include "ModelInfo.h"
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#include "Streaming.h"
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#include "FileLoader.h"
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#include "Script.h"
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#include "Timer.h"
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#include "Camera.h"
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#include "Frontend.h"
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2020-05-05 22:11:06 +00:00
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#include "Physical.h"
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2020-05-05 15:14:31 +00:00
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#include "ColStore.h"
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CPool<ColDef,ColDef> *CColStore::ms_pColPool;
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void
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CColStore::Initialise(void)
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{
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if(ms_pColPool == nil)
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ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles");
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AddColSlot("generic"); // slot 0. not streamed
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}
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void
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CColStore::Shutdown(void)
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{
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int i;
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for(i = 0; i < COLSTORESIZE; i++)
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RemoveColSlot(i);
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if(ms_pColPool)
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delete ms_pColPool;
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ms_pColPool = nil;
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}
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int
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CColStore::AddColSlot(const char *name)
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{
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ColDef *def = ms_pColPool->New();
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assert(def);
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def->isLoaded = false;
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2020-05-08 13:59:57 +00:00
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def->unused = 0;
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2020-05-05 15:14:31 +00:00
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def->bounds.left = 1000000.0f;
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def->bounds.top = 1000000.0f;
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def->bounds.right = -1000000.0f;
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def->bounds.bottom = -1000000.0f;
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def->minIndex = INT16_MAX;
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def->maxIndex = INT16_MIN;
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strcpy(def->name, name);
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return ms_pColPool->GetJustIndex(def);
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}
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void
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CColStore::RemoveColSlot(int slot)
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{
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if(GetSlot(slot)){
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if(GetSlot(slot)->isLoaded)
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RemoveCol(slot);
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ms_pColPool->Delete(GetSlot(slot));
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}
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}
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int
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CColStore::FindColSlot(const char *name)
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{
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ColDef *def;
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int size = ms_pColPool->GetSize();
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for(int i = 0; i < size; i++){
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def = GetSlot(i);
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if(def && !CGeneral::faststricmp(def->name, name))
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return i;
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}
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return -1;
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}
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char*
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CColStore::GetColName(int32 slot)
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{
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return GetSlot(slot)->name;
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}
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CRect&
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CColStore::GetBoundingBox(int32 slot)
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{
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return GetSlot(slot)->bounds;
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}
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void
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CColStore::IncludeModelIndex(int32 slot, int32 modelIndex)
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{
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ColDef *def = GetSlot(slot);
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if(modelIndex < def->minIndex)
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def->minIndex = modelIndex;
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if(modelIndex > def->maxIndex)
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def->maxIndex = modelIndex;
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}
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bool
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CColStore::LoadCol(int32 slot, uint8 *buffer, int32 bufsize)
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{
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bool success;
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ColDef *def = GetSlot(slot);
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if(def->minIndex > def->maxIndex)
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success = CFileLoader::LoadCollisionFileFirstTime(buffer, bufsize, slot);
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else
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success = CFileLoader::LoadCollisionFile(buffer, bufsize, slot);
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if(success)
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def->isLoaded = true;
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else
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debug("Failed to load Collision\n");
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return success;
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}
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void
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CColStore::RemoveCol(int32 slot)
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{
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int id;
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GetSlot(slot)->isLoaded = false;
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for(id = 0; id < MODELINFOSIZE; id++){
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CBaseModelInfo *mi = CModelInfo::GetModelInfo(id);
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if(mi){
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CColModel *col = mi->GetColModel();
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if(col && col->level == slot)
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col->RemoveCollisionVolumes();
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}
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}
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}
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void
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CColStore::LoadAllCollision(void)
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{
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int i;
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for(i = 1; i < COLSTORESIZE; i++)
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if(GetSlot(i))
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CStreaming::RequestCol(i, 0);
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2020-05-08 13:59:57 +00:00
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2020-05-05 15:14:31 +00:00
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CStreaming::LoadAllRequestedModels(false);
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}
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void
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CColStore::RemoveAllCollision(void)
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{
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int i;
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for(i = 1; i < COLSTORESIZE; i++)
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if(GetSlot(i))
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if(CStreaming::CanRemoveCol(i))
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CStreaming::RemoveCol(i);
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}
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static bool bLoadAtSecondPosition;
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static CVector2D secondPosition;
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void
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CColStore::AddCollisionNeededAtPosn(const CVector2D &pos)
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{
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bLoadAtSecondPosition = true;
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secondPosition = pos;
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}
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void
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CColStore::LoadCollision(const CVector2D &pos)
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{
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int i;
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if(CStreaming::ms_disableStreaming)
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return;
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for(i = 1; i < COLSTORESIZE; i++){
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if(GetSlot(i) == nil)
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continue;
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bool wantThisOne = false;
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if(GetBoundingBox(i).IsPointInside(pos) ||
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bLoadAtSecondPosition && GetBoundingBox(i).IsPointInside(secondPosition, -119.0f) ||
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CGeneral::faststrcmp(GetColName(i), "yacht") == 0){
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wantThisOne = true;
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}else{
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2020-05-05 22:11:06 +00:00
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for (int j = 0; j < MAX_CLEANUP; j++) {
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CPhysical* pEntity = CTheScripts::MissionCleanup.DoesThisEntityWaitForCollision(j);
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2020-05-21 23:42:04 +00:00
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if (pEntity && !pEntity->bDontLoadCollision && !pEntity->bIsFrozen) {
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2020-05-05 22:11:06 +00:00
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if (GetBoundingBox(i).IsPointInside(pEntity->GetPosition(), -80.0f))
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wantThisOne = true;
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}
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}
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2020-05-05 15:14:31 +00:00
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}
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if(wantThisOne)
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CStreaming::RequestCol(i, STREAMFLAGS_PRIORITY);
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else
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CStreaming::RemoveCol(i);
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}
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bLoadAtSecondPosition = false;
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}
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void
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CColStore::RequestCollision(const CVector2D &pos)
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{
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int i;
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for(i = 1; i < COLSTORESIZE; i++)
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if(GetSlot(i) && GetBoundingBox(i).IsPointInside(pos, -115.0f))
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CStreaming::RequestCol(i, STREAMFLAGS_PRIORITY);
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}
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void
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CColStore::EnsureCollisionIsInMemory(const CVector2D &pos)
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{
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int i;
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if(CStreaming::ms_disableStreaming)
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return;
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for(i = 1; i < COLSTORESIZE; i++)
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if(GetSlot(i) && GetBoundingBox(i).IsPointInside(pos, -110.0f) &&
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!CStreaming::HasColLoaded(i)){
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CStreaming::RequestCol(i, 0);
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if(TheCamera.GetScreenFadeStatus() == FADE_0)
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FrontEndMenuManager.MessageScreen("LOADCOL", false);
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CTimer::Suspend();
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CStreaming::LoadAllRequestedModels(false);
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CTimer::Resume();
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}
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}
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bool
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CColStore::HasCollisionLoaded(const CVector2D &pos)
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{
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int i;
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for(i = 1; i < COLSTORESIZE; i++)
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2020-05-05 22:11:06 +00:00
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if(GetSlot(i) && GetBoundingBox(i).IsPointInside(pos, -115.0f) &&
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2020-05-05 15:14:31 +00:00
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!GetSlot(i)->isLoaded)
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return false;
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return true;
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}
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