2020-04-15 12:05:24 +00:00
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#define _CRT_SECURE_NO_WARNINGS
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#define WITH_D3D
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#include <rwcore.h>
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#include <rpworld.h>
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#include <rpmatfx.h>
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#include <rphanim.h>
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2020-04-23 20:25:18 +00:00
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#include <rpskin.h>
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2020-04-15 12:05:24 +00:00
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#include <assert.h>
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#include <string.h>
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using namespace rw;
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RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; }
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void *RwMalloc(size_t size) { return malloc(size); }
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void *RwCalloc(size_t numObj, size_t sizeObj) { return calloc(numObj, sizeObj); }
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void RwFree(void *mem) { free(mem); }
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//RwReal RwV3dNormalize(RwV3d * out, const RwV3d * in);
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RwReal RwV3dLength(const RwV3d * in) { return length(*in); }
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//RwReal RwV2dLength(const RwV2d * in);
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//RwReal RwV2dNormalize(RwV2d * out, const RwV2d * in);
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//void RwV2dAssign(RwV2d * out, const RwV2d * ina);
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//void RwV2dAdd(RwV2d * out, const RwV2d * ina, const RwV2d * inb);
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//void RwV2dLineNormal(RwV2d * out, const RwV2d * ina, const RwV2d * inb);
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//void RwV2dSub(RwV2d * out, const RwV2d * ina, const RwV2d * inb);
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//void RwV2dPerp(RwV2d * out, const RwV2d * in);
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//void RwV2dScale(RwV2d * out, const RwV2d * in, RwReal scalar);
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//RwReal RwV2dDotProduct(const RwV2d * ina, const RwV2d * inb);
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//void RwV3dAssign(RwV3d * out, const RwV3d * ina);
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void RwV3dAdd(RwV3d * out, const RwV3d * ina, const RwV3d * inb) { *out = add(*ina, *inb); }
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void RwV3dSub(RwV3d * out, const RwV3d * ina, const RwV3d * inb) { *out = sub(*ina, *inb); }
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//void RwV3dScale(RwV3d * out, const RwV3d * in, RwReal scalar);
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//void RwV3dIncrementScaled(RwV3d * out, const RwV3d * in, RwReal scalar);
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//void RwV3dNegate(RwV3d * out, const RwV3d * in);
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RwReal RwV3dDotProduct(const RwV3d * ina, const RwV3d * inb) { return dot(*ina, *inb); }
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//void RwV3dCrossProduct(RwV3d * out, const RwV3d * ina, const RwV3d * inb);
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RwV3d *RwV3dTransformPoints(RwV3d * pointsOut, const RwV3d * pointsIn, RwInt32 numPoints, const RwMatrix * matrix)
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{ V3d::transformPoints(pointsOut, pointsIn, numPoints, matrix); return pointsOut; }
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//RwV3d *RwV3dTransformVectors(RwV3d * vectorsOut, const RwV3d * vectorsIn, RwInt32 numPoints, const RwMatrix * matrix);
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RwBool RwMatrixDestroy(RwMatrix *mpMat) { mpMat->destroy(); return true; }
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RwMatrix *RwMatrixCreate(void) { return Matrix::create(); }
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void RwMatrixCopy(RwMatrix * dstMatrix, const RwMatrix * srcMatrix) { *dstMatrix = *srcMatrix; }
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void RwMatrixSetIdentity(RwMatrix * matrix) { matrix->setIdentity(); }
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RwMatrix *RwMatrixMultiply(RwMatrix * matrixOut, const RwMatrix * MatrixIn1, const RwMatrix * matrixIn2);
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RwMatrix *RwMatrixTransform(RwMatrix * matrix, const RwMatrix * transform, RwOpCombineType combineOp)
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{ matrix->transform(transform, (rw::CombineOp)combineOp); return matrix; }
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//RwMatrix *RwMatrixOrthoNormalize(RwMatrix * matrixOut, const RwMatrix * matrixIn);
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RwMatrix *RwMatrixInvert(RwMatrix * matrixOut, const RwMatrix * matrixIn) { Matrix::invert(matrixOut, matrixIn); return matrixOut; }
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RwMatrix *RwMatrixScale(RwMatrix * matrix, const RwV3d * scale, RwOpCombineType combineOp)
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{ matrix->scale(scale, (rw::CombineOp)combineOp); return matrix; }
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RwMatrix *RwMatrixTranslate(RwMatrix * matrix, const RwV3d * translation, RwOpCombineType combineOp)
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{ matrix->translate(translation, (rw::CombineOp)combineOp); return matrix; }
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RwMatrix *RwMatrixRotate(RwMatrix * matrix, const RwV3d * axis, RwReal angle, RwOpCombineType combineOp)
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{ matrix->rotate(axis, angle, (rw::CombineOp)combineOp); return matrix; }
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//RwMatrix *RwMatrixRotateOneMinusCosineSine(RwMatrix * matrix, const RwV3d * unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp);
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//const RwMatrix *RwMatrixQueryRotate(const RwMatrix * matrix, RwV3d * unitAxis, RwReal * angle, RwV3d * center);
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RwV3d *RwMatrixGetRight(RwMatrix * matrix) { return &matrix->right; }
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RwV3d *RwMatrixGetUp(RwMatrix * matrix) { return &matrix->up; }
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RwV3d *RwMatrixGetAt(RwMatrix * matrix) { return &matrix->at; }
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RwV3d *RwMatrixGetPos(RwMatrix * matrix) { return &matrix->pos; }
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RwMatrix *RwMatrixUpdate(RwMatrix * matrix) { matrix->update(); return matrix; }
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//RwMatrix *RwMatrixOptimize(RwMatrix * matrix, const RwMatrixTolerance *tolerance);
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RwFrame *RwFrameForAllObjects(RwFrame * frame, RwObjectCallBack callBack, void *data) {
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FORLIST(lnk, frame->objectList)
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if(callBack(&ObjectWithFrame::fromFrame(lnk)->object, data) == nil)
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break;
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return frame;
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}
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RwFrame *RwFrameTranslate(RwFrame * frame, const RwV3d * v, RwOpCombineType combine) { frame->translate(v, (CombineOp)combine); return frame; }
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RwFrame *RwFrameRotate(RwFrame * frame, const RwV3d * axis, RwReal angle, RwOpCombineType combine) { frame->rotate(axis, angle, (CombineOp)combine); return frame; }
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RwFrame *RwFrameScale(RwFrame * frame, const RwV3d * v, RwOpCombineType combine) { frame->scale(v, (CombineOp)combine); return frame; }
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RwFrame *RwFrameTransform(RwFrame * frame, const RwMatrix * m, RwOpCombineType combine) { frame->transform(m, (CombineOp)combine); return frame; }
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//RwFrame *RwFrameOrthoNormalize(RwFrame * frame);
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RwFrame *RwFrameSetIdentity(RwFrame * frame) { frame->matrix.setIdentity(); frame->updateObjects(); return frame; }
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//RwFrame *RwFrameCloneHierarchy(RwFrame * root);
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//RwBool RwFrameDestroyHierarchy(RwFrame * frame);
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RwFrame *RwFrameForAllChildren(RwFrame * frame, RwFrameCallBack callBack, void *data)
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{ return frame->forAllChildren(callBack, data); }
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RwFrame *RwFrameRemoveChild(RwFrame * child) { child->removeChild(); return child; }
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RwFrame *RwFrameAddChild(RwFrame * parent, RwFrame * child) { parent->addChild(child); return parent; }
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RwFrame *RwFrameGetParent(const RwFrame * frame) { return frame->getParent(); }
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//RwFrame *RwFrameGetRoot(const RwFrame * frame);
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RwMatrix *RwFrameGetLTM(RwFrame * frame) { return frame->getLTM(); }
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RwMatrix *RwFrameGetMatrix(RwFrame * frame) { return &frame->matrix; }
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RwFrame *RwFrameUpdateObjects(RwFrame * frame) { frame->updateObjects(); return frame; }
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RwFrame *RwFrameCreate(void) { return rw::Frame::create(); }
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//RwBool RwFrameInit(RwFrame *frame);
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//RwBool RwFrameDeInit(RwFrame *frame);
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RwBool RwFrameDestroy(RwFrame * frame) { frame->destroy(); return true; }
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//void _rwFrameInit(RwFrame *frame);
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//void _rwFrameDeInit(RwFrame *frame);
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//RwBool RwFrameDirty(const RwFrame * frame);
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//RwInt32 RwFrameCount(RwFrame * frame);
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//RwBool RwFrameSetStaticPluginsSize(RwInt32 size);
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RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB)
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{ return Frame::registerPlugin(size, pluginID, constructCB, destructCB, (CopyConstructor)copyCB); }
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//RwInt32 RwFrameGetPluginOffset(RwUInt32 pluginID);
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//RwBool RwFrameValidatePlugins(const RwFrame * frame);
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//RwFrame *_rwFrameCloneAndLinkClones(RwFrame * root);
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//RwFrame *_rwFramePurgeClone(RwFrame *root);
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RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB)
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{ return Frame::registerPluginStream(pluginID, readCB, (StreamWrite)writeCB, (StreamGetSize)getSizeCB); }
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rwFrameList *rwFrameListDeinitialize(rwFrameList *frameList) {
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rwFree(frameList->frames);
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frameList->frames = nil;
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return frameList;
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}
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rwFrameList *rwFrameListStreamRead(RwStream *stream, rwFrameList *fl) { return fl->streamRead(stream); }
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RwCamera *RwCameraBeginUpdate(RwCamera * camera) { camera->beginUpdate(); return camera; }
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RwCamera *RwCameraEndUpdate(RwCamera * camera) { camera->endUpdate(); return camera; }
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RwCamera *RwCameraClear(RwCamera * camera, RwRGBA * colour, RwInt32 clearMode) { camera->clear(colour, clearMode); return camera; }
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// WARNING: ignored arguments
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RwCamera *RwCameraShowRaster(RwCamera * camera, void *pDev, RwUInt32 flags) { camera->showRaster(); return camera; }
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RwBool RwCameraDestroy(RwCamera * camera) { camera->destroy(); return true; }
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RwCamera *RwCameraCreate(void) { return rw::Camera::create(); }
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RwCamera *RwCameraClone(RwCamera * camera) { return camera->clone(); }
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RwCamera *RwCameraSetViewOffset(RwCamera *camera, const RwV2d *offset) { camera->setViewOffset(offset); return camera; }
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RwCamera *RwCameraSetViewWindow(RwCamera *camera, const RwV2d *viewWindow) { camera->setViewWindow(viewWindow); return camera; }
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RwCamera *RwCameraSetProjection(RwCamera *camera, RwCameraProjection projection);
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RwCamera *RwCameraSetNearClipPlane(RwCamera *camera, RwReal nearClip) { camera->setNearPlane(nearClip); return camera; }
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RwCamera *RwCameraSetFarClipPlane(RwCamera *camera, RwReal farClip) { camera->setFarPlane(farClip); return camera; }
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RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
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RwInt32 RwCameraGetPluginOffset(RwUInt32 pluginID);
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RwBool RwCameraValidatePlugins(const RwCamera * camera);
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RwFrustumTestResult RwCameraFrustumTestSphere(const RwCamera * camera, const RwSphere * sphere) { return (RwFrustumTestResult)camera->frustumTestSphere(sphere); }
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const RwV2d *RwCameraGetViewOffset(const RwCamera *camera) { return &camera->viewOffset; }
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RwCamera *RwCameraSetRaster(RwCamera *camera, RwRaster *raster) { camera->frameBuffer = raster; return camera; }
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RwRaster *RwCameraGetRaster(const RwCamera *camera) { return camera->frameBuffer; }
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RwCamera *RwCameraSetZRaster(RwCamera *camera, RwRaster *zRaster) { camera->zBuffer = zRaster; return camera; }
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RwRaster *RwCameraGetZRaster(const RwCamera *camera) { return camera->zBuffer; }
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RwReal RwCameraGetNearClipPlane(const RwCamera *camera) { return camera->nearPlane; }
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RwReal RwCameraGetFarClipPlane(const RwCamera *camera) { return camera->farPlane; }
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RwCamera *RwCameraSetFogDistance(RwCamera *camera, RwReal fogDistance) { camera->fogPlane = fogDistance; return camera; }
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RwReal RwCameraGetFogDistance(const RwCamera *camera) { return camera->fogPlane; }
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RwCamera *RwCameraGetCurrentCamera(void);
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RwCameraProjection RwCameraGetProjection(const RwCamera *camera);
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const RwV2d *RwCameraGetViewWindow(const RwCamera *camera) { return &camera->viewWindow; }
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RwMatrix *RwCameraGetViewMatrix(RwCamera *camera) { return &camera->viewMatrix; }
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RwCamera *RwCameraSetFrame(RwCamera *camera, RwFrame *frame) { camera->setFrame(frame); return camera; }
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RwFrame *RwCameraGetFrame(const RwCamera *camera) { return camera->getFrame(); }
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RwImage *RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { return Image::create(width, height, depth); }
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RwBool RwImageDestroy(RwImage * image) { image->destroy(); return true; }
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RwImage *RwImageAllocatePixels(RwImage * image);
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RwImage *RwImageFreePixels(RwImage * image);
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RwImage *RwImageCopy(RwImage * destImage, const RwImage * sourceImage);
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RwImage *RwImageResize(RwImage * image, RwInt32 width, RwInt32 height);
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RwImage *RwImageApplyMask(RwImage * image, const RwImage * mask);
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RwImage *RwImageMakeMask(RwImage * image);
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RwImage *RwImageReadMaskedImage(const RwChar * imageName, const RwChar * maskname);
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RwImage *RwImageRead(const RwChar * imageName);
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RwImage *RwImageWrite(RwImage * image, const RwChar * imageName);
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RwChar *RwImageGetPath(void);
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const RwChar *RwImageSetPath(const RwChar * path) { Image::setSearchPath(path); return path; }
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RwImage *RwImageSetStride(RwImage * image, RwInt32 stride) { image->stride = stride; return image; }
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2020-04-16 08:26:16 +00:00
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RwImage *RwImageSetPixels(RwImage * image, RwUInt8 * pixels) { image->pixels = pixels; return image; }
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RwImage *RwImageSetPalette(RwImage * image, RwRGBA * palette) { image->palette = (uint8*)palette; return image; }
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2020-04-24 11:27:02 +00:00
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RwInt32 RwImageGetWidth(const RwImage * image) { return image->width; }
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RwInt32 RwImageGetHeight(const RwImage * image) { return image->height; }
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2020-04-15 12:05:24 +00:00
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RwInt32 RwImageGetDepth(const RwImage * image);
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RwInt32 RwImageGetStride(const RwImage * image);
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RwUInt8 *RwImageGetPixels(const RwImage * image);
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RwRGBA *RwImageGetPalette(const RwImage * image);
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RwUInt32 RwRGBAToPixel(RwRGBA * rgbIn, RwInt32 rasterFormat);
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RwRGBA *RwRGBASetFromPixel(RwRGBA * rgbOut, RwUInt32 pixelValue, RwInt32 rasterFormat);
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RwBool RwImageSetGamma(RwReal gammaValue);
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RwReal RwImageGetGamma(void);
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RwImage *RwImageGammaCorrect(RwImage * image);
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RwRGBA *RwRGBAGammaCorrect(RwRGBA * rgb);
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RwInt32 RwImageRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
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RwInt32 RwImageGetPluginOffset(RwUInt32 pluginID);
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RwBool RwImageValidatePlugins(const RwImage * image);
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//RwBool RwImageRegisterImageFormat(const RwChar * extension, RwImageCallBackRead imageRead, RwImageCallBackWrite imageWrite);
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const RwChar *RwImageFindFileType(const RwChar * imageName);
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RwInt32 RwImageStreamGetSize(const RwImage * image);
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RwImage *RwImageStreamRead(RwStream * stream);
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const RwImage *RwImageStreamWrite(const RwImage * image, RwStream * stream);
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RwImage *RwImageFindRasterFormat(RwImage *ipImage,RwInt32 nRasterType, RwInt32 *npWidth,RwInt32 *npHeight, RwInt32 *npDepth,RwInt32 *npFormat)
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{
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2020-04-17 19:45:02 +00:00
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return Raster::imageFindRasterFormat(ipImage, nRasterType, npWidth, npHeight, npDepth, npFormat) ? ipImage : nil;
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2020-04-15 12:05:24 +00:00
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}
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RwRaster *RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { return Raster::create(width, height, depth, flags); }
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RwBool RwRasterDestroy(RwRaster * raster) { raster->destroy(); return true; }
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RwInt32 RwRasterGetWidth(const RwRaster *raster) { return raster->width; }
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RwInt32 RwRasterGetHeight(const RwRaster *raster) { return raster->height; }
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RwInt32 RwRasterGetStride(const RwRaster *raster);
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RwInt32 RwRasterGetDepth(const RwRaster *raster) { return raster->depth; }
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RwInt32 RwRasterGetFormat(const RwRaster *raster);
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RwInt32 RwRasterGetType(const RwRaster *raster);
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RwRaster *RwRasterGetParent(const RwRaster *raster) { return raster->parent; }
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RwRaster *RwRasterGetOffset(RwRaster *raster, RwInt16 *xOffset, RwInt16 *yOffset);
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RwInt32 RwRasterGetNumLevels(RwRaster * raster);
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RwRaster *RwRasterSubRaster(RwRaster * subRaster, RwRaster * raster, RwRect * rect);
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2020-04-16 08:26:16 +00:00
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RwRaster *RwRasterRenderFast(RwRaster * raster, RwInt32 x, RwInt32 y) { return raster->renderFast(x, y) ? raster : nil; }
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2020-04-15 12:05:24 +00:00
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RwRaster *RwRasterRender(RwRaster * raster, RwInt32 x, RwInt32 y);
|
|
|
|
RwRaster *RwRasterRenderScaled(RwRaster * raster, RwRect * rect);
|
2020-04-16 08:26:16 +00:00
|
|
|
RwRaster *RwRasterPushContext(RwRaster * raster) { return Raster::pushContext(raster); }
|
|
|
|
RwRaster *RwRasterPopContext(void) { return Raster::popContext(); }
|
|
|
|
RwRaster *RwRasterGetCurrentContext(void) { return Raster::getCurrentContext(); }
|
2020-04-15 12:05:24 +00:00
|
|
|
RwBool RwRasterClear(RwInt32 pixelValue);
|
|
|
|
RwBool RwRasterClearRect(RwRect * rpRect, RwInt32 pixelValue);
|
|
|
|
RwRaster *RwRasterShowRaster(RwRaster * raster, void *dev, RwUInt32 flags);
|
|
|
|
RwUInt8 *RwRasterLock(RwRaster * raster, RwUInt8 level, RwInt32 lockMode);
|
|
|
|
RwRaster *RwRasterUnlock(RwRaster * raster);
|
|
|
|
RwUInt8 *RwRasterLockPalette(RwRaster * raster, RwInt32 lockMode);
|
|
|
|
RwRaster *RwRasterUnlockPalette(RwRaster * raster);
|
|
|
|
RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
|
|
|
|
RwInt32 RwRasterGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
RwBool RwRasterValidatePlugins(const RwRaster * raster);
|
|
|
|
|
2020-04-17 19:45:02 +00:00
|
|
|
RwRaster *RwRasterSetFromImage(RwRaster *raster, RwImage *image) { return raster->setFromImage(image); }
|
2020-04-15 12:05:24 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RwTexture *RwTextureCreate(RwRaster * raster) { return Texture::create(raster); }
|
|
|
|
RwBool RwTextureDestroy(RwTexture * texture) { texture->destroy(); return true; }
|
2020-04-24 22:40:14 +00:00
|
|
|
RwTexture *RwTextureAddRef(RwTexture *texture) { texture->addRef(); return texture; }
|
2020-04-15 12:05:24 +00:00
|
|
|
// TODO
|
|
|
|
RwBool RwTextureSetMipmapping(RwBool enable) { return true; }
|
|
|
|
RwBool RwTextureGetMipmapping(void);
|
|
|
|
// TODO
|
|
|
|
RwBool RwTextureSetAutoMipmapping(RwBool enable) { return true; }
|
|
|
|
RwBool RwTextureGetAutoMipmapping(void);
|
|
|
|
RwBool RwTextureSetMipmapGenerationCallBack(RwTextureCallBackMipmapGeneration callback);
|
|
|
|
RwTextureCallBackMipmapGeneration RwTextureGetMipmapGenerationCallBack(void);
|
|
|
|
RwBool RwTextureSetMipmapNameCallBack(RwTextureCallBackMipmapName callback);
|
|
|
|
RwTextureCallBackMipmapName RwTextureGetMipmapNameCallBack(void);
|
|
|
|
RwBool RwTextureGenerateMipmapName(RwChar * name, RwChar * maskName, RwUInt8 mipLevel, RwInt32 format);
|
|
|
|
RwBool RwTextureRasterGenerateMipmaps(RwRaster * raster, RwImage * image);
|
|
|
|
RwTextureCallBackRead RwTextureGetReadCallBack(void);
|
|
|
|
RwBool RwTextureSetReadCallBack(RwTextureCallBackRead fpCallBack);
|
|
|
|
RwTexture *RwTextureSetName(RwTexture * texture, const RwChar * name) { strncpy(texture->name, name, 32); return texture; }
|
|
|
|
RwTexture *RwTextureSetMaskName(RwTexture * texture, const RwChar * maskName);
|
|
|
|
RwChar *RwTextureGetName(RwTexture *texture) { return texture->name; }
|
|
|
|
RwChar *RwTextureGetMaskName(RwTexture *texture);
|
|
|
|
RwTexture *RwTextureSetRaster(RwTexture * texture, RwRaster * raster) { texture->raster = raster; return texture; }
|
|
|
|
RwTexture *RwTextureRead(const RwChar * name, const RwChar * maskName) { return Texture::read(name, maskName); }
|
|
|
|
RwRaster *RwTextureGetRaster(const RwTexture *texture) { return texture->raster; }
|
|
|
|
RwInt32 RwTextureRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
|
|
|
|
RwInt32 RwTextureGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
RwBool RwTextureValidatePlugins(const RwTexture * texture);
|
|
|
|
|
|
|
|
RwTexDictionary *RwTextureGetDictionary(RwTexture *texture);
|
|
|
|
RwTexture *RwTextureSetFilterMode(RwTexture *texture, RwTextureFilterMode filtering) { texture->setFilter((Texture::FilterMode)filtering); return texture; }
|
|
|
|
RwTextureFilterMode RwTextureGetFilterMode(const RwTexture *texture);
|
|
|
|
RwTexture *RwTextureSetAddressing(RwTexture *texture, RwTextureAddressMode addressing) {
|
|
|
|
texture->setAddressU((Texture::Addressing)addressing);
|
|
|
|
texture->setAddressV((Texture::Addressing)addressing);
|
|
|
|
return texture;
|
|
|
|
}
|
|
|
|
RwTexture *RwTextureSetAddressingU(RwTexture *texture, RwTextureAddressMode addressing) {
|
|
|
|
texture->setAddressU((Texture::Addressing)addressing);
|
|
|
|
return texture;
|
|
|
|
}
|
|
|
|
RwTexture *RwTextureSetAddressingV(RwTexture *texture, RwTextureAddressMode addressing) {
|
|
|
|
texture->setAddressV((Texture::Addressing)addressing);
|
|
|
|
return texture;
|
|
|
|
}
|
|
|
|
RwTextureAddressMode RwTextureGetAddressing(const RwTexture *texture);
|
|
|
|
RwTextureAddressMode RwTextureGetAddressingU(const RwTexture *texture);
|
|
|
|
RwTextureAddressMode RwTextureGetAddressingV(const RwTexture *texture);
|
|
|
|
|
|
|
|
// TODO
|
|
|
|
void _rwD3D8TexDictionaryEnableRasterFormatConversion(bool enable) { }
|
|
|
|
|
|
|
|
// hack for reading native textures
|
|
|
|
RwBool rwNativeTextureHackRead(RwStream *stream, RwTexture **tex, RwInt32 size)
|
|
|
|
{ *tex = Texture::streamReadNative(stream); return *tex != nil; }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RwTexDictionary *RwTexDictionaryCreate(void) { return TexDictionary::create(); }
|
|
|
|
RwBool RwTexDictionaryDestroy(RwTexDictionary * dict) { dict->destroy(); return true; }
|
2020-04-16 11:33:32 +00:00
|
|
|
RwTexture *RwTexDictionaryAddTexture(RwTexDictionary * dict, RwTexture * texture) { dict->addFront(texture); return texture; }
|
2020-04-15 12:05:24 +00:00
|
|
|
//RwTexture *RwTexDictionaryRemoveTexture(RwTexture * texture);
|
|
|
|
RwTexture *RwTexDictionaryFindNamedTexture(RwTexDictionary * dict, const RwChar * name) { return dict->find(name); }
|
|
|
|
RwTexDictionary *RwTexDictionaryGetCurrent(void) { return TexDictionary::getCurrent(); }
|
|
|
|
RwTexDictionary *RwTexDictionarySetCurrent(RwTexDictionary * dict) { TexDictionary::setCurrent(dict); return dict; }
|
|
|
|
const RwTexDictionary *RwTexDictionaryForAllTextures(const RwTexDictionary * dict, RwTextureCallBack fpCallBack, void *pData) {
|
|
|
|
FORLIST(lnk, ((RwTexDictionary*)dict)->textures)
|
|
|
|
if(fpCallBack(Texture::fromDict(lnk), pData) == nil)
|
|
|
|
break;
|
|
|
|
return dict;
|
|
|
|
}
|
|
|
|
RwBool RwTexDictionaryForAllTexDictionaries(RwTexDictionaryCallBack fpCallBack, void *pData);
|
|
|
|
RwInt32 RwTexDictionaryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
|
|
|
|
RwInt32 RwTexDictionaryGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
RwBool RwTexDictionaryValidatePlugins(const RwTexDictionary * dict);
|
|
|
|
RwUInt32 RwTexDictionaryStreamGetSize(const RwTexDictionary *texDict);
|
|
|
|
RwTexDictionary *RwTexDictionaryStreamRead(RwStream *stream);
|
|
|
|
const RwTexDictionary *RwTexDictionaryStreamWrite(const RwTexDictionary *texDict, RwStream *stream) {
|
|
|
|
((RwTexDictionary*)texDict)->streamWrite(stream);
|
|
|
|
return texDict;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RwStream *RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, const void *pData) {
|
|
|
|
StreamFile *file;
|
|
|
|
StreamMemory *mem;
|
|
|
|
RwMemory *memargs;
|
|
|
|
const char *mode;
|
|
|
|
|
|
|
|
switch(accessType){
|
|
|
|
case rwSTREAMREAD: mode = "rb"; break;
|
|
|
|
case rwSTREAMWRITE: mode = "wb"; break;
|
|
|
|
case rwSTREAMAPPEND: mode = "ab"; break;
|
|
|
|
default: return nil;
|
|
|
|
}
|
|
|
|
|
2020-04-16 08:26:16 +00:00
|
|
|
// oh god this is horrible. librw streams really need fixing
|
2020-04-15 12:05:24 +00:00
|
|
|
switch(type){
|
2020-04-16 08:26:16 +00:00
|
|
|
case rwSTREAMFILENAME:{
|
|
|
|
StreamFile fakefile;
|
2020-04-15 12:05:24 +00:00
|
|
|
file = rwNewT(StreamFile, 1, 0);
|
2020-04-16 08:26:16 +00:00
|
|
|
memcpy(file, &fakefile, sizeof(StreamFile));
|
2020-04-15 12:05:24 +00:00
|
|
|
if(file->open((char*)pData, mode))
|
|
|
|
return file;
|
|
|
|
rwFree(file);
|
|
|
|
return nil;
|
2020-04-16 08:26:16 +00:00
|
|
|
}
|
|
|
|
case rwSTREAMMEMORY:{
|
|
|
|
StreamMemory fakemem;
|
2020-04-15 12:05:24 +00:00
|
|
|
memargs = (RwMemory*)pData;
|
|
|
|
mem = rwNewT(StreamMemory, 1, 0);
|
2020-04-16 08:26:16 +00:00
|
|
|
memcpy(mem, &fakemem, sizeof(StreamMemory));
|
2020-04-15 12:05:24 +00:00
|
|
|
if(mem->open(memargs->start, memargs->length))
|
|
|
|
return mem;
|
|
|
|
rwFree(mem);
|
|
|
|
return nil;
|
2020-04-16 08:26:16 +00:00
|
|
|
}
|
2020-04-15 12:05:24 +00:00
|
|
|
default:
|
|
|
|
assert(0 && "unknown type");
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
RwBool RwStreamClose(RwStream * stream, void *pData) { stream->close(); rwFree(stream); return true; }
|
|
|
|
RwUInt32 RwStreamRead(RwStream * stream, void *buffer, RwUInt32 length) { return stream->read(buffer, length); }
|
|
|
|
RwStream *RwStreamWrite(RwStream * stream, const void *buffer, RwUInt32 length) { stream->write(buffer, length); return stream; }
|
|
|
|
RwStream *RwStreamSkip(RwStream * stream, RwUInt32 offset) { stream->seek(offset); return stream; }
|
|
|
|
|
|
|
|
RwBool RwStreamFindChunk(RwStream *stream, RwUInt32 type, RwUInt32 *lengthOut, RwUInt32 *versionOut)
|
|
|
|
{ return findChunk(stream, type, lengthOut, versionOut); }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void RwIm2DVertexSetCameraX(RwIm2DVertex *vert, RwReal camx) { }
|
|
|
|
void RwIm2DVertexSetCameraY(RwIm2DVertex *vert, RwReal camy) { }
|
|
|
|
void RwIm2DVertexSetCameraZ(RwIm2DVertex *vert, RwReal camz) { vert->setCameraZ(camz); }
|
|
|
|
void RwIm2DVertexSetRecipCameraZ(RwIm2DVertex *vert, RwReal recipz) { vert->setRecipCameraZ(recipz); }
|
|
|
|
void RwIm2DVertexSetScreenX(RwIm2DVertex *vert, RwReal scrnx) { vert->setScreenX(scrnx); }
|
|
|
|
void RwIm2DVertexSetScreenY(RwIm2DVertex *vert, RwReal scrny) { vert->setScreenY(scrny); }
|
|
|
|
void RwIm2DVertexSetScreenZ(RwIm2DVertex *vert, RwReal scrnz) { vert->setScreenZ(scrnz); }
|
|
|
|
void RwIm2DVertexSetU(RwIm2DVertex *vert, RwReal texU, RwReal recipz) { vert->setU(texU, recipz); }
|
|
|
|
void RwIm2DVertexSetV(RwIm2DVertex *vert, RwReal texV, RwReal recipz) { vert->setV(texV, recipz); }
|
|
|
|
void RwIm2DVertexSetIntRGBA(RwIm2DVertex *vert, RwUInt8 red, RwUInt8 green, RwUInt8 blue, RwUInt8 alpha) { vert->setColor(red, green, blue, alpha); }
|
|
|
|
|
|
|
|
RwReal RwIm2DGetNearScreenZ(void) { return im2d::GetNearZ(); }
|
|
|
|
RwReal RwIm2DGetFarScreenZ(void) { return im2d::GetFarZ(); }
|
|
|
|
RwBool RwIm2DRenderLine(RwIm2DVertex *vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2)
|
|
|
|
{ im2d::RenderLine(vertices, numVertices, vert1, vert2); return true; }
|
|
|
|
RwBool RwIm2DRenderTriangle(RwIm2DVertex *vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3 )
|
|
|
|
{ im2d::RenderTriangle(vertices, numVertices, vert1, vert2, vert3); return true; }
|
|
|
|
RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex *vertices, RwInt32 numVertices)
|
|
|
|
{ im2d::RenderPrimitive((PrimitiveType)primType, vertices, numVertices); return true; }
|
|
|
|
RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex *vertices, RwInt32 numVertices, RwImVertexIndex *indices, RwInt32 numIndices)
|
|
|
|
{ im2d::RenderIndexedPrimitive((PrimitiveType)primType, vertices, numVertices, indices, numIndices); return true; }
|
|
|
|
|
|
|
|
|
|
|
|
void RwIm3DVertexSetPos(RwIm3DVertex *vert, RwReal x, RwReal y, RwReal z) { vert->setX(x); vert->setY(y); vert->setZ(z); }
|
|
|
|
void RwIm3DVertexSetU(RwIm3DVertex *vert, RwReal u) { vert->setU(u); }
|
|
|
|
void RwIm3DVertexSetV(RwIm3DVertex *vert, RwReal v) { vert->setV(v); }
|
|
|
|
void RwIm3DVertexSetRGBA(RwIm3DVertex *vert, RwUInt8 r, RwUInt8 g, RwUInt8 b, RwUInt8 a) { vert->setColor(r, g, b, a); }
|
|
|
|
|
|
|
|
// WARNING: ignoring flags
|
|
|
|
void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { im3d::Transform(pVerts, numVerts, ltm); return pVerts; }
|
|
|
|
RwBool RwIm3DEnd(void) { im3d::End(); return true; }
|
|
|
|
RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) {
|
|
|
|
RwImVertexIndex indices[2];
|
|
|
|
indices[0] = vert1;
|
|
|
|
indices[1] = vert2;
|
2020-04-24 22:40:14 +00:00
|
|
|
im3d::RenderIndexedPrimitive((PrimitiveType)PRIMTYPELINELIST, indices, 2);
|
2020-04-15 12:05:24 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
RwBool RwIm3DRenderTriangle(RwInt32 vert1, RwInt32 vert2, RwInt32 vert3);
|
2020-04-24 22:40:14 +00:00
|
|
|
RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { im3d::RenderIndexedPrimitive((PrimitiveType)primType, indices, numIndices); return true; }
|
2020-04-15 12:05:24 +00:00
|
|
|
RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RwBool RwRenderStateSet(RwRenderState state, void *value)
|
|
|
|
{
|
|
|
|
uint32 uival = (uintptr)value;
|
|
|
|
switch(state){
|
|
|
|
case rwRENDERSTATETEXTURERASTER: SetRenderState(TEXTURERASTER, uival); return true;
|
|
|
|
case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true;
|
|
|
|
case rwRENDERSTATETEXTUREADDRESSU: SetRenderState(TEXTUREADDRESSU, uival); return true;
|
|
|
|
case rwRENDERSTATETEXTUREADDRESSV: SetRenderState(TEXTUREADDRESSV, uival); return true;
|
|
|
|
case rwRENDERSTATETEXTUREPERSPECTIVE: return true;
|
|
|
|
case rwRENDERSTATEZTESTENABLE: SetRenderState(ZTESTENABLE, uival); return true;
|
|
|
|
case rwRENDERSTATESHADEMODE: return true;
|
|
|
|
case rwRENDERSTATEZWRITEENABLE: SetRenderState(ZWRITEENABLE, uival); return true;
|
|
|
|
case rwRENDERSTATETEXTUREFILTER: SetRenderState(TEXTUREFILTER, uival); return true;
|
|
|
|
case rwRENDERSTATESRCBLEND: SetRenderState(SRCBLEND, uival); return true;
|
|
|
|
case rwRENDERSTATEDESTBLEND: SetRenderState(DESTBLEND, uival); return true;
|
|
|
|
case rwRENDERSTATEVERTEXALPHAENABLE: SetRenderState(VERTEXALPHA, uival); return true;
|
|
|
|
case rwRENDERSTATEBORDERCOLOR: return true;
|
|
|
|
case rwRENDERSTATEFOGENABLE: SetRenderState(FOGENABLE, uival); return true;
|
|
|
|
case rwRENDERSTATEFOGCOLOR: SetRenderState(FOGCOLOR, uival); return true;
|
|
|
|
case rwRENDERSTATEFOGTYPE: return true;
|
|
|
|
case rwRENDERSTATEFOGDENSITY: return true;
|
|
|
|
case rwRENDERSTATEFOGTABLE: return true;
|
|
|
|
case rwRENDERSTATEALPHAPRIMITIVEBUFFER: return true;
|
|
|
|
case rwRENDERSTATECULLMODE: SetRenderState(CULLMODE, uival); return true;
|
|
|
|
|
|
|
|
// all unsupported
|
|
|
|
case rwRENDERSTATESTENCILENABLE:
|
|
|
|
case rwRENDERSTATESTENCILFAIL:
|
|
|
|
case rwRENDERSTATESTENCILZFAIL:
|
|
|
|
case rwRENDERSTATESTENCILPASS:
|
|
|
|
case rwRENDERSTATESTENCILFUNCTION:
|
|
|
|
case rwRENDERSTATESTENCILFUNCTIONREF:
|
|
|
|
case rwRENDERSTATESTENCILFUNCTIONMASK:
|
|
|
|
case rwRENDERSTATESTENCILFUNCTIONWRITEMASK:
|
|
|
|
default:
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// WARNING: unused parameters
|
|
|
|
RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { Engine::init(); return true; }
|
|
|
|
// TODO: this is platform dependent
|
|
|
|
RwBool RwEngineOpen(RwEngineOpenParams *initParams) {
|
2020-04-26 10:25:03 +00:00
|
|
|
#if defined RW_D3D9 || defined RWLIBS
|
|
|
|
static EngineOpenParams openParams;
|
2020-04-15 12:05:24 +00:00
|
|
|
openParams.window = (HWND)initParams->displayID;
|
2020-04-26 10:25:03 +00:00
|
|
|
#else
|
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extern EngineOpenParams openParams;
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openParams.window = (GLFWwindow**)initParams->displayID;
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#endif
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2020-04-15 12:05:24 +00:00
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return Engine::open(&openParams);
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}
|
2020-04-16 08:26:16 +00:00
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RwBool RwEngineStart(void) {
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rw::d3d::isP8supported = false;
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return Engine::start();
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}
|
2020-04-15 12:05:24 +00:00
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RwBool RwEngineStop(void) { Engine::stop(); return true; }
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RwBool RwEngineClose(void) { Engine::close(); return true; }
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RwBool RwEngineTerm(void) { Engine::term(); return true; }
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RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB);
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RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID);
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RwInt32 RwEngineGetNumSubSystems(void) { return Engine::getNumSubSystems(); }
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RwSubSystemInfo *RwEngineGetSubSystemInfo(RwSubSystemInfo *subSystemInfo, RwInt32 subSystemIndex)
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{ return Engine::getSubSystemInfo(subSystemInfo, subSystemIndex); }
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RwInt32 RwEngineGetCurrentSubSystem(void) { return Engine::getCurrentSubSystem(); }
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RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { return Engine::setSubSystem(subSystemIndex); }
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RwInt32 RwEngineGetNumVideoModes(void) { return Engine::getNumVideoModes(); }
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RwVideoMode *RwEngineGetVideoModeInfo(RwVideoMode *modeinfo, RwInt32 modeIndex)
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{ return Engine::getVideoModeInfo(modeinfo, modeIndex); }
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RwInt32 RwEngineGetCurrentVideoMode(void) { return Engine::getCurrentVideoMode(); }
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RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { return Engine::setVideoMode(modeIndex); }
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RwInt32 RwEngineGetTextureMemorySize(void);
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RwInt32 RwEngineGetMaxTextureSize(void);
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// TODO
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void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) {}
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RwBool RwD3D8DeviceSupportsDXTTexture(void) { return true; }
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RpMaterial *RpMaterialCreate(void) { return Material::create(); }
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RwBool RpMaterialDestroy(RpMaterial *material) { material->destroy(); return true; }
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|
//RpMaterial *RpMaterialClone(RpMaterial *material);
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RpMaterial *RpMaterialSetTexture(RpMaterial *material, RwTexture *texture) { material->setTexture(texture); return material; }
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//RpMaterial *RpMaterialAddRef(RpMaterial *material);
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RwTexture *RpMaterialGetTexture(const RpMaterial *material) { return material->texture; }
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RpMaterial *RpMaterialSetColor(RpMaterial *material, const RwRGBA *color) { material->color = *color; return material; }
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const RwRGBA *RpMaterialGetColor(const RpMaterial *material) { return &material->color; }
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RpMaterial *RpMaterialSetSurfaceProperties(RpMaterial *material, const RwSurfaceProperties *surfaceProperties);
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|
const RwSurfaceProperties *RpMaterialGetSurfaceProperties(const RpMaterial *material) { return &material->surfaceProps; }
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|
//RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
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|
//RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
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|
|
//RwInt32 RpMaterialSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
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|
//RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID);
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|
|
//RwBool RpMaterialValidatePlugins(const RpMaterial *material);
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|
//RwUInt32 RpMaterialStreamGetSize(const RpMaterial *material);
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|
//RpMaterial *RpMaterialStreamRead(RwStream *stream);
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|
//const RpMaterial *RpMaterialStreamWrite(const RpMaterial *material, RwStream *stream);
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|
//RpMaterialChunkInfo *_rpMaterialChunkInfoRead(RwStream *stream, RpMaterialChunkInfo *materialChunkInfo, RwInt32 *bytesRead);
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RwReal RpLightGetRadius(const RpLight *light) { return light->radius; }
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|
|
//const RwRGBAReal *RpLightGetColor(const RpLight *light);
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RpLight *RpLightSetFrame(RpLight *light, RwFrame *frame) { light->setFrame(frame); return light; }
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|
RwFrame *RpLightGetFrame(const RpLight *light) { return light->getFrame(); }
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|
//RpLightType RpLightGetType(const RpLight *light);
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|
RpLight *RpLightSetFlags(RpLight *light, RwUInt32 flags) { light->setFlags(flags); return light; }
|
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|
//RwUInt32 RpLightGetFlags(const RpLight *light);
|
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|
|
RpLight *RpLightCreate(RwInt32 type) { return rw::Light::create(type); }
|
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|
|
RwBool RpLightDestroy(RpLight *light) { light->destroy(); return true; }
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|
RpLight *RpLightSetRadius(RpLight *light, RwReal radius) { light->radius = radius; return light; }
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|
RpLight *RpLightSetColor(RpLight *light, const RwRGBAReal *color) { light->setColor(color->red, color->green, color->blue); return light; }
|
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|
|
//RwReal RpLightGetConeAngle(const RpLight *light);
|
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|
|
//RpLight *RpLightSetConeAngle(RpLight * ight, RwReal angle);
|
|
|
|
//RwUInt32 RpLightStreamGetSize(const RpLight *light);
|
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|
|
//RpLight *RpLightStreamRead(RwStream *stream);
|
|
|
|
//const RpLight *RpLightStreamWrite(const RpLight *light, RwStream *stream);
|
|
|
|
//RpLightChunkInfo *_rpLightChunkInfoRead(RwStream *stream, RpLightChunkInfo *lightChunkInfo, RwInt32 *bytesRead);
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|
|
|
//RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
|
|
|
|
//RwInt32 RpLightRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
|
|
//RwInt32 RpLightSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
|
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|
|
//RwInt32 RpLightGetPluginOffset(RwUInt32 pluginID);
|
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|
|
//RwBool RpLightValidatePlugins(const RpLight * light);
|
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|
RpGeometry *RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { return Geometry::create(numVert, numTriangles, format); }
|
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|
RwBool RpGeometryDestroy(RpGeometry *geometry) { geometry->destroy(); return true; }
|
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|
|
RpGeometry *_rpGeometryAddRef(RpGeometry *geometry);
|
2020-04-16 08:26:16 +00:00
|
|
|
RpGeometry *RpGeometryLock(RpGeometry *geometry, RwInt32 lockMode) { geometry->lock(lockMode); return geometry; }
|
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|
|
RpGeometry *RpGeometryUnlock(RpGeometry *geometry) { geometry->unlock(); return geometry; }
|
2020-04-15 12:05:24 +00:00
|
|
|
RpGeometry *RpGeometryTransform(RpGeometry *geometry, const RwMatrix *matrix);
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|
|
RpGeometry *RpGeometryCreateSpace(RwReal radius);
|
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|
|
RpMorphTarget *RpMorphTargetSetBoundingSphere(RpMorphTarget *morphTarget, const RwSphere *boundingSphere) { morphTarget->boundingSphere = *boundingSphere; return morphTarget; }
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|
RwSphere *RpMorphTargetGetBoundingSphere(RpMorphTarget *morphTarget) { return &morphTarget->boundingSphere; }
|
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|
const RpMorphTarget *RpMorphTargetCalcBoundingSphere(const RpMorphTarget *morphTarget, RwSphere *boundingSphere) { *boundingSphere = morphTarget->calculateBoundingSphere(); return morphTarget; }
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|
|
RwInt32 RpGeometryAddMorphTargets(RpGeometry *geometry, RwInt32 mtcount);
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|
RwInt32 RpGeometryAddMorphTarget(RpGeometry *geometry);
|
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|
|
RpGeometry *RpGeometryRemoveMorphTarget(RpGeometry *geometry, RwInt32 morphTarget);
|
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|
|
RwInt32 RpGeometryGetNumMorphTargets(const RpGeometry *geometry);
|
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|
|
RpMorphTarget *RpGeometryGetMorphTarget(const RpGeometry *geometry, RwInt32 morphTarget) { return &geometry->morphTargets[morphTarget]; }
|
|
|
|
RwRGBA *RpGeometryGetPreLightColors(const RpGeometry *geometry) { return geometry->colors; }
|
2020-04-16 08:26:16 +00:00
|
|
|
RwTexCoords *RpGeometryGetVertexTexCoords(const RpGeometry *geometry, RwTextureCoordinateIndex uvIndex) {
|
|
|
|
if(uvIndex == rwNARWTEXTURECOORDINATEINDEX)
|
|
|
|
return nil;
|
|
|
|
return geometry->texCoords[uvIndex-rwTEXTURECOORDINATEINDEX0];
|
|
|
|
}
|
2020-04-15 12:05:24 +00:00
|
|
|
RwInt32 RpGeometryGetNumTexCoordSets(const RpGeometry *geometry) { return geometry->numTexCoordSets; }
|
|
|
|
RwInt32 RpGeometryGetNumVertices (const RpGeometry *geometry) { return geometry->numVertices; }
|
|
|
|
RwV3d *RpMorphTargetGetVertices(const RpMorphTarget *morphTarget) { return morphTarget->vertices; }
|
|
|
|
RwV3d *RpMorphTargetGetVertexNormals(const RpMorphTarget *morphTarget) { return morphTarget->normals; }
|
|
|
|
RpTriangle *RpGeometryGetTriangles(const RpGeometry *geometry) { return geometry->triangles; }
|
|
|
|
RwInt32 RpGeometryGetNumTriangles(const RpGeometry *geometry) { return geometry->numTriangles; }
|
|
|
|
RpMaterial *RpGeometryGetMaterial(const RpGeometry *geometry, RwInt32 matNum) { return geometry->matList.materials[matNum]; }
|
|
|
|
const RpGeometry *RpGeometryTriangleSetVertexIndices(const RpGeometry *geometry, RpTriangle *triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3)
|
|
|
|
{ triangle->v[0] = vert1; triangle->v[1] = vert2; triangle->v[2] = vert3; return geometry; }
|
|
|
|
RpGeometry *RpGeometryTriangleSetMaterial(RpGeometry *geometry, RpTriangle *triangle, RpMaterial *material) {
|
|
|
|
int id = geometry->matList.findIndex(material);
|
|
|
|
if(id < 0)
|
|
|
|
id = geometry->matList.appendMaterial(material);
|
|
|
|
if(id < 0)
|
|
|
|
return nil;
|
|
|
|
triangle->matId = id;
|
|
|
|
return geometry;
|
|
|
|
}
|
|
|
|
const RpGeometry *RpGeometryTriangleGetVertexIndices(const RpGeometry *geometry, const RpTriangle *triangle, RwUInt16 *vert1, RwUInt16 *vert2, RwUInt16 *vert3);
|
|
|
|
RpMaterial *RpGeometryTriangleGetMaterial(const RpGeometry *geometry, const RpTriangle *triangle);
|
|
|
|
RwInt32 RpGeometryGetNumMaterials(const RpGeometry *geometry);
|
|
|
|
RpGeometry *RpGeometryForAllMaterials(RpGeometry *geometry, RpMaterialCallBack fpCallBack, void *pData) {
|
|
|
|
int i;
|
|
|
|
for(i = 0; i < geometry->matList.numMaterials; i++)
|
|
|
|
if(fpCallBack(geometry->matList.materials[i], pData) == nil)
|
|
|
|
break;
|
|
|
|
return geometry;
|
|
|
|
}
|
|
|
|
//const RpGeometry *RpGeometryForAllMeshes(const RpGeometry *geometry, RpMeshCallBack fpCallBack, void *pData);
|
|
|
|
RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB);
|
|
|
|
RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
|
|
RwInt32 RpGeometrySetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
RwInt32 RpGeometryGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
RwBool RpGeometryValidatePlugins(const RpGeometry *geometry);
|
|
|
|
RwUInt32 RpGeometryStreamGetSize(const RpGeometry *geometry);
|
|
|
|
const RpGeometry *RpGeometryStreamWrite(const RpGeometry *geometry, RwStream *stream);
|
|
|
|
RpGeometry *RpGeometryStreamRead(RwStream *stream) { return Geometry::streamRead(stream); }
|
|
|
|
//RpGeometryChunkInfo *_rpGeometryChunkInfoRead(RwStream *stream, RpGeometryChunkInfo *geometryChunkInfo, RwInt32 *bytesRead);
|
|
|
|
RwUInt32 RpGeometryGetFlags(const RpGeometry *geometry) { return geometry->flags; }
|
|
|
|
RpGeometry *RpGeometrySetFlags(RpGeometry *geometry, RwUInt32 flags) { geometry->flags = flags; return geometry; }
|
|
|
|
const RwSurfaceProperties *_rpGeometryGetSurfaceProperties(const RpGeometry *geometry);
|
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|
|
RpGeometry *_rpGeometrySetSurfaceProperties(RpGeometry *geometry, const RwSurfaceProperties *surfaceProperties);
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RwFrame *RpClumpGetFrame(const RpClump * clump) { return clump->getFrame(); }
|
|
|
|
RpClump *RpClumpSetFrame(RpClump * clump, RwFrame * frame) { clump->setFrame(frame); return clump; }
|
|
|
|
RpClump *RpClumpForAllAtomics(RpClump * clump, RpAtomicCallBack callback, void *pData) {
|
|
|
|
FORLIST(lnk, clump->atomics)
|
|
|
|
if(callback(Atomic::fromClump(lnk), pData) == nil)
|
|
|
|
break;
|
|
|
|
return clump;
|
|
|
|
}
|
|
|
|
RpClump *RpClumpForAllLights(RpClump * clump, RpLightCallBack callback, void *pData);
|
|
|
|
RpClump *RpClumpForAllCameras(RpClump * clump, RwCameraCallBack callback, void *pData);
|
|
|
|
//RpClump *RpClumpCreateSpace(const RwV3d * position, RwReal radius);
|
|
|
|
RpClump *RpClumpRender(RpClump * clump) { clump->render(); return clump; }
|
2020-04-18 18:44:07 +00:00
|
|
|
RpClump *RpClumpRemoveAtomic(RpClump * clump, RpAtomic * atomic) { clump->removeAtomic(atomic); return clump; }
|
2020-04-15 12:05:24 +00:00
|
|
|
RpClump *RpClumpAddAtomic(RpClump * clump, RpAtomic * atomic) { clump->addAtomic(atomic); return clump; }
|
|
|
|
//RpClump *RpClumpRemoveLight(RpClump * clump, RpLight * light);
|
|
|
|
//RpClump *RpClumpAddLight(RpClump * clump, RpLight * light);
|
|
|
|
//RpClump *RpClumpRemoveCamera(RpClump * clump, RwCamera * camera);
|
|
|
|
//RpClump *RpClumpAddCamera(RpClump * clump, RwCamera * camera);
|
|
|
|
RwBool RpClumpDestroy(RpClump * clump) { clump->destroy(); return true; }
|
|
|
|
RpClump *RpClumpCreate(void) { return rw::Clump::create(); }
|
|
|
|
RpClump *RpClumpClone(RpClump * clump) { return clump->clone(); }
|
|
|
|
//RpClump *RpClumpSetCallBack(RpClump * clump, RpClumpCallBack callback);
|
|
|
|
//RpClumpCallBack RpClumpGetCallBack(const RpClump * clump);
|
|
|
|
RwInt32 RpClumpGetNumAtomics(RpClump * clump) { return clump->countAtomics(); }
|
|
|
|
//RwInt32 RpClumpGetNumLights(RpClump * clump);
|
|
|
|
//RwInt32 RpClumpGetNumCameras(RpClump * clump);
|
|
|
|
RpClump *RpClumpStreamRead(RwStream * stream) { return rw::Clump::streamRead(stream); }
|
|
|
|
//RpClump *RpClumpStreamWrite(RpClump * clump, RwStream * stream);
|
|
|
|
RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB)
|
|
|
|
{ return Clump::registerPlugin(size, pluginID, constructCB, destructCB, (CopyConstructor)copyCB); }
|
|
|
|
RwInt32 RpClumpRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB)
|
|
|
|
{ return Clump::registerPluginStream(pluginID, readCB, (StreamWrite)writeCB, (StreamGetSize)getSizeCB); }
|
|
|
|
//RwInt32 RpClumpSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
//RwInt32 RpClumpGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
//RwBool RpClumpValidatePlugins(const RpClump * clump);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
RpAtomic *RpAtomicCreate(void) { return rw::Atomic::create(); }
|
|
|
|
RwBool RpAtomicDestroy(RpAtomic * atomic) { atomic->destroy(); return true; }
|
|
|
|
RpAtomic *RpAtomicClone(RpAtomic * atomic) { return atomic->clone(); }
|
|
|
|
RpAtomic *RpAtomicSetFrame(RpAtomic * atomic, RwFrame * frame) { atomic->setFrame(frame); return atomic; }
|
|
|
|
RpAtomic *RpAtomicSetGeometry(RpAtomic * atomic, RpGeometry * geometry, RwUInt32 flags) { atomic->setGeometry(geometry, flags); return atomic; }
|
|
|
|
|
|
|
|
RwFrame *RpAtomicGetFrame(const RpAtomic * atomic) { return atomic->getFrame(); }
|
|
|
|
RpAtomic *RpAtomicSetFlags(RpAtomic * atomic, RwUInt32 flags) { atomic->setFlags(flags); return atomic; }
|
|
|
|
RwUInt32 RpAtomicGetFlags(const RpAtomic * atomic) { return atomic->getFlags(); }
|
|
|
|
RwSphere *RpAtomicGetBoundingSphere(RpAtomic * atomic) { return &atomic->boundingSphere; }
|
|
|
|
RpAtomic *RpAtomicRender(RpAtomic * atomic) { atomic->render(); return atomic; }
|
|
|
|
RpClump *RpAtomicGetClump(const RpAtomic * atomic) { return atomic->clump; }
|
|
|
|
//RpInterpolator *RpAtomicGetInterpolator(RpAtomic * atomic);
|
|
|
|
RpGeometry *RpAtomicGetGeometry(const RpAtomic * atomic) { return atomic->geometry; }
|
|
|
|
// WARNING: illegal cast
|
|
|
|
void RpAtomicSetRenderCallBack(RpAtomic * atomic, RpAtomicCallBackRender callback) { atomic->setRenderCB((Atomic::RenderCB)callback); }
|
|
|
|
RpAtomicCallBackRender RpAtomicGetRenderCallBack(const RpAtomic * atomic) { return (RpAtomicCallBackRender)atomic->renderCB; }
|
|
|
|
//RwBool RpAtomicInstance(RpAtomic *atomic);
|
|
|
|
//RwUInt32 RpAtomicStreamGetSize(RpAtomic * atomic);
|
|
|
|
//RpAtomic *RpAtomicStreamRead(RwStream * stream);
|
|
|
|
//RpAtomic *RpAtomicStreamWrite(RpAtomic * atomic, RwStream * stream);
|
|
|
|
RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor constructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB)
|
|
|
|
{ return Atomic::registerPlugin(size, pluginID, constructCB, destructCB, (CopyConstructor)copyCB); }
|
|
|
|
//RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
|
|
//RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
//RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB);
|
|
|
|
//RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
//RwBool RpAtomicValidatePlugins(const RpAtomic * atomic);
|
|
|
|
|
|
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RpAtomic *AtomicDefaultRenderCallBack(RpAtomic * atomic) { Atomic::defaultRenderCB(atomic); return atomic; }
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// TODO: this is extremely simplified
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RpWorld *RpWorldCreate(RwBBox * boundingBox) { return World::create(); }
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RwBool RpWorldDestroy(RpWorld * world) { world->destroy(); return true; }
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RwBool RpWorldPluginAttach(void) {
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registerMeshPlugin();
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registerNativeDataPlugin();
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registerAtomicRightsPlugin();
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registerMaterialRightsPlugin();
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return true;
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}
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RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera) { world->removeCamera(camera); return world; }
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RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera) { world->addCamera(camera); return world; }
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RpWorld *RwCameraGetWorld(const RwCamera *camera);
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RpWorld *RpWorldRemoveAtomic(RpWorld *world, RpAtomic *atomic);
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RpWorld *RpWorldAddAtomic(RpWorld *world, RpAtomic *atomic);
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RpWorld *RpAtomicGetWorld(const RpAtomic *atomic);
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RpWorld *RpWorldAddClump(RpWorld *world, RpClump *clump);
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RpWorld *RpWorldRemoveClump(RpWorld *world, RpClump *clump);
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RpWorld *RpClumpGetWorld(const RpClump *clump);
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RpWorld *RpWorldAddLight(RpWorld *world, RpLight *light) { world->addLight(light); return world; }
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RpWorld *RpWorldRemoveLight(RpWorld *world, RpLight *light) { world->removeLight(light); return world; }
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RpWorld *RpLightGetWorld(const RpLight *light);
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RwCamera *RwCameraForAllClumpsInFrustum(RwCamera *camera, void *data);
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RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera, RwInt32 numClumps, void *data);
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RwBool RpMatFXPluginAttach( void ) { registerMatFXPlugin(); return true; }
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RpAtomic *RpMatFXAtomicEnableEffects( RpAtomic *atomic ) { MatFX::enableEffects(atomic); return atomic; }
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RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32)flags); return material; }
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RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwBool useFrameBufferAlpha, RwReal coef ) {
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MatFX *mfx = MatFX::get(material);
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mfx->setEnvTexture(texture);
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mfx->setEnvFrame(frame);
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mfx->setEnvCoefficient(coef);
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return material;
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}
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RwBool RpHAnimPluginAttach(void) {
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registerHAnimPlugin();
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return true;
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}
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2020-04-23 20:25:18 +00:00
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RwInt32 RpHAnimFrameGetID(RwFrame *frame) { return HAnimData::get(frame)->id; }
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RwInt32 RpHAnimIDGetIndex(RpHAnimHierarchy *hierarchy, RwInt32 ID) { return hierarchy->getIndex(ID); }
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2020-04-15 12:05:24 +00:00
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RwBool RpHAnimFrameSetHierarchy(RwFrame *frame, RpHAnimHierarchy *hierarchy) { HAnimData::get(frame)->hierarchy = hierarchy; return true; }
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RpHAnimHierarchy *RpHAnimFrameGetHierarchy(RwFrame *frame) { return HAnimHierarchy::get(frame); }
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2020-04-23 20:25:18 +00:00
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RpHAnimHierarchy *RpHAnimHierarchySetFlags(RpHAnimHierarchy *hierarchy, RpHAnimHierarchyFlag flags) { hierarchy->flags = flags; return hierarchy; }
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2020-04-15 12:05:24 +00:00
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2020-04-23 20:25:18 +00:00
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RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy *hierarchy, RpHAnimAnimation *anim) { hierarchy->interpolator->setCurrentAnim(anim); return true; }
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RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy *hierarchy, RwReal time) { hierarchy->interpolator->addTime(time); return true; }
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RwMatrix *RpHAnimHierarchyGetMatrixArray(RpHAnimHierarchy *hierarchy) { return hierarchy->matrices; }
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2020-04-15 12:05:24 +00:00
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RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy *hierarchy) { hierarchy->updateMatrices(); return true; }
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2020-04-23 20:25:18 +00:00
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RpHAnimAnimation *RpHAnimAnimationCreate(RwInt32 typeID, RwInt32 numFrames, RwInt32 flags, RwReal duration)
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{ return Animation::create(AnimInterpolatorInfo::find(typeID), numFrames, flags, duration); }
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RpHAnimAnimation *RpHAnimAnimationDestroy(RpHAnimAnimation *animation) { animation->destroy(); return animation; }
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2020-04-15 12:05:24 +00:00
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RpHAnimAnimation *RpHAnimAnimationStreamRead(RwStream *stream) { return Animation::streamRead(stream); }
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RwBool RpSkinPluginAttach(void) {
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registerSkinPlugin();
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return true;
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}
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2020-04-23 20:25:18 +00:00
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RwUInt32 RpSkinGetNumBones( RpSkin *skin ) { return skin->numBones; }
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const RwMatrixWeights *RpSkinGetVertexBoneWeights( RpSkin *skin ) { return (RwMatrixWeights*)skin->weights; }
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const RwUInt32 *RpSkinGetVertexBoneIndices( RpSkin *skin ) { return (RwUInt32*)skin->indices; }
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const RwMatrix *RpSkinGetSkinToBoneMatrices( RpSkin *skin ) { return (const RwMatrix*)skin->inverseMatrices; }
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RpSkin *RpSkinGeometryGetSkin( RpGeometry *geometry ) { return Skin::get(geometry); }
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2020-04-15 12:05:24 +00:00
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RpAtomic *RpSkinAtomicSetHAnimHierarchy( RpAtomic *atomic, RpHAnimHierarchy *hierarchy ) { Skin::setHierarchy(atomic, hierarchy); return atomic; }
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RpHAnimHierarchy *RpSkinAtomicGetHAnimHierarchy( const RpAtomic *atomic ) { return Skin::getHierarchy(atomic); }
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RwImage *RtBMPImageWrite(RwImage * image, const RwChar * imageName) { rw::writeBMP(image, imageName); return image; }
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RwImage *RtBMPImageRead(const RwChar * imageName) { return rw::readBMP(imageName); }
|
2020-04-16 08:26:16 +00:00
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2020-04-23 20:25:18 +00:00
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#include "rtquat.h"
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|
2020-04-25 13:56:20 +00:00
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RtQuat *RtQuatRotate(RtQuat * quat, const RwV3d * axis, RwReal angle, RwOpCombineType combineOp) { return (RtQuat*)((rw::Quat*)quat)->rotate(axis, angle/180.0f*3.14159f, (CombineOp)combineOp); }
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void RtQuatConvertToMatrix(const RtQuat * const qpQuat, RwMatrix * const mpMatrix) { mpMatrix->rotate(*(rw::Quat*)qpQuat, COMBINEREPLACE); }
|
2020-04-23 20:25:18 +00:00
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#include "rtcharse.h"
|
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|
|
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|
RwBool RtCharsetOpen(void) { return Charset::open(); }
|
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|
|
void RtCharsetClose(void) { return Charset::close(); }
|
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|
|
RtCharset *RtCharsetPrint(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y) { charSet->print(string, x, y, true); return charSet; }
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|
|
RtCharset *RtCharsetPrintBuffered(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y, RwBool hideSpaces) { charSet->printBuffered(string, x, y, hideSpaces); return charSet; }
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|
RwBool RtCharsetBufferFlush(void) { Charset::flushBuffer(); return true; }
|
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|
|
RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround, const RwRGBA * backGround) { return charSet->setColors(foreGround, backGround); }
|
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|
|
RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; }
|
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|
|
RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); }
|
|
|
|
RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; }
|
2020-04-16 08:26:16 +00:00
|
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|
|
|
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|
|
// fake shit
|
|
|
|
RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { return 1; }
|