re3/src/entities/PlayerPed.h

44 lines
867 B
C
Raw Normal View History

2019-06-02 15:13:56 +00:00
#pragma once
#include "Ped.h"
2019-06-14 23:34:19 +00:00
#include "Wanted.h"
2019-06-02 15:13:56 +00:00
class CPlayerPed : public CPed
{
2019-06-02 15:13:56 +00:00
public:
2019-06-14 23:34:19 +00:00
CWanted *m_pWanted;
CCopPed *m_pArrestingCop;
2019-06-16 22:16:38 +00:00
float m_fMoveSpeed;
float m_fCurrentStamina;
float m_fMaxStamina;
float m_fStaminaProgress;
bool m_bWeaponSlot;
bool m_bSpeedTimerFlag;
bool m_bShouldEvade;
2019-06-14 23:34:19 +00:00
int8 field_1367;
int32 m_nSpeedTimer;
int32 m_nShotDelay;
2019-06-16 22:16:38 +00:00
float field_1376;
2019-06-14 23:34:19 +00:00
int8 field_1380;
int8 field_1381;
int8 field_1382;
int8 field_1383;
CEntity *m_pEvadingFrom;
int32 m_nTargettableObjects[4];
2019-06-16 22:16:38 +00:00
bool m_bAdrenalineActive;
bool m_bHasLockOnTarget;
2019-06-14 23:34:19 +00:00
int8 field_1406;
int8 field_1407;
2019-06-16 22:16:38 +00:00
bool m_bAdrenalineTime;
bool m_bCanBeDamaged;
2019-06-14 23:34:19 +00:00
int8 field_1413;
int8 field_1414;
int8 field_1415;
CVector field_1416[6];
int32 field_1488[6];
2019-06-16 22:16:38 +00:00
float field_1512;
float m_fFPSMoveHeading;
2019-06-02 15:13:56 +00:00
};
2019-06-14 23:34:19 +00:00
2019-06-02 15:13:56 +00:00
static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");