re3/src/audio/AudioManager.h

489 lines
15 KiB
C
Raw Normal View History

#pragma once
2019-06-12 17:56:45 +00:00
#include "AudioSamples.h"
2019-06-27 16:45:16 +00:00
#include "DMAudio.h"
2019-06-12 17:56:45 +00:00
#include "common.h"
class tActiveSample
{
public:
2019-07-12 16:27:12 +00:00
int32 m_nEntityIndex;
int32 field_4;
int32 m_nSampleIndex;
uint8 m_bBankIndex;
uint8 m_bIsDistant;
uint8 field_14;
uint8 field_15;
int32 field_16;
int32 m_nFrequency;
2019-06-12 17:56:45 +00:00
uint8 m_bVolume;
2019-07-12 16:27:12 +00:00
uint8 field_25;
uint8 field_26;
uint8 field_27;
2019-06-12 17:56:45 +00:00
float m_fDistance;
2019-07-12 16:27:12 +00:00
int32 m_nLoopCount;
int32 m_nLoopStart;
int32 m_nLoopEnd;
2019-06-12 17:56:45 +00:00
uint8 m_bEmittingVolume;
2019-07-12 16:27:12 +00:00
uint8 field_45;
uint8 field_46;
uint8 field_47;
2019-06-12 17:56:45 +00:00
float field_48;
float m_fSoundIntensity;
2019-07-12 16:27:12 +00:00
uint8 field_56;
uint8 field_57;
uint8 field_58;
uint8 field_59;
2019-06-12 17:56:45 +00:00
CVector m_vecPos;
2019-07-12 16:27:12 +00:00
uint8 m_bReverbFlag;
uint8 m_bLoopsRemaining;
uint8 m_bRequireReflection;
2019-06-12 17:56:45 +00:00
uint8 m_bOffset;
2019-07-12 16:27:12 +00:00
int32 field_76;
uint8 m_bIsProcessed;
uint8 m_bLoopEnded;
uint8 field_82;
uint8 field_83;
int32 calculatedVolume;
uint8 field_88;
uint8 field_89;
uint8 field_90;
uint8 field_91;
2019-06-12 17:56:45 +00:00
};
static_assert(sizeof(tActiveSample) == 0x5c, "tActiveSample: error");
enum eAudioType : int32 {
AUDIOTYPE_PHYSICAL = 0,
AUDIOTYPE_EXPLOSION = 1,
AUDIOTYPE_FIRE = 2,
AUDIOTYPE_WEATHER = 3,
AUDIOTYPE_CRANE = 4,
AUDIOTYPE_ONE_SHOT = 5,
AUDIOTYPE_BRIDGE = 6,
AUDIOTYPE_COLLISION = 7,
AUDIOTYPE_FRONTEND = 8,
AUDIOTYPE_PROJECTILE = 9,
AUDIOTYPE_GARAGE = 10,
AUDIOTYPE_HYDRANT = 11,
AUDIOTYPE_WATER_CANNON = 12,
AUDIOTYPE_D = 13,
TOTAL_AUDIO_TYPES = 14,
};
2019-07-02 18:35:47 +00:00
class CPhysical;
2019-06-12 17:56:45 +00:00
class tAudioEntity
{
2019-06-27 16:45:16 +00:00
public:
2019-06-12 17:56:45 +00:00
eAudioType m_nType;
2019-07-16 15:03:37 +00:00
void *m_pEntity;
2019-06-30 21:20:10 +00:00
bool m_bIsUsed;
2019-07-12 16:27:12 +00:00
uint8 m_bStatus;
2019-06-27 16:45:16 +00:00
int16 m_awAudioEvent[4];
2019-07-12 16:27:12 +00:00
uint8 gap_18[2];
2019-06-12 17:56:45 +00:00
float m_afVolume[4];
2019-07-12 16:27:12 +00:00
uint8 field_24;
uint8 field_25[3];
2019-06-12 17:56:45 +00:00
};
static_assert(sizeof(tAudioEntity) == 0x28, "tAudioEntity: error");
class tPedComment
{
public:
int m_nSampleIndex;
int field_4;
CVector m_vecPos;
float m_fDistance;
2019-07-12 16:27:12 +00:00
uint8 m_bVolume;
uint8 field_25;
uint8 gap_26[2];
2019-06-12 17:56:45 +00:00
};
static_assert(sizeof(tPedComment) == 0x1c, "tPedComment: error");
2019-06-13 19:16:55 +00:00
class cPedComments
{
2019-06-12 17:56:45 +00:00
public:
tPedComment m_asPedComments[40];
2019-07-12 16:27:12 +00:00
uint8 field_1120[40];
uint8 field_1160[2];
uint8 field_1162;
uint8 gap_1163[1];
2019-06-12 17:56:45 +00:00
};
static_assert(sizeof(cPedComments) == 0x48c, "cPedComments: error");
class CEntity;
2019-06-13 19:16:55 +00:00
class cAudioCollision
{
2019-06-12 17:56:45 +00:00
public:
CEntity *m_pEntity1;
CEntity *m_pEntity2;
2019-07-12 16:27:12 +00:00
uint8 m_bSurface1;
uint8 m_bSurface2;
uint8 field_10;
uint8 field_11;
2019-06-12 17:56:45 +00:00
float m_fIntensity1;
float m_fIntensity2;
CVector m_vecPosition;
float m_fDistance;
2019-07-12 16:27:12 +00:00
int32 m_nBaseVolume;
2019-06-12 17:56:45 +00:00
};
static_assert(sizeof(cAudioCollision) == 0x28, "cAudioCollision: error");
2019-06-13 19:16:55 +00:00
class cAudioCollisionManager
{
2019-06-12 17:56:45 +00:00
public:
cAudioCollision m_asCollisions1[10];
cAudioCollision m_asCollisions2[10];
2019-07-12 16:27:12 +00:00
uint8 m_bIndicesTable[10];
uint8 m_bCollisionsInQueue;
uint8 gap_811;
2019-06-12 17:56:45 +00:00
cAudioCollision m_sQueue;
};
2019-07-08 19:44:32 +00:00
static_assert(sizeof(cAudioCollisionManager) == 0x354, "cAudioCollisionManager: error");
2019-06-12 17:56:45 +00:00
2019-06-27 16:45:16 +00:00
class cMissionAudio
{
public:
2019-06-12 17:56:45 +00:00
CVector m_vecPos;
2019-07-12 16:27:12 +00:00
uint8 field_12;
uint8 gap_13[3];
2019-06-12 17:56:45 +00:00
int m_nSampleIndex;
2019-07-12 16:27:12 +00:00
uint8 m_bLoadingStatus;
uint8 m_bPlayStatus;
uint8 field_22;
uint8 field_23;
2019-06-12 17:56:45 +00:00
int field_24;
2019-07-02 18:35:47 +00:00
bool m_bIsPlayed;
2019-07-12 16:27:12 +00:00
uint8 field_29;
uint8 field_30;
uint8 field_31;
2019-06-12 17:56:45 +00:00
};
2019-07-16 15:03:37 +00:00
static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
2019-07-08 19:44:32 +00:00
class cVehicleParams;
2019-07-16 15:03:37 +00:00
class CPlane;
class CVehicle;
2019-07-18 21:49:21 +00:00
class CPed;
2019-07-08 19:44:32 +00:00
2019-07-16 15:03:37 +00:00
struct cAudioScriptObject {
int16 m_wSound;
char gap_2[2];
CVector m_vecPos;
int m_nAudioEntityId;
};
static_assert(sizeof(cAudioScriptObject) == 0x14, "cAudioScriptObject: error");
2019-06-12 17:56:45 +00:00
class cAudioManager
{
public:
bool m_bIsInitialised;
2019-07-12 16:27:12 +00:00
uint8 field_1;
uint8 field_2;
uint8 m_bActiveSamples;
uint8 field_4;
2019-06-30 20:31:14 +00:00
bool m_bDynamicAcousticModelingStatus;
2019-07-12 16:27:12 +00:00
uint8 field_6;
uint8 field_7;
2019-07-08 19:44:32 +00:00
float speedOfSound;
2019-06-12 17:56:45 +00:00
bool m_bTimerJustReset;
2019-07-12 16:27:12 +00:00
uint8 field_13;
uint8 field_14;
uint8 field_15;
int32 m_nTimer;
2019-06-12 17:56:45 +00:00
tActiveSample m_sQueueSample;
2019-07-02 18:35:47 +00:00
uint8 m_bActiveSampleQueue;
2019-07-12 16:27:12 +00:00
uint8 gap_109[3];
tActiveSample m_asSamples[2][27];
uint8 m_abSampleQueueIndexTable[2][27];
uint8 m_bSampleRequestQueuesStatus[2];
2019-06-12 17:56:45 +00:00
tActiveSample m_asActiveSamples[27];
tAudioEntity m_asAudioEntities[200];
2019-07-12 16:27:12 +00:00
int32 m_anAudioEntityIndices[200];
int32 m_nAudioEntitiesTotal;
2019-06-12 17:56:45 +00:00
CVector m_avecReflectionsPos[5];
float m_afReflectionsDistances[5];
2019-07-12 16:27:12 +00:00
int32 m_anScriptObjectEntityIndices[40];
int32 m_nScriptObjectEntityTotal;
2019-06-12 17:56:45 +00:00
cPedComments m_sPedComments;
2019-07-12 16:27:12 +00:00
int32 m_nFireAudioEntity;
int32 m_nWaterCannonEntity;
int32 m_nPoliceChannelEntity;
uint8 gap45B8[444];
int32 m_nFrontEndEntity;
int32 m_nCollisionEntity;
2019-06-12 17:56:45 +00:00
cAudioCollisionManager m_sCollisionManager;
2019-07-12 16:27:12 +00:00
int32 m_nProjectileEntity;
int32 m_nBridgeEntity;
2019-06-12 17:56:45 +00:00
cMissionAudio m_sMissionAudio;
2019-07-12 16:27:12 +00:00
int32 m_anRandomTable[5];
uint8 field_19192;
uint8 m_bUserPause;
uint8 m_bPreviousUserPause;
uint8 field_19195;
int32 m_nTimeOfRecentCrime;
2019-06-12 17:56:45 +00:00
2019-07-16 15:03:37 +00:00
void AddDetailsToRequestedOrderList(uint8 sample); /// ok
2019-07-08 19:44:32 +00:00
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
2019-07-16 15:03:37 +00:00
uint8 unk2, bool notLooping); /// ok
void AddReflectionsToRequestedQueue(); /// ok (check value)
void AddReleasingSounds(); // todo (difficult)
void AddSampleToRequestedQueue(); /// ok
void AgeCrimes(); // todo
int8 AutoDetect3DProviders(); /// ok
void CalculateDistance(bool *ptr, float dist); /// ok
bool CheckForAnAudioFileOnCD(); /// ok
void ClearMissionAudio(); /// ok
void ClearRequestedQueue(); /// ok
2019-07-08 19:44:32 +00:00
int32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
2019-07-16 15:03:37 +00:00
float speedMultiplier); /// ok
int32 ComputePan(float, CVector *); // todo
uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance); /// ok
int32 CreateEntity(int32 type, CPhysical *entity); /// ok
2019-07-08 19:44:32 +00:00
2019-07-16 15:03:37 +00:00
void DestroyAllGameCreatedEntities(); /// ok
void DestroyEntity(int32 id); /// ok
void DoPoliceRadioCrackle(); /// ok
2019-07-08 19:44:32 +00:00
2019-07-16 15:03:37 +00:00
void GenerateIntegerRandomNumberTable(); /// ok
2019-07-08 19:44:32 +00:00
2019-07-16 15:03:37 +00:00
float GetDistanceSquared(CVector *v); /// ok
2019-07-08 19:44:32 +00:00
2019-07-16 15:03:37 +00:00
void TranslateEntity(CVector *v1, CVector *v2); /// ok
2019-07-07 14:32:28 +00:00
2019-07-16 15:03:37 +00:00
// done
2019-07-12 16:27:12 +00:00
2019-07-05 19:15:32 +00:00
void Initialise();
void PostInitialiseGameSpecificSetup();
2019-07-08 19:44:32 +00:00
void InitialisePoliceRadioZones(); // todo
void ResetAudioLogicTimers(int32 timer); // todo
2019-07-05 19:15:32 +00:00
void Terminate();
2019-07-02 18:35:47 +00:00
char GetMissionScriptPoliceAudioPlayingStatus();
bool GetMissionAudioLoadingStatus();
uint8 GetNum3DProvidersAvailable();
bool IsMP3RadioChannelAvailable();
uint8 GetCDAudioDriveLetter();
void SetEffectsMasterVolume(uint8 volume);
void SetMusicMasterVolume(uint8 volume);
void SetEffectsFadeVol(uint8 volume);
void SetMusicFadeVol(uint8 volume);
void SetSpeakerConfig(int32 conf);
bool SetupJumboEngineSound(uint8, int32); // todo
void PreInitialiseGameSpecificSetup();
void SetMissionScriptPoliceAudio(int32 sfx);
bool UsesSiren(int32 model);
bool UsesSirenSwitching(int32 model);
bool MissionScriptAudioUsesPoliceChannel(int32 soundMission);
2019-07-19 21:35:21 +00:00
char* Get3DProviderName(uint8 id);
2019-07-02 18:35:47 +00:00
2019-07-18 21:49:21 +00:00
bool SetupJumboFlySound(uint8 emittingVol); /// ok
bool SetupJumboRumbleSound(uint8 emittingVol); /// ok
bool SetupJumboTaxiSound(uint8 vol); /// ok
bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); /// ok
2019-07-02 18:35:47 +00:00
void PlayLoadedMissionAudio();
void SetMissionAudioLocation(float x, float y, float z);
void ResetPoliceRadio();
void InterrogateAudioEntities();
bool UsesReverseWarning(int32 model);
bool HasAirBrakes(int32 model);
int32 GetJumboTaxiFreq();
bool IsMissionAudioSampleFinished();
2019-07-08 19:44:32 +00:00
void InitialisePoliceRadio(); // todo
2019-07-02 18:35:47 +00:00
2019-07-01 14:21:03 +00:00
int32 RandomDisplacement(uint32 seed);
2019-06-30 21:58:24 +00:00
void ReleaseDigitalHandle();
2019-06-30 22:07:58 +00:00
void RequireDigitalHandle();
2019-06-30 21:58:24 +00:00
void SetDynamicAcousticModelingStatus(bool status);
bool IsAudioInitialised() const;
void SetEntityStatus(int32 id, bool status);
void PreTerminateGameSpecificShutdown();
2019-06-30 20:39:54 +00:00
void PostTerminateGameSpecificShutdown();
2019-06-30 21:58:24 +00:00
2019-06-30 21:46:21 +00:00
void PlayerJustGotInCar();
void PlayerJustLeftCar();
2019-06-30 21:58:24 +00:00
2019-06-25 12:25:39 +00:00
void Service();
2019-07-08 19:44:32 +00:00
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset);
2019-06-27 16:45:16 +00:00
2019-07-16 15:03:37 +00:00
void DoJumboVolOffset();
2019-07-18 21:49:21 +00:00
int32 GetPedCommentSfx(CPed *ped, int32 sound);
2019-06-27 16:45:16 +00:00
uint32 GetPlayerTalkSfx(int16 sound);
uint32 GetCopTalkSfx(int16 sound);
uint32 GetSwatTalkSfx(int16 sound);
uint32 GetFBITalkSfx(int16 sound);
uint32 GetArmyTalkSfx(int16 sound);
uint32 GetMedicTalkSfx(int16 sound);
uint32 GetFiremanTalkSfx(int16 sound);
uint32 GetNormalMaleTalkSfx(int16 sound);
uint32 GetTaxiDriverTalkSfx(int16 sound);
uint32 GetPimpTalkSfx(int16 sound);
uint32 GetMafiaTalkSfx(int16 sound);
uint32 GetTriadTalkSfx(int16 sound);
uint32 GetDiabloTalkSfx(int16 sound);
uint32 GetYakuzaTalkSfx(int16 sound);
uint32 GetYardieTalkSfx(int16 sound);
2019-06-29 11:44:20 +00:00
uint32 GetColumbianTalkSfx(int16 sound);
uint32 GetHoodTalkSfx(int16 sound);
uint32 GetBlackCriminalTalkSfx(int16 sound);
uint32 GetWhiteCriminalTalkSfx(int16 sound);
uint32 GetMaleNo2TalkSfx(int16 sound);
uint32 GetBlackProjectMaleTalkSfx(int16 sound, int32 model);
uint32 GetWhiteFatMaleTalkSfx(int16 sound);
uint32 GetBlackFatMaleTalkSfx(int16 sound);
uint32 GetBlackCasualFemaleTalkSfx(int16 sound);
uint32 GetWhiteCasualFemaleTalkSfx(int16 sound);
uint32 GetFemaleNo3TalkSfx(int16 sound);
uint32 GetBlackFatFemaleTalkSfx(int16 sound);
uint32 GetWhiteFatFemaleTalkSfx(int16 sound);
uint32 GetBlackFemaleProstituteTalkSfx(int16 sound);
uint32 GetWhiteFemaleProstituteTalkSfx(int16 sound);
uint32 GetBlackProjectFemaleOldTalkSfx(int16 sound);
uint32 GetBlackProjectFemaleYoungTalkSfx(int16 sound);
uint32 GetChinatownMaleOldTalkSfx(int16 sound);
uint32 GetChinatownMaleYoungTalkSfx(int16 sound);
uint32 GetChinatownFemaleOldTalkSfx(int16 sound);
uint32 GetChinatownFemaleYoungTalkSfx(int16 sound);
uint32 GetLittleItalyMaleTalkSfx(int16 sound);
uint32 GetLittleItalyFemaleOldTalkSfx(int16 sound);
uint32 GetLittleItalyFemaleYoungTalkSfx(int16 sound);
uint32 GetWhiteDockerMaleTalkSfx(int16 sound);
uint32 GetBlackDockerMaleTalkSfx(int16 sound);
uint32 GetScumMaleTalkSfx(int16 sound);
uint32 GetScumFemaleTalkSfx(int16 sound);
uint32 GetWhiteWorkerMaleTalkSfx(int16 sound);
uint32 GetBlackWorkerMaleTalkSfx(int16 sound);
uint32 GetBusinessMaleYoungTalkSfx(int16 sound, int32 model);
uint32 GetBusinessMaleOldTalkSfx(int16 sound);
uint32 GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model);
uint32 GetBlackBusinessFemaleTalkSfx(int16 sound);
uint32 GetSupermodelMaleTalkSfx(int16 sound);
uint32 GetSupermodelFemaleTalkSfx(int16 sound);
uint32 GetStewardMaleTalkSfx(int16 sound);
uint32 GetStewardFemaleTalkSfx(int16 sound);
uint32 GetFanMaleTalkSfx(int16 sound, int32 model);
uint32 GetFanFemaleTalkSfx(int16 sound);
uint32 GetHospitalMaleTalkSfx(int16 sound);
uint32 GetHospitalFemaleTalkSfx(int16 sound);
uint32 GetWhiteConstructionWorkerTalkSfx(int16 sound);
uint32 GetBlackConstructionWorkerTalkSfx(int16 sound);
uint32 GetShopperFemaleTalkSfx(int16 sound, int32 model);
uint32 GetStudentMaleTalkSfx(int16 sound);
uint32 GetStudentFemaleTalkSfx(int16 sound);
uint32 GetCasualMaleOldTalkSfx(int16 sound);
2019-06-30 16:38:53 +00:00
uint32 GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound);
uint32 GetEightTalkSfx(int16 sound);
uint32 GetFrankieTalkSfx(int16 sound);
uint32 GetMistyTalkSfx(int16 sound);
uint32 GetOJGTalkSfx(int16 sound);
uint32 GetCatatalinaTalkSfx(int16 sound);
uint32 GetBomberTalkSfx(int16 sound);
uint32 GetSecurityGuardTalkSfx(int16 sound);
uint32 GetChunkyTalkSfx(int16 sound);
2019-06-27 16:45:16 +00:00
uint32 GetGenericMaleTalkSfx(int16 sound);
2019-06-29 11:44:20 +00:00
uint32 GetGenericFemaleTalkSfx(int16 sound);
2019-07-08 19:44:32 +00:00
void ProcessActiveQueues(); // todo
2019-07-16 15:03:37 +00:00
bool ProcessAirBrakes(cVehicleParams *params); /// ok
void ProcessAirportScriptObject(uint8 sound); /// ok
bool ProcessBoatEngine(cVehicleParams *params); // todo requires CBoat
bool ProcessBoatMovingOverWater(cVehicleParams *params); // todo requires CBoat
void ProcessBridge(); // todo requires CBridge
void ProcessBridgeMotor(); /// ok
2019-07-08 19:44:32 +00:00
void ProcessBridgeOneShots(); // todo requires CBridge
2019-07-16 15:03:37 +00:00
void ProcessBridgeWarning(); /// ok
2019-07-08 19:44:32 +00:00
bool ProcessCarBombTick(void *); // todo requires CVehicle
void ProcessCesna(void *); // todo requires CPlane
2019-07-16 15:03:37 +00:00
void ProcessCinemaScriptObject(uint8 sound); /// ok
2019-07-08 19:44:32 +00:00
void ProcessCrane(); // todo requires CCrane
2019-07-16 15:03:37 +00:00
void ProcessDocksScriptObject(uint8 sound); /// ok
2019-07-08 19:44:32 +00:00
// bool ProcessEngineDamage(void *); //todo requires CVehicle
2019-07-16 15:03:37 +00:00
void ProcessEntity(int32 sound); /// ok
2019-07-08 19:44:32 +00:00
void ProcessExplosions(int32 explosion); // todo requires CExplosion
2019-07-16 15:03:37 +00:00
void ProcessFireHydrant(); /// ok
2019-07-08 19:44:32 +00:00
void ProcessFires(int32 entity); // todo requires gFireManager
2019-07-16 15:03:37 +00:00
void ProcessFrontEnd(); /// ok
void ProcessGarages(); // todo requires CGarages::aGarages
2019-07-08 19:44:32 +00:00
// bool ProcessHelicopter(void *); // todo requires CVehicle
2019-07-16 15:03:37 +00:00
void ProcessHomeScriptObject(uint8 sound); /// ok
void ProcessJumbo(cVehicleParams *); /// ok
2019-07-18 21:49:21 +00:00
void ProcessJumboAccel(CPlane *plane); /// ok
void ProcessJumboDecel(CPlane *plane); /// ok
2019-07-16 15:03:37 +00:00
void ProcessJumboFlying(); /// ok
2019-07-18 21:49:21 +00:00
void ProcessJumboLanding(CPlane *plane); /// ok
void ProcessJumboTakeOff(CPlane *plane); /// ok
2019-07-16 15:03:37 +00:00
void ProcessJumboTaxi(); /// ok
void ProcessLaunderetteScriptObject(uint8 sound); /// ok
void ProcessLoopingScriptObject(uint8 sound); /// ok
2019-07-08 19:44:32 +00:00
// void ProcessMissionAudio();
// void ProcessModelVehicle(void *);
// void ProcessOneShotScriptObject(uint8 sound);
void ProcessPed(CPhysical *p); // todo
// void ProcessPedHeadphones(void *);
// void ProcessPedOneShots(void *);
2019-07-16 15:03:37 +00:00
void ProcessPhysical(int32 id); /// ok
2019-07-08 19:44:32 +00:00
void ProcessPlane(void *); // todo
// void ProcessPlayersVehicleEngine(void *, void *);
2019-07-16 15:03:37 +00:00
void ProcessPoliceCellBeatingScriptObject(uint8 sound); // todo
2019-07-18 21:49:21 +00:00
void ProcessPornCinema(uint8 sound); /// ok
2019-07-16 15:03:37 +00:00
void ProcessProjectiles(); // todo
2019-07-08 19:44:32 +00:00
// void ProcessRainOnVehicle(void *);
// void ProcessReverb();
// bool ProcessReverseGear(void *);
2019-07-18 21:49:21 +00:00
void ProcessSawMillScriptObject(uint8 sound); /// ok
2019-07-16 15:03:37 +00:00
void ProcessScriptObject(int32 id); // todo
2019-07-18 21:49:21 +00:00
void ProcessShopScriptObject(uint8 sound); /// ok
2019-07-16 15:03:37 +00:00
void ProcessSpecial(); /// ok
2019-07-08 19:44:32 +00:00
// bool ProcessTrainNoise(void *);
2019-07-16 15:03:37 +00:00
void ProcessVehicle(CVehicle *); // todo
2019-07-08 19:44:32 +00:00
// bool ProcessVehicleDoors(void *);
// bool ProcessVehicleEngine(void *);
// void ProcessVehicleHorn(void *);
// void ProcessVehicleOneShots(void *);
// bool ProcessVehicleReverseWarning(void *);
// bool ProcessVehicleRoadNoise(void *);
// void ProcessVehicleSirenOrAlarm(void *);
// void ProcessVehicleSkidding(void *);
void ProcessWaterCannon(int32); // todo
void ProcessWeather(int32 id); // todo
2019-07-16 15:03:37 +00:00
// bool ProcessWetRoadNoise(void *);
void ProcessWorkShopScriptObject(uint8 sound); /// ok
};
2019-06-12 17:56:45 +00:00
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
extern cAudioManager &AudioManager;